Player Matchup

Xbalanque
Xbalanque
OMGspaceKEWGERS
Xbalanque
Level 62
God Stats
2W - 6L
1,573 SR
Queue Stats
32W - 51L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
ThefaIIenturtle
Aphrodite
Level 79
God Stats
14W - 13L
1,464 SR
Queue Stats
50W - 63L
1,483 Elo+
Party 1
Tiamat
Tiamat
hgfddrt043
Tiamat
Level 58
God Stats
59W - 50L
1,591 SR
Queue Stats
85W - 92L
1,409 Elo+
Solo
Team Averages
Level 66
1,543 SR
1,447 Elo+

VS

Team Averages
Level 48
1,543 SR
1,418 Elo+
Amaterasu
Amaterasu
KyleHimSelf
Amaterasu
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
95W - 115L
1,353 Elo+
Party 2
Izanami
Izanami
WithMovement
Izanami
Level 68
God Stats
2W - 2L
1,450 SR
Queue Stats
28W - 14L
1,562 Elo+
Solo
Lancelot
Lancelot
batpool5467
Lancelot
Level 47
God Stats
18W - 18L
1,480 SR
Queue Stats
157W - 172L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OMGspaceKEWGERS
Xbalanque
13
0 / 5 / 5
8,541
657
11,175
14,016
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
ThefaIIenturtle
Aphrodite
13
3 / 5 / 2
9,056
697
11,442
17,480
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tiamat
hgfddrt043
Tiamat
14
2 / 3 / 2
9,381
722
10,480
10,109
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KyleHimSelf
Amaterasu
14
1 / 2 / 10
9,097
700
8,546
20,780
19,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
WithMovement
Izanami
17
9 / 0 / 3
11,441
880
14,715
9,598
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
batpool5467
Lancelot
14
3 / 3 / 8
9,715
747
11,972
11,841
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
13
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
KyleHimSelf
Amaterasu
1
2
10
3
L
Xbalanque
OMGspaceKEWGERS
Xbalanque
0
5
5
0.5
L
Aphrodite
ThefaIIenturtle
Aphrodite
3
5
2
0.8
W
Izanami
WithMovement
Izanami
9
0
3
10.5
W
Lancelot
batpool5467
Lancelot
3
3
8
2.33
L
Tiamat
hgfddrt043
Tiamat
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
35,233
41,605
Taken
42,219
20,131
Mitigated
29,808
18,225
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
KyleHimSelf
Amaterasu
8,546
2,466
0
8,946
20,780
19,494
336
10,346
10,032
0
25,976
L
Xbalanque
OMGspaceKEWGERS
Xbalanque
11,175
5,305
0
1,253
14,016
5,962
1,210
0
14,016
0
32,818
L
Aphrodite
ThefaIIenturtle
Aphrodite
11,442
1,136
5,494
8,922
17,480
7,229
312
6
17,474
26,233
0
W
Izanami
WithMovement
Izanami
14,715
10,249
0
4,317
9,598
4,543
1,666
5,528
3,962
0
67,590
W
Lancelot
batpool5467
Lancelot
11,972
1,130
0
2,386
11,841
5,771
1,274
5,622
5,993
0
37,492
L
Tiamat
hgfddrt043
Tiamat
10,480
589
0
2,556
10,109
6,940
0
12
10,097
40,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
30,253
164
Minions Killed
184
0
Camps Cleared
0
666,276
Distance Traveled
797,299
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,097
700
25
2
0
274,918
3
L
Xbalanque
8,541
657
48
4
0
197,180
0
L
Aphrodite
9,056
697
42
3
0
222,508
0
W
Izanami
11,441
880
109
8
0
238,350
0
W
Lancelot
9,715
747
50
4
0
284,031
0
L
Tiamat
9,381
722
74
6
0
246,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role