Player Matchup

Jormungandr
Jormungandr
Darth_Carnage__
Jormungandr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Poseidon
Poseidon
HawThornKatz87
Poseidon
Level 99
God Stats
3W - 10L
1,679 SR
Queue Stats
234W - 228L
1,499 Elo+
Solo
Zeus
Zeus
McSplatter97
Zeus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 29L
1,666 Elo+
Solo
Set
Set
Ronin_Taste
Set
Level 106
God Stats
0W - 1L
1,419 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
smokyphoenix
Cernunnos
Level 109
God Stats
65W - 45L
1,501 SR
Queue Stats
204W - 185L
1,393 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,436 Elo+

VS

Team Averages
Level 67
1,468 SR
1,440 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AndreCR117
Morgan Le Fay
Level 44
God Stats
5W - 6L
1,487 SR
Queue Stats
37W - 62L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Final789X
Guan Yu
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 52L
1,436 Elo+
Solo
Odin
Odin
OJNeverDidIt23
Odin
Level 40
God Stats
2W - 1L
1,662 SR
Queue Stats
57W - 73L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
SEBAS_IS_AWESOME
Danzaburou
Level 88
God Stats
1W - 2L
1,189 SR
Queue Stats
50W - 71L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darth_Carnage__
Jormungandr
15
2 / 5 / 13
9,951
498
11,277
19,156
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
4 / 9 / 5
10,645
532
12,722
24,163
8,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 10 / 5
9,251
463
11,817
16,536
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 8 / 6
10,911
546
10,915
19,952
9,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
smokyphoenix
Cernunnos
14
4 / 5 / 5
9,421
471
16,008
17,967
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
13 / 7 / 6
11,761
588
16,222
21,251
10,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morgan Le Fay
AndreCR117
Morgan Le Fay
17
13 / 5 / 8
11,901
595
22,734
15,319
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Final789X
Guan Yu
15
3 / 4 / 12
9,946
497
7,496
21,335
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 16
11,450
573
14,790
13,281
14,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
SEBAS_IS_AWESOME
Danzaburou
16
1 / 4 / 11
10,208
510
10,362
17,402
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
20
Kills
37
37
Deaths
20
34
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
7
6
2.29
W
Morgan Le Fay
AndreCR117
Morgan Le Fay
13
5
8
3.4
L
Jormungandr
Darth_Carnage__
Jormungandr
2
5
13
1.7
W
Guan Yu
Final789X
Guan Yu
3
4
12
2.25
L
Poseidon
4
9
5
0.72
L
3
10
5
0.55
W
7
0
16
15
L
7
8
6
1.25
W
Danzaburou
SEBAS_IS_AWESOME
Danzaburou
1
4
11
1.63
L
Cernunnos
smokyphoenix
Cernunnos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,739
Damage
71,604
97,774
Taken
88,588
53,193
Mitigated
61,354
24,819
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
16,222
1,832
0
3,050
21,251
10,052
188
8,854
12,397
0
92,104
W
Morgan Le Fay
AndreCR117
Morgan Le Fay
22,734
4,176
0
2,832
15,319
7,411
265
7,650
7,669
83,116
0
L
Jormungandr
Darth_Carnage__
Jormungandr
11,277
2,176
227
3,871
19,156
21,366
0
3,997
15,159
58,735
409
W
Guan Yu
Final789X
Guan Yu
7,496
930
2,682
4,851
21,335
21,955
0
7,862
13,473
0
36,127
L
Poseidon
12,722
1,781
567
7,239
24,163
8,400
0
4,219
19,944
70,066
0
L
11,817
469
0
2,869
16,536
6,136
784
6,669
9,867
54,002
0
W
14,790
1,661
0
1,145
13,281
14,755
96
7,002
6,279
0
59,552
L
10,915
4,829
0
5,263
19,952
9,279
32
4,200
15,752
0
69,718
W
Danzaburou
SEBAS_IS_AWESOME
Danzaburou
10,362
4,962
1,209
7,519
17,402
7,181
1,270
5,644
11,758
0
86,357
L
Cernunnos
smokyphoenix
Cernunnos
16,008
9,987
0
4,783
17,967
8,012
1,284
4,177
13,790
0
72,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
55,266
477
Minions Killed
464
0
Camps Cleared
0
1,732,131
Distance Traveled
1,911,097
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,761
588
102
5
0
413,950
1
W
Morgan Le Fay
11,901
595
102
5
0
338,474
4
L
Jormungandr
9,951
498
77
4
0
371,756
1
W
Guan Yu
9,946
497
50
3
0
403,837
4
L
Poseidon
10,645
532
115
6
0
331,435
0
L
Zeus
9,251
463
80
4
0
322,123
0
W
Odin
11,450
573
100
5
0
390,527
0
L
Set
10,911
546
89
4
0
400,695
2
W
Danzaburou
10,208
510
110
6
0
364,309
4
L
Cernunnos
9,421
471
116
6
0
306,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role