Player Matchup

Anubis
Anubis
BanThisMedussy
Anubis
Level 26
God Stats
25W - 19L
1,628 SR
Queue Stats
118W - 111L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Cruzmissle24
Danzaburou
Level 115
God Stats
24W - 20L
1,626 SR
Queue Stats
584W - 520L
1,488 Elo+
Party 2
Bacchus
Bacchus
Kabdcos
Bacchus
Level 152
God Stats
17W - 7L
1,588 SR
Queue Stats
708W - 709L
1,531 Elo+
Solo
Mercury
Mercury
SheamusOBtheOG
Mercury
Level 87
God Stats
14W - 10L
1,527 SR
Queue Stats
212W - 210L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
aivnerrad
Cu Chulainn
Level 66
God Stats
17W - 20L
1,480 SR
Queue Stats
93W - 92L
1,413 Elo+
Solo
Team Averages
Level 89
1,570 SR
1,486 Elo+

VS

Team Averages
Level 87
1,529 SR
1,416 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EntityXF69
Mulan
Level 33
God Stats
2W - 2L
1,729 SR
Queue Stats
333W - 333L
1,345 Elo+
Party 1
Nox
Nox
HaradrimMex
Nox
Level 162
God Stats
1W - 1L
1,296 SR
Queue Stats
155W - 185L
1,474 Elo+
Party 3
Izanami
Izanami
JrZarazua961534
Izanami
Level 113
God Stats
27W - 33L
1,622 SR
Queue Stats
217W - 282L
1,432 Elo+
Party 3
Arachne
Arachne
TheBeaverSlay
Arachne
Level 28
God Stats
25W - 21L
1,500 SR
Queue Stats
206W - 201L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 3
10,651
666
15,394
11,995
6,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Cruzmissle24
Danzaburou
15
6 / 1 / 5
10,424
652
9,630
10,460
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kabdcos
Bacchus
12
2 / 3 / 10
8,084
505
6,011
16,302
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 1 / 6
10,253
641
5,302
10,631
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
aivnerrad
Cu Chulainn
14
3 / 1 / 7
9,540
596
13,500
14,253
16,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 1
8,513
532
7,199
8,028
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
14
1 / 5 / 1
7,726
483
8,582
17,624
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 4
6,991
437
7,443
10,069
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 1
7,780
486
5,656
11,179
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
2 / 7 / 6
7,867
492
5,086
16,880
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
9
9
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
1
1.5
W
10
3
3
3.83
W
Danzaburou
Cruzmissle24
Danzaburou
6
1
5
8.5
L
Mulan
1
5
1
0.3
L
0
4
4
0.5
L
2
7
1
0.36
W
Bacchus
Kabdcos
Bacchus
2
3
10
2.33
W
5
1
6
8
L
Arachne
2
7
6
0.71
W
Cu Chulainn
aivnerrad
Cu Chulainn
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
33,966
63,641
Taken
63,780
48,540
Mitigated
29,552
20,324
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,199
278
0
969
8,028
2,670
0
4,808
3,220
69,021
0
W
15,394
106
0
7,483
11,995
6,425
386
5,602
6,393
95,323
0
W
Danzaburou
Cruzmissle24
Danzaburou
9,630
3,871
0
6,576
10,460
4,073
934
2,775
7,685
0
75,794
L
Mulan
8,582
965
0
4,105
17,624
10,907
0
2,799
14,825
0
49,889
L
7,443
733
229
2,873
10,069
6,137
0
3,950
6,119
30,482
0
L
5,656
4,296
0
577
11,179
4,141
370
3,952
7,227
0
46,732
W
Bacchus
Kabdcos
Bacchus
6,011
575
0
2,338
16,302
16,959
137
4,414
11,888
19,705
0
W
5,302
1,538
0
1,042
10,631
4,903
0
1,834
8,797
0
95,250
L
Arachne
5,086
2,978
0
2,349
16,880
5,697
0
7,398
9,482
0
39,038
W
Cu Chulainn
aivnerrad
Cu Chulainn
13,500
1,254
0
2,885
14,253
16,180
0
440
13,813
3,088
67,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
38,877
544
Minions Killed
379
0
Camps Cleared
0
1,610,405
Distance Traveled
1,466,553
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,513
532
117
7
0
302,554
0
W
Anubis
10,651
666
160
10
0
305,384
0
W
Danzaburou
10,424
652
115
7
0
301,786
0
L
Mulan
7,726
483
64
4
0
259,119
0
L
Nox
6,991
437
52
3
0
307,016
11
L
Izanami
7,780
486
87
5
0
275,221
0
W
Bacchus
8,084
505
13
1
0
308,365
6
W
Mercury
10,253
641
139
9
0
389,769
0
L
Arachne
7,867
492
59
4
0
322,643
0
W
Cu Chulainn
9,540
596
117
7
0
305,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role