Player Matchup

Hercules
Hercules
BTK7oh2
Hercules
Level 145
God Stats
2W - 3L
1,489 SR
Queue Stats
216W - 203L
1,580 Elo+
Solo
Martichoras
Martichoras
JStrongTV
Martichoras
Level 68
God Stats
4W - 2L
1,720 SR
Queue Stats
60W - 60L
1,473 Elo+
Party 2
Chang'e
Chang'e
Krinngy
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,484 Elo+
Party 2
Nemesis
Nemesis
Molotev
Nemesis
Level 88
God Stats
1W - 4L
1,290 SR
Queue Stats
191W - 161L
1,508 Elo+
Solo
Cerberus
Cerberus
WhosMans_Is_Dis
Cerberus
Level 128
God Stats
3W - 2L
1,415 SR
Queue Stats
87W - 95L
1,502 Elo+
Solo
Team Averages
Level 107
1,483 SR
1,509 Elo+

VS

Team Averages
Level 91
1,499 SR
1,499 Elo+
Vamana
Vamana
BabaT123
Vamana
Level 107
God Stats
12W - 7L
1,616 SR
Queue Stats
247W - 265L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
ClapDemCheeks619
Kukulkan
Level 73
God Stats
9W - 2L
1,500 SR
Queue Stats
124W - 133L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
TipperT1
Ratatoskr
Level 87
God Stats
16W - 10L
1,318 SR
Queue Stats
107W - 116L
1,374 Elo+
Party 1
Ymir
Ymir
crabz-trikster4r
Ymir
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,657 Elo+
Solo
Sol
Sol
nukman99
Sol
Level 106
God Stats
16W - 8L
1,560 SR
Queue Stats
176W - 192L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BTK7oh2
Hercules
14
2 / 2 / 2
8,737
546
8,893
19,734
16,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
JStrongTV
Martichoras
13
2 / 4 / 1
7,614
476
10,555
14,751
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Krinngy
Chang'e
13
1 / 6 / 0
7,954
497
6,168
17,004
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Molotev
Nemesis
15
6 / 2 / 2
9,199
575
9,420
17,575
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
11
0 / 3 / 5
7,041
440
7,422
20,658
21,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BabaT123
Vamana
16
3 / 3 / 2
9,841
615
14,609
15,049
15,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 1 / 3
10,550
659
14,852
8,624
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TipperT1
Ratatoskr
13
4 / 3 / 7
8,746
547
8,331
12,207
4,282
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 5
8,300
519
7,174
14,794
10,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 5
9,209
576
21,244
13,373
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
17
17
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
BTK7oh2
Hercules
2
2
2
1.5
W
Vamana
BabaT123
Vamana
3
3
2
1.33
W
5
1
3
6.5
L
Martichoras
JStrongTV
Martichoras
2
4
1
0.63
L
Chang'e
Krinngy
Chang'e
1
6
0
0.17
L
Nemesis
Molotev
Nemesis
6
2
2
3.5
W
Ratatoskr
TipperT1
Ratatoskr
4
3
7
2.5
L
Cerberus
0
3
5
0.83
W
1
2
5
1.75
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
66,210
89,722
Taken
64,047
58,499
Mitigated
39,332
35,492
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BTK7oh2
Hercules
8,893
3,783
0
7,981
19,734
16,944
793
2,923
16,811
0
71,827
W
Vamana
BabaT123
Vamana
14,609
7,902
0
1,031
15,049
15,956
423
632
14,417
0
80,382
W
14,852
1,871
0
2,161
8,624
3,867
0
4,023
4,601
81,837
0
L
Martichoras
JStrongTV
Martichoras
10,555
3,302
0
4,704
14,751
6,577
0
10,684
4,067
0
65,184
L
Chang'e
Krinngy
Chang'e
6,168
724
320
6,823
17,004
6,836
0
8,804
8,200
52,694
0
L
Nemesis
Molotev
Nemesis
9,420
3,576
0
5,988
17,575
7,077
0
7,163
10,412
0
58,738
W
Ratatoskr
TipperT1
Ratatoskr
8,331
3,409
0
683
12,207
4,282
0
1,713
10,494
0
57,170
L
Cerberus
7,422
528
1,829
7,847
20,658
21,065
0
13,696
6,962
18,946
0
W
7,174
1,968
2,107
3,163
14,794
10,353
300
3,609
11,185
25,674
0
W
21,244
9,928
0
7,238
13,373
4,874
776
3,613
9,760
97,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
46,646
445
Minions Killed
509
0
Camps Cleared
0
1,576,018
Distance Traveled
1,684,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,737
546
121
8
0
323,996
0
W
Vamana
9,841
615
123
8
0
338,423
0
W
Kukulkan
10,550
659
137
9
0
352,087
0
L
Martichoras
7,614
476
103
6
0
289,406
0
L
Chang'e
7,954
497
99
6
0
299,795
0
L
Nemesis
9,199
575
89
6
0
360,591
0
W
Ratatoskr
8,746
547
83
5
0
381,131
0
L
Cerberus
7,041
440
33
2
0
302,230
0
W
Ymir
8,300
519
43
3
0
311,308
0
W
Sol
9,209
576
123
8
0
301,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role