Player Matchup

Maui
Maui
Blackbean4302
Maui
Level 31
God Stats
15W - 14L
1,560 SR
Queue Stats
22W - 23L
1,464 Elo+
Party 1
Janus
Janus
Salami_Slapper09
Janus
Level 85
God Stats
4W - 7L
1,425 SR
Queue Stats
41W - 42L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
redsnenny
Danzaburou
Level 92
God Stats
1W - 1L
1,529 SR
Queue Stats
42W - 46L
1,474 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,480 Elo+

VS

Team Averages
Level 99
1,772 SR
1,499 Elo+
Baron Samedi
Baron Samedi
CrimsonPhoenix1
Baron Samedi
Level 88
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 2L
1,536 Elo+
Solo
Martichoras
Martichoras
ImmortalChaos96
Martichoras
Level 101
God Stats
14W - 6L
1,808 SR
Queue Stats
215W - 216L
1,512 Elo+
Solo
Chaac
Chaac
XxTENGUxX
Chaac
Level 109
God Stats
8W - 0L
1,970 SR
Queue Stats
101W - 103L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,161
651
1,712
11,770
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 5 / 0
7,601
691
6,282
8,824
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
redsnenny
Danzaburou
13
0 / 2 / 2
7,426
675
5,817
8,297
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonPhoenix1
Baron Samedi
14
4 / 1 / 4
8,595
781
11,092
7,014
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
ImmortalChaos96
Martichoras
14
2 / 1 / 6
8,785
799
9,099
7,797
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
XxTENGUxX
Chaac
12
2 / 1 / 5
8,130
739
5,176
9,346
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
8
8
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Baron Samedi
CrimsonPhoenix1
Baron Samedi
4
1
4
6
W
Martichoras
ImmortalChaos96
Martichoras
2
1
6
5
L
3
5
0
0.6
W
Chaac
XxTENGUxX
Chaac
2
1
5
4.5
L
Danzaburou
redsnenny
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
25,367
28,891
Taken
24,157
20,038
Mitigated
13,459
1,381
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,712
220
0
618
11,770
11,809
0
4,623
7,147
6,226
0
W
Baron Samedi
CrimsonPhoenix1
Baron Samedi
11,092
1,247
1,328
3,438
7,014
3,771
1,439
3,210
3,804
32,408
0
W
Martichoras
ImmortalChaos96
Martichoras
9,099
3,459
0
2,570
7,797
3,649
862
2,324
5,473
0
47,281
L
6,282
232
0
55
8,824
3,512
0
4,004
4,820
33,855
0
W
Chaac
XxTENGUxX
Chaac
5,176
685
0
4,049
9,346
6,039
726
2,594
6,752
0
21,862
L
Danzaburou
redsnenny
Danzaburou
5,817
1,511
0
708
8,297
4,717
0
2,465
5,832
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
25,510
115
Minions Killed
155
0
Camps Cleared
0
549,084
Distance Traveled
591,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,161
651
8
1
0
187,530
0
W
Baron Samedi
8,595
781
37
3
0
185,303
0
W
Martichoras
8,785
799
85
8
0
205,510
0
L
Janus
7,601
691
56
5
0
178,685
2
W
Chaac
8,130
739
33
3
0
200,739
2
L
Danzaburou
7,426
675
51
5
0
182,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role