Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Colmilloo
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 1
Agni
Agni
IFellAsleep-_-
Agni
Level 158
God Stats
1W - 5L
1,412 SR
Queue Stats
19W - 25L
1,436 Elo+
Solo
Mulan
Mulan
ManialK
Mulan
Level 38
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 4L
1,403 Elo+
Party 1
Mercury
Mercury
chipnazbol
Mercury
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
44W - 52L
1,476 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,457 Elo+

VS

Team Averages
Level 125
1,396 SR
1,503 Elo+
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CauseImRobbe
Janus
Level 154
God Stats
3W - 11L
1,218 SR
Queue Stats
130W - 128L
1,491 Elo+
Party 3
Bacchus
Bacchus
YaBoiCurseCloud
Bacchus
Level 158
God Stats
3W - 3L
1,154 SR
Queue Stats
132W - 136L
1,458 Elo+
Party 3
Surtr
Surtr
sammanjan
Surtr
Level 86
God Stats
19W - 16L
1,589 SR
Queue Stats
121W - 92L
1,544 Elo+
Party 2
Izanami
Izanami
xyambu
Izanami
Level 106
God Stats
12W - 2L
1,520 SR
Queue Stats
120W - 97L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 3
5,342
763
3,654
10,268
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Colmilloo
Neith
11
1 / 4 / 6
5,761
823
4,109
7,252
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,336
762
3,508
4,530
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
ManialK
Mulan
10
2 / 6 / 5
5,542
792
8,306
9,725
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
chipnazbol
Mercury
13
3 / 1 / 2
6,297
900
3,730
5,763
2,524
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 3 / 10
6,093
870
3,517
5,483
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 5
6,848
978
5,178
2,516
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 9
6,319
903
4,480
7,219
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
sammanjan
Surtr
12
4 / 3 / 5
6,254
893
8,360
10,498
9,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xyambu
Izanami
13
6 / 1 / 8
7,259
1,037
8,084
7,560
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
7
Kills
18
18
Deaths
8
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
W
Hel
 
Hel
1
3
10
2
W
4
0
5
6.5
L
Neith
Colmilloo
Neith
1
4
6
1
L
1
3
1
0.5
L
Mulan
ManialK
Mulan
2
6
5
0.75
W
3
1
9
7.5
L
Mercury
chipnazbol
Mercury
3
1
2
4
W
Surtr
sammanjan
Surtr
4
3
5
2.17
W
Izanami
xyambu
Izanami
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
29,619
37,538
Taken
33,276
23,971
Mitigated
22,238
2,717
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,654
62
0
884
10,268
7,387
0
3,776
6,492
9,335
0
W
Hel
 
Hel
3,517
301
1,488
1,801
5,483
1,941
165
1,134
4,349
15,001
0
W
5,178
766
0
315
2,516
855
776
169
2,347
25,714
0
L
Neith
Colmilloo
Neith
4,109
1,726
0
854
7,252
3,055
0
3,324
3,928
0
12,499
L
3,508
418
0
390
4,530
1,888
0
1,423
3,107
14,284
0
L
Mulan
ManialK
Mulan
8,306
1,088
0
89
9,725
9,117
0
3,404
6,321
993
14,074
W
4,480
574
0
1,768
7,219
6,945
0
1,270
5,949
8,065
0
L
Mercury
chipnazbol
Mercury
3,730
1,713
0
500
5,763
2,524
0
1,579
4,184
0
16,640
W
Surtr
sammanjan
Surtr
8,360
3,092
0
651
10,498
9,566
0
2,968
7,530
390
15,633
W
Izanami
xyambu
Izanami
8,084
5,532
0
651
7,560
2,931
2,026
2,395
5,165
0
22,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
32,773
124
Minions Killed
145
0
Camps Cleared
0
671,764
Distance Traveled
733,800
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,342
763
17
2
0
133,546
0
W
Hel
6,093
870
30
4
0
139,147
0
W
Janus
6,848
978
52
7
0
131,828
4
L
Neith
5,761
823
29
4
0
118,445
0
L
Agni
5,336
762
29
4
0
103,019
0
L
Mulan
5,542
792
9
1
0
142,159
0
W
Bacchus
6,319
903
10
1
0
161,156
0
L
Mercury
6,297
900
40
6
0
174,595
0
W
Surtr
6,254
893
17
2
0
154,942
0
W
Izanami
7,259
1,037
36
5
0
146,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role