Player Matchup

Baron Samedi
Baron Samedi
ArcazBlk
Baron Samedi
Level 7
God Stats
4W - 12L
1,275 SR
Queue Stats
47W - 45L
1,246 Elo+
Party 1
Geb
Geb
BascOwO
Geb
Level 41
God Stats
10W - 15L
1,484 SR
Queue Stats
51W - 63L
1,442 Elo+
Party 2
Chaac
Chaac
FreedomHere2
Chaac
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Ganesha
Ganesha
Mackinstien69
Ganesha
Level 29
God Stats
4W - 4L
1,175 SR
Queue Stats
24W - 31L
1,303 Elo+
Party 2
Hera
Hera
iLadyy
Hera
Level 81
God Stats
9W - 8L
1,255 SR
Queue Stats
138W - 122L
1,427 Elo+
Party 1
Team Averages
Level 32
1,291 SR
1,318 Elo+

VS

Team Averages
Level 56
1,491 SR
1,455 Elo+
Set
Set
AHHNOLD
Set
Level 65
God Stats
4W - 1L
1,524 SR
Queue Stats
49W - 48L
1,444 Elo+
Solo
Poseidon
Poseidon
Hazegency
Poseidon
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,784 Elo+
Solo
Sol
Sol
ImpulsiveD
Sol
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 3
Hachiman
Hachiman
PABLO CHACON 91
Hachiman
Level 80
God Stats
4W - 2L
1,410 SR
Queue Stats
92W - 87L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
alien0269
Kumbhakarna
Level 29
God Stats
1W - 0L
1,520 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcazBlk
Baron Samedi
12
2 / 4 / 2
7,601
1,267
8,528
11,414
5,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
11
2 / 0 / 0
7,211
1,202
3,315
2,884
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 1
6,802
1,134
3,827
12,885
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
11
0 / 1 / 2
6,614
1,102
1,362
2,954
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
iLadyy
Hera
12
1 / 4 / 2
7,439
1,240
8,603
9,820
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
4 / 2 / 7
8,056
1,343
6,493
6,328
3,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Hazegency
Poseidon
13
3 / 0 / 10
8,334
1,389
9,899
4,494
2,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 8
7,601
1,267
8,740
4,680
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
13
1 / 0 / 12
7,622
1,270
6,297
5,285
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
alien0269
Kumbhakarna
13
2 / 2 / 9
7,540
1,257
2,526
8,934
7,917
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
13
13
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Set
4
2
7
3.75
L
Baron Samedi
ArcazBlk
Baron Samedi
2
4
2
0.75
L
Geb
2
0
0
2
L
0
4
1
0.13
W
Poseidon
Hazegency
Poseidon
3
0
10
8
W
3
1
8
7
L
Ganesha
0
1
2
1
W
Hachiman
1
0
12
7
W
Kumbhakarna
alien0269
Kumbhakarna
2
2
9
3.25
L
Hera
iLadyy
Hera
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
33,955
39,957
Taken
29,721
26,814
Mitigated
17,867
5,378
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,493
3,599
0
65
6,328
3,247
0
4,950
1,249
0
14,353
L
Baron Samedi
ArcazBlk
Baron Samedi
8,528
1,650
1,031
1,271
11,414
5,859
0
6,243
5,171
21,501
0
L
Geb
3,315
137
687
288
2,884
1,688
0
1,080
1,804
5,780
0
L
3,827
661
0
852
12,885
13,336
0
6,863
6,022
0
13,368
W
Poseidon
Hazegency
Poseidon
9,899
1,947
0
0
4,494
2,360
0
3,238
1,256
33,656
0
W
8,740
2,905
0
1,050
4,680
2,163
0
3,595
1,041
18,237
1,019
L
Ganesha
1,362
125
0
276
2,954
1,693
0
1,645
1,309
2,951
0
W
Hachiman
6,297
4,393
0
1,739
5,285
2,180
0
3,602
1,597
0
17,141
W
Kumbhakarna
alien0269
Kumbhakarna
2,526
657
0
1,759
8,934
7,917
0
6,423
2,386
7,667
0
L
Hera
iLadyy
Hera
8,603
3,114
0
973
9,820
4,238
0
4,964
4,856
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
39,153
95
Minions Killed
132
3
Camps Cleared
8
407,354
Distance Traveled
596,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,056
1,343
15
3
1
130,830
0
L
Baron Samedi
7,601
1,267
31
5
0
91,389
0
L
Geb
7,211
1,202
3
1
1
70,420
0
L
Chaac
6,802
1,134
16
3
2
96,908
0
W
Poseidon
8,334
1,389
64
11
5
136,608
0
W
Sol
7,601
1,267
23
4
0
108,325
0
L
Ganesha
6,614
1,102
0
0
0
43,477
0
W
Hachiman
7,622
1,270
25
4
2
100,509
0
W
Kumbhakarna
7,540
1,257
5
1
0
119,894
0
L
Hera
7,439
1,240
45
8
0
105,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role