Player Matchup

Janus
Janus
AbsoluteDread
Janus
Level 35
God Stats
7W - 7L
1,500 SR
Queue Stats
188W - 156L
1,591 Elo+
Party 2
Mulan
Mulan
Arnold002
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,289 Elo+
Party 2
Geb
Geb
Heavyraiin118
Geb
Level 19
God Stats
2W - 5L
1,453 SR
Queue Stats
18W - 28L
1,289 Elo+
Party 1
Chiron
Chiron
LilDebbiee
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,318 Elo+
Party 1
Bakasura
Bakasura
Slime2Sick
Bakasura
Level 18
God Stats
7W - 5L
1,824 SR
Queue Stats
16W - 31L
1,262 Elo+
Party 1
Team Averages
Level 25
1,555 SR
1,350 Elo+

VS

Team Averages
Level 51
1,596 SR
1,525 Elo+
Awilix
Awilix
AwilixMainz
Awilix
Level 12
God Stats
6W - 0L
1,856 SR
Queue Stats
50W - 34L
1,601 Elo+
Party 3
Ares
Ares
FeardAngel
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 4
Heimdallr
Heimdallr
Gεrms
Heimdallr
Level 151
God Stats
2W - 9L
1,755 SR
Queue Stats
257W - 344L
1,595 Elo+
Party 3
Hachiman
Hachiman
ShloknessMonstr
Hachiman
Level 18
God Stats
7W - 4L
1,540 SR
Queue Stats
13W - 16L
1,395 Elo+
Party 4
Ra
Ra
SteenerPeener
Ra
Level 28
God Stats
1W - 6L
1,331 SR
Queue Stats
242W - 300L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,459
622
6,270
6,526
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Arnold002
Mulan
8
0 / 4 / 1
5,072
423
1,529
9,151
5,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 4 / 2
5,736
478
2,920
11,571
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
LilDebbiee
Chiron
9
2 / 5 / 1
5,972
498
6,291
8,124
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Slime2Sick
Bakasura
8
0 / 5 / 0
5,680
473
2,178
10,809
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
15 / 2 / 1
9,260
772
15,234
10,003
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 6
6,735
561
3,578
5,790
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Gεrms
Heimdallr
12
0 / 0 / 2
7,102
592
1,766
7,949
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
10
1 / 3 / 3
5,704
475
3,664
6,910
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 3
7,583
632
8,172
3,927
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
20
20
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Mulan
Arnold002
Mulan
0
4
1
0.13
W
Awilix
15
2
1
7.75
W
2
0
6
5
W
Heimdallr
Gεrms
Heimdallr
0
0
2
1
L
1
4
2
0.5
L
Chiron
LilDebbiee
Chiron
2
5
1
0.5
W
Hachiman
1
3
3
0.83
L
Bakasura
Slime2Sick
Bakasura
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
32,414
46,181
Taken
34,579
22,240
Mitigated
15,743
7,468
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,270
99
0
732
6,526
2,072
0
446
5,960
57,954
0
L
Mulan
Arnold002
Mulan
1,529
618
0
1,518
9,151
5,740
0
3,942
4,242
0
16,699
W
Awilix
15,234
7,821
0
862
10,003
3,807
0
1,206
8,483
0
77,654
W
3,578
293
0
1,914
5,790
4,582
102
823
4,967
17,340
0
W
Heimdallr
Gεrms
Heimdallr
1,766
639
0
2,365
7,949
2,999
0
4,331
3,304
0
54,732
L
2,920
676
0
2,842
11,571
7,967
379
3,165
8,107
14,296
0
L
Chiron
LilDebbiee
Chiron
6,291
2,097
548
1,408
8,124
2,832
686
1,701
6,423
0
37,325
W
Hachiman
3,664
3,074
0
675
6,910
2,407
371
1,489
5,421
0
30,240
L
Bakasura
Slime2Sick
Bakasura
2,178
1,611
0
420
10,809
3,629
0
877
9,699
0
28,977
W
8,172
871
216
2,490
3,927
1,948
0
953
2,869
56,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
36,384
284
Minions Killed
384
0
Camps Cleared
0
1,211,079
Distance Traveled
1,217,142
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,459
622
120
10
0
255,792
1
L
Mulan
5,072
423
26
2
0
240,386
2
W
Awilix
9,260
772
117
10
0
288,064
0
W
Ares
6,735
561
24
2
0
239,171
4
W
Heimdallr
7,102
592
93
8
0
221,597
0
L
Geb
5,736
478
16
1
0
229,013
2
L
Chiron
5,972
498
59
5
0
209,393
3
W
Hachiman
5,704
475
53
4
0
211,578
0
L
Bakasura
5,680
473
63
5
0
276,495
0
W
Ra
7,583
632
97
8
0
256,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role