Player Matchup

Hercules
Hercules
 
Hercules
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
D0MESTICABUSER
Kuzenbo
Level 60
God Stats
22W - 11L
1,593 SR
Queue Stats
172W - 143L
1,526 Elo+
Party 2
Charybdis
Charybdis
DAFlamey
Charybdis
Level 125
God Stats
15W - 9L
1,563 SR
Queue Stats
292W - 244L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Jeringaslokas
Nu Wa
Level 119
God Stats
9W - 11L
1,530 SR
Queue Stats
468W - 446L
1,474 Elo+
Party 1
Poseidon
Poseidon
Rodright1152
Poseidon
Level 86
God Stats
7W - 5L
1,500 SR
Queue Stats
172W - 163L
1,399 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,485 Elo+

VS

Team Averages
Level 111
1,530 SR
1,414 Elo+
Danzaburou
Danzaburou
GetGased
Danzaburou
Level 129
God Stats
2W - 1L
1,692 SR
Queue Stats
56W - 40L
1,457 Elo+
Party 3
Scylla
Scylla
ScriptError
Scylla
Level 8
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 3
Chang'e
Chang'e
ichikered
Chang'e
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,457 Elo+
Party 3
Mercury
Mercury
lDarkar
Mercury
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 81L
1,470 Elo+
Solo
Ne Zha
Ne Zha
zackthekiller90
Ne Zha
Level 139
God Stats
6W - 2L
1,640 SR
Queue Stats
39W - 28L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 1
6,667
606
4,924
10,052
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 0 / 4
5,612
510
3,308
7,266
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
DAFlamey
Charybdis
10
2 / 2 / 2
6,021
547
6,549
7,386
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 2
6,417
583
4,424
4,555
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Rodright1152
Poseidon
11
4 / 1 / 3
6,782
617
4,447
5,807
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetGased
Danzaburou
9
1 / 4 / 2
5,506
501
5,916
8,090
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
7
0 / 2 / 0
4,793
436
870
3,235
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ichikered
Chang'e
12
2 / 4 / 1
6,877
625
6,818
10,937
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
lDarkar
Mercury
12
2 / 1 / 0
6,626
602
3,064
8,617
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 2 / 0
4,992
454
3,523
8,214
5,331
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
7
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
1
0.83
W
1
0
4
3
W
Charybdis
DAFlamey
Charybdis
2
2
2
1.5
L
Danzaburou
GetGased
Danzaburou
1
4
2
0.5
W
3
1
2
4
W
Poseidon
Rodright1152
Poseidon
4
1
3
5.5
L
Scylla
0
2
0
0
L
Chang'e
ichikered
Chang'e
2
4
1
0.63
L
Mercury
lDarkar
Mercury
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
20,191
35,066
Taken
39,093
23,654
Mitigated
15,870
9,225
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,924
927
0
2,785
10,052
9,985
0
6,436
3,616
0
45,174
W
3,308
1,652
235
2,151
7,266
8,365
12
0
7,266
15,324
0
W
Charybdis
DAFlamey
Charybdis
6,549
4,228
0
2,936
7,386
2,299
0
0
7,386
0
44,959
L
Danzaburou
GetGased
Danzaburou
5,916
2,256
0
1,295
8,090
3,082
0
2,894
5,196
0
39,676
W
4,424
936
0
750
4,555
1,475
593
1,034
3,521
40,344
0
W
Poseidon
Rodright1152
Poseidon
4,447
765
0
368
5,807
1,530
118
218
5,589
46,520
0
L
Scylla
870
0
0
500
3,235
951
0
1,858
1,377
23,804
0
L
Chang'e
ichikered
Chang'e
6,818
1,187
0
3,775
10,937
3,690
0
993
9,438
54,392
0
L
Mercury
lDarkar
Mercury
3,064
1,260
0
1,212
8,617
2,816
0
3,312
5,305
0
46,845
L
3,523
675
0
2,562
8,214
5,331
0
3,122
5,092
0
12,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
28,794
319
Minions Killed
301
0
Camps Cleared
0
1,032,460
Distance Traveled
1,029,664
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,667
606
77
7
0
206,711
0
W
Kuzenbo
5,612
510
16
1
0
214,900
2
W
Charybdis
6,021
547
79
7
0
189,358
1
L
Danzaburou
5,506
501
62
6
0
208,203
0
W
Nu Wa
6,417
583
66
6
0
195,248
0
W
Poseidon
6,782
617
81
7
0
226,243
0
L
Scylla
4,793
436
44
4
0
98,229
0
L
Chang'e
6,877
625
98
9
0
229,222
6
L
Mercury
6,626
602
80
7
0
262,880
0
L
Ne Zha
4,992
454
17
2
0
231,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role