Player Matchup

Rama
Rama
Fluìd
Rama
Level 272
God Stats
406W - 140L
1,721 SR
Queue Stats
2,834W - 915L
1,916 Elo+
Party 2
Xing Tian
Xing Tian
NicoleJJ2
Xing Tian
Level 156
God Stats
11W - 4L
1,783 SR
Queue Stats
1,959W - 706L
1,837 Elo+
Party 2
Kukulkan
Kukulkan
QueenDedede
Kukulkan
Level 122
God Stats
87W - 42L
1,608 SR
Queue Stats
885W - 530L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
Silver91
Baron Samedi
Level 157
God Stats
11W - 4L
1,804 SR
Queue Stats
163W - 136L
1,663 Elo+
Party 2
Amaterasu
Amaterasu
biblegirl
Amaterasu
Level 88
God Stats
72W - 24L
1,832 SR
Queue Stats
547W - 254L
1,768 Elo+
Party 2
Team Averages
Level 159
1,749 SR
1,762 Elo+

VS

Team Averages
Level 154
1,606 SR
1,545 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
BegCutie
Ishtar
Level 199
God Stats
8W - 7L
1,579 SR
Queue Stats
95W - 104L
1,481 Elo+
Party 3
Bacchus
Bacchus
EpikThePenguin
Bacchus
Level 105
God Stats
7W - 1L
1,735 SR
Queue Stats
81W - 70L
1,573 Elo+
Party 1
Mulan
Mulan
GoodGreen7174
Mulan
Level 141
God Stats
119W - 96L
1,592 SR
Queue Stats
227W - 231L
1,569 Elo+
Solo
Thoth
Thoth
GregoryDavidson
Thoth
Level 103
God Stats
11W - 14L
1,624 SR
Queue Stats
83W - 61L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fluìd
Rama
12
1 / 0 / 5
6,673
1,112
6,734
4,506
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
NicoleJJ2
Xing Tian
11
0 / 0 / 6
6,800
1,133
4,072
5,644
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
QueenDedede
Kukulkan
12
3 / 0 / 3
7,379
1,230
6,036
1,907
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Silver91
Baron Samedi
11
1 / 0 / 4
6,587
1,098
4,762
2,345
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
biblegirl
Amaterasu
12
1 / 0 / 4
6,752
1,125
3,799
7,019
7,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

377

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
5,834
972
2,852
3,888
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
BegCutie
Ishtar
10
0 / 1 / 0
5,912
985
1,858
2,174
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,588
1,098
3,072
10,039
10,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,055
1,009
3,594
8,377
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 0
6,447
1,075
7,958
3,194
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
6
Kills
0
0
Deaths
6
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Ishtar
BegCutie
Ishtar
0
1
0
0
L
0
2
0
0
W
Rama
Fluìd
Rama
1
0
5
3.5
L
0
1
0
0
L
0
1
0
0
W
Xing Tian
NicoleJJ2
Xing Tian
0
0
6
3
W
Kukulkan
QueenDedede
Kukulkan
3
0
3
4.5
W
Baron Samedi
Silver91
Baron Samedi
1
0
4
3
W
Amaterasu
biblegirl
Amaterasu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
19,334
21,421
Taken
27,672
15,582
Mitigated
24,486
6,947
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,852
174
0
357
3,888
3,186
0
2,882
1,006
0
4,009
L
Ishtar
BegCutie
Ishtar
1,858
975
0
0
2,174
819
0
998
1,176
0
8,648
L
3,072
390
898
861
10,039
10,372
0
5,450
4,589
7,142
0
W
Rama
Fluìd
Rama
6,734
5,314
0
1,893
4,506
1,867
0
2,514
1,870
0
17,128
L
3,594
191
0
726
8,377
8,993
0
4,425
3,952
0
13,048
L
7,958
107
0
0
3,194
1,116
0
1,115
2,079
33,504
0
W
Xing Tian
NicoleJJ2
Xing Tian
4,072
449
0
757
5,644
4,670
0
2,382
3,012
7,934
0
W
Kukulkan
QueenDedede
Kukulkan
6,036
590
0
12
1,907
815
0
1,202
705
26,987
0
W
Baron Samedi
Silver91
Baron Samedi
4,762
586
1,565
198
2,345
1,153
0
1,455
890
20,765
0
W
Amaterasu
biblegirl
Amaterasu
3,799
796
0
2,522
7,019
7,077
0
3,457
3,468
0
7,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
30,836
129
Minions Killed
123
8
Camps Cleared
4
637,035
Distance Traveled
528,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,834
972
3
1
0
82,599
0
L
Ishtar
5,912
985
14
2
1
60,748
0
L
Bacchus
6,588
1,098
10
2
1
127,396
0
W
Rama
6,673
1,112
20
3
1
130,183
0
L
Mulan
6,055
1,009
27
5
1
124,542
0
L
Thoth
6,447
1,075
69
12
1
133,677
0
W
Xing Tian
6,800
1,133
6
1
4
130,669
0
W
Kukulkan
7,379
1,230
60
10
0
116,037
0
W
Baron Samedi
6,587
1,098
35
6
2
121,109
0
W
Amaterasu
6,752
1,125
8
1
1
139,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role