Player Matchup

Arachne
Arachne
 
Arachne
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Abbeaver
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Kat0da
Artemis
Level 41
God Stats
0W - 2L
1,147 SR
Queue Stats
7W - 10L
1,339 Elo+
Party 2
Kuzenbo
Kuzenbo
guac02
Kuzenbo
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 2
Amaterasu
Amaterasu
miumiumoi
Amaterasu
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
3W - 3L
1,239 Elo+
Party 2
Team Averages
Level 22
1,362 SR
1,363 Elo+

VS

Team Averages
Level 73
1,433 SR
1,433 Elo+
Aphrodite
Aphrodite
I EZ1O I
Aphrodite
Level 125
God Stats
1W - 5L
1,152 SR
Queue Stats
82W - 96L
1,450 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JayLiBean
Ah Muzen Cab
Level 83
God Stats
8W - 5L
1,655 SR
Queue Stats
89W - 93L
1,416 Elo+
Party 1
Fenrir
Fenrir
Mysterious4Skin
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,407 Elo+
Party 3
Ra
Ra
ShurimanBird
Ra
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 36L
1,480 Elo+
Party 3
Ymir
Ymir
Zuttrit
Ymir
Level 44
God Stats
5W - 5L
1,360 SR
Queue Stats
107W - 103L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 7 / 0
10,926
575
8,979
17,098
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Abbeaver
Nemesis
12
0 / 15 / 0
7,386
389
1,770
20,304
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kat0da
Artemis
12
1 / 7 / 1
7,179
378
10,003
14,010
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
guac02
Kuzenbo
15
3 / 7 / 1
9,027
475
7,344
20,136
23,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
miumiumoi
Amaterasu
12
1 / 9 / 2
7,319
385
5,063
19,524
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I EZ1O I
Aphrodite
17
9 / 1 / 6
11,519
606
12,517
15,682
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
JayLiBean
Ah Muzen Cab
14
4 / 1 / 11
9,606
506
13,436
11,049
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
14 / 4 / 12
11,852
624
12,471
19,829
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
17 / 2 / 10
12,793
673
27,241
12,362
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Zuttrit
Ymir
13
1 / 3 / 14
9,588
505
7,316
17,724
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
10
Kills
45
45
Deaths
11
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
0
0.71
L
Nemesis
Abbeaver
Nemesis
0
15
0
0
W
Aphrodite
I EZ1O I
Aphrodite
9
1
6
12
W
Ah Muzen Cab
JayLiBean
Ah Muzen Cab
4
1
11
9.5
L
Artemis
Kat0da
Artemis
1
7
1
0.21
W
14
4
12
5
W
17
2
10
11
W
Ymir
Zuttrit
Ymir
1
3
14
2.67
L
Kuzenbo
guac02
Kuzenbo
3
7
1
0.5
L
Amaterasu
miumiumoi
Amaterasu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
72,981
91,072
Taken
76,646
49,560
Mitigated
47,915
13,081
Healing
32,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,979
5,591
0
5,826
17,098
7,828
1,278
6,880
10,212
0
85,300
L
Nemesis
Abbeaver
Nemesis
1,770
1,027
0
279
20,304
5,742
0
13,137
7,106
0
31,655
W
Aphrodite
I EZ1O I
Aphrodite
12,517
2,274
4,586
11,807
15,682
6,925
1,317
21
15,661
91,095
0
W
Ah Muzen Cab
JayLiBean
Ah Muzen Cab
13,436
8,810
0
4,483
11,049
5,015
4,219
2,227
8,822
0
79,298
L
Artemis
Kat0da
Artemis
10,003
5,903
0
2,797
14,010
4,504
0
4,814
9,196
0
36,239
W
12,471
2,173
0
2,280
19,829
9,636
783
515
19,314
0
74,077
W
27,241
5,482
3,329
4,129
12,362
6,210
4,300
955
11,407
102,211
0
W
Ymir
Zuttrit
Ymir
7,316
1,275
215
2,104
17,724
20,129
928
4,658
13,066
23,608
0
L
Kuzenbo
guac02
Kuzenbo
7,344
2,218
246
1,868
20,136
23,216
42
9,669
10,271
30,196
0
L
Amaterasu
miumiumoi
Amaterasu
5,063
1,313
0
2,065
19,524
8,270
632
12,311
7,213
0
24,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
55,358
324
Minions Killed
510
0
Camps Cleared
0
1,590,321
Distance Traveled
1,741,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,926
575
140
7
0
308,509
4
L
Nemesis
7,386
389
53
3
0
303,078
0
W
Aphrodite
11,519
606
128
7
0
355,339
2
W
Ah Muzen Cab
9,606
506
96
5
0
301,459
0
L
Artemis
7,179
378
54
3
0
271,655
0
W
Fenrir
11,852
624
108
6
0
398,522
0
W
Ra
12,793
673
151
8
0
367,602
0
W
Ymir
9,588
505
27
1
0
318,545
0
L
Kuzenbo
9,027
475
43
2
0
326,705
0
L
Amaterasu
7,319
385
34
2
0
380,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role