Player Matchup

Odin
Odin
AirborneArrow
Odin
Level 260
God Stats
0W - 2L
1,500 SR
Queue Stats
395W - 397L
1,476 Elo+
Solo
Artemis
Artemis
DJRoyzy
Artemis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 120L
1,485 Elo+
Party 3
Yemoja
Yemoja
Izziani
Yemoja
Level 158
God Stats
38W - 66L
1,347 SR
Queue Stats
165W - 206L
1,432 Elo+
Party 3
Poseidon
Poseidon
TRYFORUS
Poseidon
Level 149
God Stats
1W - 3L
1,516 SR
Queue Stats
122W - 144L
1,480 Elo+
Party 3
Loki
Loki
WARLOCKINGPC
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,558 Elo+
Party 3
Team Averages
Level 159
1,473 SR
1,486 Elo+

VS

Team Averages
Level 120
1,576 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alexivan0228
Ah Muzen Cab
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 82L
1,503 Elo+
Party 1
Merlin
Merlin
CHOOOOCOLAAAATEE
Merlin
Level 104
God Stats
26W - 16L
1,784 SR
Queue Stats
244W - 223L
1,473 Elo+
Party 2
Lancelot
Lancelot
HireableHitman
Lancelot
Level 106
God Stats
7W - 3L
1,709 SR
Queue Stats
80W - 63L
1,645 Elo+
Solo
Kumbhakarna
Kumbhakarna
sr_batillo
Kumbhakarna
Level 129
God Stats
1W - 2L
1,467 SR
Queue Stats
32W - 42L
1,451 Elo+
Party 1
Odin
Odin
temp-343427
Odin
Level 123
God Stats
24W - 20L
1,420 SR
Queue Stats
645W - 601L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,120
475
3,981
12,350
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DJRoyzy
Artemis
12
0 / 4 / 1
7,168
478
7,797
11,106
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Izziani
Yemoja
13
1 / 2 / 1
7,171
478
5,072
11,914
10,924
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TRYFORUS
Poseidon
13
4 / 6 / 0
8,310
554
8,871
10,542
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 7 / 1
5,806
387
2,580
9,945
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alexivan0228
Ah Muzen Cab
14
7 / 2 / 4
8,985
599
8,577
11,757
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 4
7,798
520
8,430
5,987
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
14
10 / 3 / 3
9,026
602
11,602
12,089
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
sr_batillo
Kumbhakarna
11
0 / 0 / 7
6,325
422
4,887
10,218
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 2
7,703
514
5,481
9,620
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
20
20
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Ah Muzen Cab
Alexivan0228
Ah Muzen Cab
7
2
4
4.5
W
2
1
4
4
L
Artemis
DJRoyzy
Artemis
0
4
1
0.13
W
Lancelot
10
3
3
3.83
L
Yemoja
Izziani
Yemoja
1
2
1
0.75
L
Poseidon
TRYFORUS
Poseidon
4
6
0
0.67
L
1
7
1
0.21
W
Kumbhakarna
sr_batillo
Kumbhakarna
0
0
7
3.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
38,977
55,857
Taken
49,671
30,734
Mitigated
26,490
9,638
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,981
727
0
4,298
12,350
9,219
0
5,217
6,421
0
26,977
W
Ah Muzen Cab
Alexivan0228
Ah Muzen Cab
8,577
3,230
0
1,631
11,757
4,680
462
2,702
8,967
0
69,353
W
8,430
214
196
383
5,987
2,472
433
1,578
4,229
51,069
0
L
Artemis
DJRoyzy
Artemis
7,797
2,842
0
930
11,106
4,281
49
1,097
9,840
0
50,159
W
Lancelot
11,602
2,856
0
500
12,089
4,978
0
3,150
8,817
0
49,069
L
Yemoja
Izziani
Yemoja
5,072
464
67
2,750
11,914
10,924
0
0
11,866
46,010
0
L
Poseidon
TRYFORUS
Poseidon
8,871
853
0
334
10,542
3,554
470
3,411
6,655
56,931
0
L
2,580
672
0
1,259
9,945
2,756
0
2,119
7,664
0
22,288
W
Kumbhakarna
sr_batillo
Kumbhakarna
4,887
291
156
1,946
10,218
6,991
89
1,976
8,090
23,303
0
W
5,481
1,354
0
448
9,620
7,369
0
3,995
5,625
0
49,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
39,837
334
Minions Killed
365
0
Camps Cleared
0
1,393,698
Distance Traveled
1,507,239
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,120
475
27
2
0
310,449
2
W
Ah Muzen Cab
8,985
599
113
8
0
280,202
0
W
Merlin
7,798
520
92
6
0
286,391
4
L
Artemis
7,168
478
79
5
0
251,230
0
W
Lancelot
9,026
602
59
4
0
364,153
0
L
Yemoja
7,171
478
76
5
0
238,420
2
L
Poseidon
8,310
554
115
8
0
271,238
0
L
Loki
5,806
387
37
2
0
322,361
6
W
Kumbhakarna
6,325
422
25
2
0
290,343
0
W
Odin
7,703
514
76
5
0
286,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role