Player Matchup

Sun Wukong
Sun Wukong
CrozzOverz
Sun Wukong
Level 34
God Stats
8W - 0L
1,891 SR
Queue Stats
71W - 58L
1,528 Elo+
Party 1
Cupid
Cupid
JRMxSkillz
Cupid
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 78L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
lMxdara
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,453 Elo+
Party 1
Team Averages
Level 78
1,630 SR
1,488 Elo+

VS

Team Averages
Level 124
1,594 SR
1,529 Elo+
Danzaburou
Danzaburou
AMORTELOKA
Danzaburou
Level 133
God Stats
23W - 15L
1,722 SR
Queue Stats
443W - 475L
1,375 Elo+
Party 2
Vamana
Vamana
Deadly_McLovin
Vamana
Level 125
God Stats
2W - 1L
1,579 SR
Queue Stats
14W - 12L
1,850 Elo+
Solo
Nu Wa
Nu Wa
TEUSA_JOGA
Nu Wa
Level 115
God Stats
13W - 15L
1,482 SR
Queue Stats
269W - 290L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrozzOverz
Sun Wukong
11
1 / 1 / 11
7,612
761
4,114
8,723
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
14
9 / 0 / 6
9,254
925
13,262
10,098
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lMxdara
Zhong Kui
13
6 / 2 / 9
8,686
869
11,508
11,488
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMORTELOKA
Danzaburou
13
1 / 3 / 0
7,462
746
8,364
10,197
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 1
6,682
668
6,119
16,646
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
10
0 / 6 / 2
6,548
655
3,294
7,263
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AMORTELOKA
Danzaburou
1
3
0
0.33
W
Sun Wukong
CrozzOverz
Sun Wukong
1
1
11
6.5
L
2
7
1
0.36
W
Cupid
9
0
6
12
L
Nu Wa
0
6
2
0.17
W
Zhong Kui
lMxdara
Zhong Kui
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
17,777
30,309
Taken
34,106
17,445
Mitigated
19,282
14,591
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AMORTELOKA
Danzaburou
8,364
2,034
0
963
10,197
5,330
0
2,708
7,156
0
29,775
W
Sun Wukong
CrozzOverz
Sun Wukong
4,114
654
158
2,055
8,723
5,697
132
845
7,686
0
24,806
L
6,119
3,322
0
683
16,646
11,712
0
7,116
8,896
0
19,023
W
Cupid
13,262
7,757
982
6,534
10,098
4,118
1,932
1,618
8,228
0
45,799
L
Nu Wa
3,294
861
0
45
7,263
2,240
0
1,143
5,841
13,620
0
W
Zhong Kui
lMxdara
Zhong Kui
11,508
2,196
80
4,782
11,488
7,630
1,046
581
10,767
31,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
20,692
153
Minions Killed
94
0
Camps Cleared
0
581,824
Distance Traveled
448,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,462
746
48
5
0
150,435
0
W
Sun Wukong
7,612
761
30
3
0
216,786
0
L
Vamana
6,682
668
21
2
0
178,766
1
W
Cupid
9,254
925
64
6
0
187,659
0
L
Nu Wa
6,548
655
25
3
0
118,819
0
W
Zhong Kui
8,686
869
59
6
0
177,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role