Player Matchup

Ne Zha
Ne Zha
DrMontisToboggan
Ne Zha
Level 129
God Stats
13W - 10L
1,847 SR
Queue Stats
302W - 315L
1,567 Elo+
Party 1
Artemis
Artemis
FallenParasyte
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,575 Elo+
Party 1
Anhur
Anhur
IvarTheUnruly
Anhur
Level 144
God Stats
1W - 4L
1,497 SR
Queue Stats
270W - 286L
1,556 Elo+
Party 1
Ganesha
Ganesha
Jhallreadyy
Ganesha
Level 123
God Stats
1W - 5L
1,285 SR
Queue Stats
633W - 639L
1,444 Elo+
Solo
Nike
Nike
Matt2107
Nike
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 95L
1,349 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,498 Elo+

VS

Team Averages
Level 155
1,555 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EggFuuYoung23
Neith
Level 157
God Stats
16W - 20L
1,573 SR
Queue Stats
899W - 927L
1,466 Elo+
Solo
Apollo
Apollo
Sunahme
Apollo
Level 180
God Stats
4W - 0L
1,500 SR
Queue Stats
377W - 377L
1,530 Elo+
Solo
Ymir
Ymir
Try Hard BANG
Ymir
Level 174
God Stats
4W - 1L
1,703 SR
Queue Stats
218W - 216L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,384
1,077
3,225
3,118
1,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,161
1,032
2,037
3,347
1,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
5,156
1,031
3,500
3,125
1,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Jhallreadyy
Ganesha
1
0 / 0 / 0
1,324
265
0
0
0
Nike
12
2 / 1 / 2
5,977
1,195
3,611
4,388
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 6
5,717
1,143
3,740
4,975
4,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
10
1 / 1 / 2
5,672
1,134
2,350
4,226
2,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 2
6,059
1,212
2,048
2,675
1,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Sunahme
Apollo
10
3 / 1 / 1
6,033
1,207
1,879
3,560
1,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 6
5,598
1,120
2,033
4,126
5,054
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
6
6
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
6
3
W
Sun Wukong
 
Sun Wukong
1
1
2
2
L
2
2
1
1.25
W
2
1
2
3
L
0
2
1
0.25
L
0
1
2
1
L
Ganesha
Jhallreadyy
Ganesha
0
0
0
0
L
Nike
2
1
2
3
W
Apollo
Sunahme
Apollo
3
1
1
3.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
12,050
13,978
Taken
19,562
7,649
Mitigated
15,414
3,565
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,740
588
94
1,167
4,975
4,992
135
0
4,975
8,127
0
W
Sun Wukong
 
Sun Wukong
2,350
392
97
732
4,226
2,454
96
0
4,226
0
6,593
L
3,225
367
211
393
3,118
1,393
0
1,454
1,579
0
9,266
W
2,048
781
429
248
2,675
1,285
476
0
2,675
0
9,468
L
2,037
1,261
271
648
3,347
1,390
0
1,414
1,686
0
11,071
L
3,500
742
231
215
3,125
1,188
0
1,271
1,733
0
6,161
L
Ganesha
Jhallreadyy
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Nike
3,611
24
374
1,222
4,388
3,678
0
1,101
3,207
0
6,384
W
Apollo
Sunahme
Apollo
1,879
1,400
208
735
3,560
1,629
1,056
0
3,560
0
8,783
W
2,033
121
1,620
1,494
4,126
5,054
0
0
4,126
3,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
29,079
42
Minions Killed
62
0
Camps Cleared
0
385,300
Distance Traveled
521,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,717
1,143
14
3
0
108,865
0
W
Sun Wukong
5,672
1,134
13
3
0
112,144
0
L
Ne Zha
5,384
1,077
5
1
0
90,009
0
W
Neith
6,059
1,212
14
3
0
86,675
0
L
Artemis
5,161
1,032
23
5
0
87,295
0
L
Anhur
5,156
1,031
12
2
0
85,381
0
L
Ganesha
1,324
265
0
0
0
0
0
L
Nike
5,977
1,195
2
0
0
122,615
0
W
Apollo
6,033
1,207
18
4
0
116,596
0
W
Ymir
5,598
1,120
3
1
0
96,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role