Player Matchup

Ah Puch
Ah Puch
Blightning92
Ah Puch
Level 87
God Stats
13W - 10L
1,729 SR
Queue Stats
93W - 111L
1,409 Elo+
Party 1
Mercury
Mercury
Mr_Jayman9000
Mercury
Level 85
God Stats
5W - 3L
1,472 SR
Queue Stats
74W - 88L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
beard_man_ginger
Cthulhu
Level 68
God Stats
7W - 11L
1,464 SR
Queue Stats
71W - 88L
1,383 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,393 Elo+

VS

Team Averages
Level 68
1,394 SR
1,366 Elo+
Bacchus
Bacchus
Lady ReLLz 27
Bacchus
Level 68
God Stats
5W - 15L
1,373 SR
Queue Stats
8W - 18L
1,280 Elo+
Party 2
Artemis
Artemis
MrClutch556
Artemis
Level 89
God Stats
6W - 7L
1,247 SR
Queue Stats
46W - 50L
1,465 Elo+
Party 2
Anubis
Anubis
Packk Sac
Anubis
Level 48
God Stats
16W - 21L
1,561 SR
Queue Stats
115W - 100L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blightning92
Ah Puch
15
4 / 1 / 3
9,288
774
17,538
19,947
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
13
1 / 2 / 5
8,670
723
4,912
10,382
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 4
9,752
813
5,902
11,945
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 1 / 3
8,579
715
7,149
14,649
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MrClutch556
Artemis
13
1 / 4 / 1
8,038
670
12,074
11,362
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Packk Sac
Anubis
13
3 / 2 / 1
8,392
699
13,802
8,359
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blightning92
Ah Puch
4
1
3
5.5
L
Bacchus
0
1
3
1.5
L
Artemis
MrClutch556
Artemis
1
4
1
0.38
W
Mercury
1
2
5
1.75
L
Anubis
Packk Sac
Anubis
3
2
1
1.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
33,025
42,274
Taken
34,370
21,707
Mitigated
29,532
15,941
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blightning92
Ah Puch
17,538
686
741
8,537
19,947
7,137
851
9,477
10,470
49,857
0
L
Bacchus
7,149
244
333
2,387
14,649
19,575
0
8,327
6,322
18,793
0
L
Artemis
MrClutch556
Artemis
12,074
4,920
145
2,163
11,362
5,281
0
8,858
2,504
0
34,491
W
Mercury
4,912
2,491
0
1,439
10,382
4,247
1,825
5,486
4,896
0
34,511
L
Anubis
Packk Sac
Anubis
13,802
129
0
2,724
8,359
4,676
183
6,258
2,101
38,965
0
W
5,902
242
1,312
3,912
11,945
10,323
0
6,027
5,918
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
25,009
146
Minions Killed
137
0
Camps Cleared
0
733,231
Distance Traveled
634,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,288
774
70
6
0
217,998
0
L
Bacchus
8,579
715
24
2
0
255,278
0
L
Artemis
8,038
670
57
5
0
200,392
0
W
Mercury
8,670
723
46
4
0
271,728
0
L
Anubis
8,392
699
56
5
0
178,928
0
W
Cthulhu
9,752
813
30
3
0
243,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role