Player Matchup

Hercules
Hercules
DarthGarwood
Hercules
Level 124
God Stats
8W - 8L
1,610 SR
Queue Stats
285W - 264L
1,503 Elo+
Party 2
Freya
Freya
Doughboy2205
Freya
Level 75
God Stats
23W - 23L
1,532 SR
Queue Stats
201W - 159L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
Im FRieDDD
Erlang Shen
Level 48
God Stats
2W - 7L
1,200 SR
Queue Stats
55W - 83L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
Lassoou
Cliodhna
Level 101
God Stats
22W - 16L
1,642 SR
Queue Stats
130W - 152L
1,445 Elo+
Party 1
Terra
Terra
Sparton220
Terra
Level 125
God Stats
9W - 5L
1,646 SR
Queue Stats
190W - 160L
1,459 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,466 Elo+

VS

Team Averages
Level 93
1,479 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aroxan
Cupid
Level 64
God Stats
281W - 230L
1,562 SR
Queue Stats
682W - 665L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Clawknight9115
Ao Kuang
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 158L
1,522 Elo+
Solo
Neith
Neith
LT301
Neith
Level 78
God Stats
4W - 8L
1,332 SR
Queue Stats
204W - 185L
1,468 Elo+
Solo
Arachne
Arachne
Sleepppyyy
Arachne
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 42L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthGarwood
Hercules
9
1 / 2 / 0
5,348
486
5,637
7,891
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,320
484
4,760
7,317
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Im FRieDDD
Erlang Shen
11
0 / 2 / 0
5,842
531
4,578
9,619
5,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Lassoou
Cliodhna
9
1 / 2 / 1
5,363
488
2,795
7,597
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
11
1 / 1 / 0
6,361
578
3,123
8,174
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 1
6,935
630
3,055
4,861
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Aroxan
Cupid
11
1 / 0 / 0
6,298
573
4,772
5,798
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
12
6 / 0 / 2
6,860
624
6,676
7,244
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
LT301
Neith
9
2 / 0 / 3
5,235
476
7,070
6,337
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
Sleepppyyy
Arachne
8
0 / 1 / 5
4,919
447
1,929
9,555
5,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
W
Cupid
Aroxan
Cupid
1
0
0
1
W
Ao Kuang
6
0
2
7
L
Hercules
DarthGarwood
Hercules
1
2
0
0.5
L
0
2
1
0.25
L
Erlang Shen
Im FRieDDD
Erlang Shen
0
2
0
0
W
Neith
LT301
Neith
2
0
3
3.5
L
Cliodhna
Lassoou
Cliodhna
1
2
1
0.75
W
Arachne
Sleepppyyy
Arachne
0
1
5
2.5
L
Terra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
23,502
40,598
Taken
33,795
21,927
Mitigated
14,508
13,434
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,055
0
0
690
4,861
1,748
0
2,215
2,646
60,498
0
W
Cupid
Aroxan
Cupid
4,772
2,711
0
3,145
5,798
2,045
384
0
5,798
0
35,718
W
Ao Kuang
6,676
1,748
0
1,301
7,244
2,610
0
1,001
6,243
48,051
0
L
Hercules
DarthGarwood
Hercules
5,637
2,628
223
1,805
7,891
6,847
0
896
6,995
0
30,871
L
4,760
2,139
0
2,334
7,317
2,834
0
1,454
5,863
34,400
0
L
Erlang Shen
Im FRieDDD
Erlang Shen
4,578
2,706
0
4,004
9,619
5,668
0
718
8,901
0
37,649
W
Neith
LT301
Neith
7,070
3,295
459
2,090
6,337
2,603
294
2,172
4,165
0
30,774
L
Cliodhna
Lassoou
Cliodhna
2,795
370
0
2,593
7,597
2,849
0
2,148
5,449
0
34,277
W
Arachne
Sleepppyyy
Arachne
1,929
1,596
0
2,421
9,555
5,502
47
2,495
7,060
0
13,233
L
Terra
3,123
46
38
2,437
8,174
3,729
0
4,515
3,659
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
30,247
337
Minions Killed
333
0
Camps Cleared
0
1,089,351
Distance Traveled
1,071,959
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,935
630
122
11
0
216,585
0
W
Cupid
6,298
573
68
6
0
170,852
4
W
Ao Kuang
6,860
624
83
8
0
255,572
0
L
Hercules
5,348
486
68
6
0
221,989
1
L
Freya
5,320
484
60
5
0
209,438
3
L
Erlang Shen
5,842
531
60
5
0
195,934
1
W
Neith
5,235
476
37
3
0
201,354
0
L
Cliodhna
5,363
488
62
6
0
241,360
0
W
Arachne
4,919
447
23
2
0
227,596
0
L
Terra
6,361
578
87
8
0
220,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role