Player Matchup

Bacchus
Bacchus
Ahudz
Bacchus
Level 116
God Stats
6W - 4L
1,331 SR
Queue Stats
149W - 141L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
StelarMender311
Aphrodite
Level 29
God Stats
2W - 4L
1,609 SR
Queue Stats
128W - 119L
1,374 Elo+
Party 1
Ishtar
Ishtar
rubydragon97
Ishtar
Level 48
God Stats
5W - 4L
1,391 SR
Queue Stats
87W - 82L
1,380 Elo+
Party 1
Team Averages
Level 64
1,444 SR
1,381 Elo+

VS

Team Averages
Level 99
1,478 SR
1,456 Elo+
Aphrodite
Aphrodite
Jojo79
Aphrodite
Level 82
God Stats
5W - 4L
1,433 SR
Queue Stats
41W - 40L
1,491 Elo+
Party 2
Hercules
Hercules
Kidd_Jay79
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,482 Elo+
Party 2
Izanami
Izanami
bpoh 017
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ahudz
Bacchus
16
2 / 2 / 1
9,847
615
18,240
19,969
15,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
StelarMender311
Aphrodite
14
0 / 5 / 2
9,803
613
7,321
20,027
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
1 / 7 / 2
9,559
597
9,532
24,889
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jojo79
Aphrodite
15
0 / 1 / 8
10,129
633
11,807
13,145
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kidd_Jay79
Hercules
18
9 / 1 / 5
12,308
769
22,433
20,159
24,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
bpoh 017
Izanami
18
5 / 1 / 7
11,871
742
20,120
11,856
5,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ahudz
Bacchus
2
2
1
1.25
W
Aphrodite
Jojo79
Aphrodite
0
1
8
4
W
Hercules
Kidd_Jay79
Hercules
9
1
5
11.5
L
Aphrodite
StelarMender311
Aphrodite
0
5
2
0.2
W
Izanami
bpoh 017
Izanami
5
1
7
8.5
L
Ishtar
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
54,360
64,885
Taken
45,160
48,287
Mitigated
36,741
14,552
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ahudz
Bacchus
18,240
2,303
0
1,919
19,969
15,701
0
3,763
15,716
40,573
0
W
Aphrodite
Jojo79
Aphrodite
11,807
732
7,482
5,911
13,145
6,496
266
7,015
5,762
47,720
0
W
Hercules
Kidd_Jay79
Hercules
22,433
5,896
0
3,797
20,159
24,860
819
10,334
9,369
0
50,612
L
Aphrodite
StelarMender311
Aphrodite
7,321
380
5,580
5,409
20,027
21,810
0
4,325
15,042
25,535
0
W
Izanami
bpoh 017
Izanami
20,120
13,265
0
1,157
11,856
5,385
2,616
7,096
4,390
0
59,725
L
Ishtar
9,532
5,847
0
1,644
24,889
10,776
0
3,730
20,656
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
34,308
138
Minions Killed
206
0
Camps Cleared
0
831,092
Distance Traveled
874,791
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,847
615
53
3
0
313,596
2
W
Aphrodite
10,129
633
68
4
0
283,003
6
W
Hercules
12,308
769
54
3
0
335,635
2
L
Aphrodite
9,803
613
37
2
0
278,167
0
W
Izanami
11,871
742
84
5
0
256,153
0
L
Ishtar
9,559
597
48
3
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role