Player Matchup

Danzaburou
Danzaburou
Gold II
CaptainSquatch
Danzaburou
Gold II
Level 96
God Stats
1W - 0L
1,481 SR
Queue Stats
72W - 67L
1,576 MMR
Party 4
Agni
Agni
Gold I
NevrBD
Agni
Gold I
Level 176
God Stats
27W - 17L
1,577 SR
Queue Stats
315W - 291L
1,603 MMR
Solo
King Arthur
King Arthur
Gold V
TacosDeCanasta_8
King Arthur
Gold V
Level 123
God Stats
1W - 0L
1,345 SR
Queue Stats
8W - 2L
1,646 MMR
Party 1
Ymir
Ymir
Silver II
TacosDeSuadero_8
Ymir
Silver II
Level 127
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 12L
1,555 MMR
Party 1
Thanatos
Thanatos
Silver I
iJaimes
Thanatos
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,626 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,446 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,585 SR
1,607 MMR
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Platinum III
ShockdoesGaming
Yu Huang
Platinum III
Level 148
God Stats
3W - 10L
1,534 SR
Queue Stats
647W - 617L
1,740 MMR
Party 2
Athena
Athena
Gold IV
SlávaUkrayíni
Athena
Gold IV
Level 135
God Stats
59W - 44L
1,568 SR
Queue Stats
174W - 168L
1,492 MMR
Party 3
Chernobog
Chernobog
Platinum V
TopsBℓooby
Chernobog
Platinum V
Level 177
God Stats
90W - 62L
1,672 SR
Queue Stats
441W - 424L
1,719 MMR
Party 3
Nemesis
Nemesis
Gold IV
ssoraaa
Nemesis
Gold IV
Level 46
God Stats
193W - 126L
1,650 SR
Queue Stats
328W - 317L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainSquatch
Danzaburou
16
0 / 1 / 8
10,070
559
8,131
11,318
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
NevrBD
Agni
16
2 / 3 / 9
9,974
554
13,004
9,520
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TacosDeCanasta_8
King Arthur
17
0 / 1 / 1
10,225
568
13,107
15,809
17,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 8
8,153
453
2,059
14,116
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
iJaimes
Thanatos
17
20 / 0 / 3
11,729
652
22,870
16,055
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SusanoBellonaHe BoHel

VS

Bans
HadesAphroditeMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 0 / 1
9,885
549
7,486
17,498
17,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
15
0 / 6 / 1
8,593
477
5,740
12,070
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,323
407
2,688
15,636
12,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
TopsBℓooby
Chernobog
16
1 / 4 / 1
9,302
517
8,441
13,064
5,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ssoraaa
Nemesis
13
4 / 8 / 0
8,401
467
5,389
18,576
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
5
5
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
1
0.5
W
Danzaburou
CaptainSquatch
Danzaburou
0
1
8
4
W
Agni
NevrBD
Agni
2
3
9
2.17
L
Yu Huang
0
6
1
0.08
L
0
5
1
0.1
W
King Arthur
TacosDeCanasta_8
King Arthur
0
1
1
0.5
W
1
0
8
5
L
Chernobog
TopsBℓooby
Chernobog
1
4
1
0.38
W
Thanatos
iJaimes
Thanatos
20
0
3
21.5
L
Nemesis
ssoraaa
Nemesis
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
29,744
66,818
Taken
76,844
46,782
Mitigated
45,192
29,884
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,486
2,891
0
6,434
17,498
17,806
0
0
17,498
0
97,888
W
Danzaburou
CaptainSquatch
Danzaburou
8,131
5,281
0
5,400
11,318
4,674
467
1,166
10,120
0
88,913
W
Agni
NevrBD
Agni
13,004
1,309
85
2,473
9,520
3,373
657
2,464
6,808
83,835
0
L
Yu Huang
5,740
475
0
1,580
12,070
3,586
0
3,485
8,374
77,015
0
L
2,688
1,376
0
2,298
15,636
12,459
0
4,867
10,603
16,200
0
W
King Arthur
TacosDeCanasta_8
King Arthur
13,107
1,634
0
3,190
15,809
17,202
0
0
15,809
0
102,394
W
2,059
142
0
2,536
14,116
13,869
0
2,794
11,170
17,831
0
L
Chernobog
TopsBℓooby
Chernobog
8,441
5,358
0
4,706
13,064
5,146
0
2,107
10,861
0
98,110
W
Thanatos
iJaimes
Thanatos
22,870
8,745
0
16,200
16,055
7,664
295
1,826
14,123
0
103,818
L
Nemesis
ssoraaa
Nemesis
5,389
2,204
0
1,607
18,576
6,195
0
3,944
14,445
0
44,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
43,504
605
Minions Killed
571
0
Camps Cleared
0
1,854,807
Distance Traveled
1,765,350
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,885
549
155
9
0
373,709
4
W
Danzaburou
10,070
559
140
8
0
364,594
1
W
Agni
9,974
554
148
8
0
349,311
5
L
Yu Huang
8,593
477
145
8
0
345,864
2
L
Athena
7,323
407
18
1
0
348,521
0
W
King Arthur
10,225
568
167
9
0
352,128
5
W
Ymir
8,153
453
21
1
0
355,383
2
L
Chernobog
9,302
517
188
10
0
331,083
1
W
Thanatos
11,729
652
129
7
0
433,391
4
L
Nemesis
8,401
467
65
4
0
366,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role