Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Alter 152
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,323 Elo+
Party 1
Artio
Artio
EmpressOfRoses
Artio
Level 159
God Stats
1W - 1L
1,463 SR
Queue Stats
16W - 19L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
TROY M1A
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,295 Elo+
Party 1
Charybdis
Charybdis
xFairyTailNatsu
Charybdis
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,390 Elo+
Party 1
Team Averages
Level 169
1,493 SR
1,381 Elo+

VS

Team Averages
Level 131
1,633 SR
1,519 Elo+
Xing Tian
Xing Tian
BestowalFoot37
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,805 Elo+
Party 2
Danzaburou
Danzaburou
CatTales2014
Danzaburou
Level 117
God Stats
8W - 6L
1,659 SR
Queue Stats
112W - 127L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Krewcify
Cu Chulainn
Level 157
God Stats
4W - 5L
1,700 SR
Queue Stats
182W - 182L
1,470 Elo+
Solo
Cthulhu
Cthulhu
MechonBlade
Cthulhu
Level 159
God Stats
2W - 1L
1,804 SR
Queue Stats
57W - 80L
1,427 Elo+
Solo
Kali
Kali
TankRatatoskr
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 164L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 5 / 5
7,433
619
7,230
10,444
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Alter 152
Sun Wukong
16
4 / 2 / 6
8,904
742
5,423
9,595
13,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 4
8,004
667
7,895
12,331
11,669
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
TROY M1A
Jormungandr
17
2 / 2 / 9
9,302
775
9,250
9,704
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
xFairyTailNatsu
Charybdis
16
3 / 3 / 4
8,644
720
9,556
9,142
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BestowalFoot37
Xing Tian
15
2 / 2 / 5
8,993
749
5,057
14,538
14,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
CatTales2014
Danzaburou
13
0 / 2 / 6
7,813
651
6,954
8,703
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Krewcify
Cu Chulainn
15
1 / 4 / 9
8,644
720
11,209
15,052
16,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
MechonBlade
Cthulhu
18
7 / 1 / 7
10,336
861
13,520
11,592
14,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 6
8,977
748
9,210
12,331
7,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
12
Kills
15
15
Deaths
13
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
5
0.7
L
Sun Wukong
Alter 152
Sun Wukong
4
2
6
3.5
W
Xing Tian
BestowalFoot37
Xing Tian
2
2
5
2.25
W
Danzaburou
CatTales2014
Danzaburou
0
2
6
1.5
L
2
3
4
1.33
W
Cu Chulainn
Krewcify
Cu Chulainn
1
4
9
1.38
W
Cthulhu
MechonBlade
Cthulhu
7
1
7
10.5
L
Jormungandr
TROY M1A
Jormungandr
2
2
9
3.25
W
5
4
6
2
L
Charybdis
xFairyTailNatsu
Charybdis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
45,950
51,216
Taken
62,216
50,677
Mitigated
57,635
15,174
Healing
27,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,230
1,344
0
2,320
10,444
7,030
0
3,027
7,219
11,032
0
L
Sun Wukong
Alter 152
Sun Wukong
5,423
1,211
0
1,878
9,595
13,384
319
3,486
5,926
0
15,763
W
Xing Tian
BestowalFoot37
Xing Tian
5,057
322
2,663
3,611
14,538
14,425
38
4,981
9,037
10,763
0
W
Danzaburou
CatTales2014
Danzaburou
6,954
3,410
2,984
2,196
8,703
4,982
1,707
3,300
5,088
0
18,613
L
7,895
506
2,250
4,485
12,331
11,669
0
4,436
7,528
12,348
0
W
Cu Chulainn
Krewcify
Cu Chulainn
11,209
1,184
1,235
2,604
15,052
16,966
98
5,757
8,793
0
24,433
W
Cthulhu
MechonBlade
Cthulhu
13,520
582
3,447
2,270
11,592
14,211
50
4,294
6,649
30,188
0
L
Jormungandr
TROY M1A
Jormungandr
9,250
2,004
368
1,163
9,704
12,874
252
4,327
5,065
21,923
0
W
9,210
2,646
2,420
3,777
12,331
7,051
250
3,828
8,274
0
17,125
L
Charybdis
xFairyTailNatsu
Charybdis
9,556
3,006
205
2,505
9,142
5,720
1,224
3,301
5,756
0
25,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
44,763
118
Minions Killed
133
0
Camps Cleared
0
991,760
Distance Traveled
1,126,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,433
619
15
1
0
154,966
0
L
Sun Wukong
8,904
742
23
2
0
224,323
0
W
Xing Tian
8,993
749
11
1
0
254,896
0
W
Danzaburou
7,813
651
26
2
0
201,323
0
L
Artio
8,004
667
4
0
0
225,546
0
W
Cu Chulainn
8,644
720
33
3
0
211,527
0
W
Cthulhu
10,336
861
45
4
0
239,591
0
L
Jormungandr
9,302
775
35
3
0
205,702
0
W
Kali
8,977
748
18
2
0
218,971
0
L
Charybdis
8,644
720
41
3
0
181,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role