Player Matchup

Scylla
Scylla
Daddy Ooten
Scylla
Level 107
God Stats
1W - 0L
1,571 SR
Queue Stats
9W - 7L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
SPiNxRage
Aphrodite
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 227L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
SaintFester
Jing Wei
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 35L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
crazypwnsauce
Erlang Shen
Level 127
God Stats
4W - 1L
1,749 SR
Queue Stats
196W - 156L
1,589 Elo+
Party 2
Da Ji
Da Ji
iiooii
Da Ji
Level 119
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 12L
1,493 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,560 Elo+

VS

Team Averages
Level 146
1,619 SR
1,542 Elo+
Anubis
Anubis
Chips420Man
Anubis
Level 177
God Stats
3W - 4L
1,416 SR
Queue Stats
184W - 172L
1,496 Elo+
Party 3
Hades
Hades
Jukathu
Hades
Level 162
God Stats
0W - 3L
1,959 SR
Queue Stats
235W - 236L
1,494 Elo+
Party 3
Aphrodite
Aphrodite
KO_Kiing
Aphrodite
Level 130
God Stats
0W - 1L
1,602 SR
Queue Stats
39W - 37L
1,567 Elo+
Solo
Ishtar
Ishtar
bozo1164
Ishtar
Level 148
God Stats
3W - 7L
1,354 SR
Queue Stats
395W - 347L
1,591 Elo+
Solo
Ne Zha
Ne Zha
iSooper
Ne Zha
Level 114
God Stats
9W - 3L
1,763 SR
Queue Stats
44W - 38L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 2
8,314
554
5,144
6,782
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SPiNxRage
Aphrodite
11
1 / 3 / 2
7,032
469
4,073
10,056
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
SaintFester
Jing Wei
13
0 / 0 / 3
7,698
513
7,652
10,796
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
crazypwnsauce
Erlang Shen
15
3 / 1 / 0
8,926
595
11,568
13,122
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
iiooii
Da Ji
13
4 / 3 / 0
7,729
515
3,641
11,072
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 2
7,185
479
4,473
9,850
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
Jukathu
Hades
11
0 / 2 / 3
7,086
472
4,370
10,214
5,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
KO_Kiing
Aphrodite
12
2 / 0 / 4
7,364
491
3,912
9,554
6,894
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
bozo1164
Ishtar
11
0 / 3 / 1
6,536
436
7,158
11,795
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
iSooper
Ne Zha
14
5 / 0 / 2
8,531
569
6,987
8,999
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
9
9
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
2
0.75
W
Scylla
1
2
2
1
L
Hades
Jukathu
Hades
0
2
3
0.75
L
Aphrodite
KO_Kiing
Aphrodite
2
0
4
4
W
Aphrodite
SPiNxRage
Aphrodite
1
3
2
0.67
W
Jing Wei
SaintFester
Jing Wei
0
0
3
1.5
L
Ishtar
bozo1164
Ishtar
0
3
1
0.17
W
Erlang Shen
crazypwnsauce
Erlang Shen
3
1
0
3
L
Ne Zha
iSooper
Ne Zha
5
0
2
6
W
Da Ji
iiooii
Da Ji
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
26,900
51,828
Taken
50,412
27,358
Mitigated
27,220
21,947
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,473
296
0
2,259
9,850
5,128
0
5,302
4,499
55,368
0
W
Scylla
5,144
458
0
953
6,782
2,208
0
3,290
3,492
73,999
0
L
Hades
Jukathu
Hades
4,370
949
0
4,459
10,214
5,994
0
76
9,289
36,838
0
L
Aphrodite
KO_Kiing
Aphrodite
3,912
959
3,436
5,763
9,554
6,894
0
1,125
8,341
26,770
0
W
Aphrodite
SPiNxRage
Aphrodite
4,073
861
1,816
5,065
10,056
6,432
0
2,398
7,658
21,706
0
W
Jing Wei
SaintFester
Jing Wei
7,652
6,762
0
6,261
10,796
4,207
675
699
10,097
0
70,340
L
Ishtar
bozo1164
Ishtar
7,158
5,570
0
4,239
11,795
5,252
0
1,468
10,327
0
58,488
W
Erlang Shen
crazypwnsauce
Erlang Shen
11,568
5,997
0
3,650
13,122
9,808
291
4,881
8,241
76
81,440
L
Ne Zha
iSooper
Ne Zha
6,987
2,204
0
2,210
8,999
3,952
0
1,322
7,639
0
71,492
W
Da Ji
iiooii
Da Ji
3,641
1,007
0
4,202
11,072
4,703
457
1,487
9,585
0
46,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
36,702
470
Minions Killed
420
0
Camps Cleared
0
1,394,085
Distance Traveled
1,329,074
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,185
479
86
6
0
273,099
6
W
Scylla
8,314
554
142
9
0
253,341
0
L
Hades
7,086
472
76
5
0
230,593
4
L
Aphrodite
7,364
491
40
3
0
286,478
2
W
Aphrodite
7,032
469
24
2
0
264,022
1
W
Jing Wei
7,698
513
111
7
0
276,238
1
L
Ishtar
6,536
436
101
7
0
196,749
1
W
Erlang Shen
8,926
595
127
8
0
297,988
0
L
Ne Zha
8,531
569
117
8
0
342,155
3
W
Da Ji
7,729
515
66
4
0
302,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role