Player Matchup

Bacchus
Bacchus
CheckdOutMedusa
Bacchus
Level 128
God Stats
118W - 73L
1,653 SR
Queue Stats
416W - 416L
1,555 Elo+
Party 1
Anubis
Anubis
I Hate Ian9985
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,749 Elo+
Party 1
Artemis
Artemis
ScaryTerry1994
Artemis
Level 21
God Stats
15W - 6L
1,761 SR
Queue Stats
80W - 93L
1,497 Elo+
Party 1
Team Averages
Level 52
1,638 SR
1,600 Elo+

VS

Team Averages
Level 39
1,429 SR
1,164 Elo+
Gilgamesh
Gilgamesh
Kirisut3
Gilgamesh
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
84W - 139L
1,269 Elo+
Party 2
Xing Tian
Xing Tian
Livid Wolf3998
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 76L
965 Elo+
Party 2
Thoth
Thoth
SuperPowers1070
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 113L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 17
9,407
941
10,104
10,120
9,669
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
8 / 2 / 14
9,578
958
12,917
6,835
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
11 / 1 / 15
9,431
943
19,099
8,109
3,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kirisut3
Gilgamesh
11
3 / 5 / 1
7,812
781
8,313
16,095
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Livid Wolf3998
Xing Tian
10
1 / 9 / 1
7,451
745
2,504
19,235
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 13 / 3
6,583
658
2,290
12,762
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
27
Kills
4
5
Deaths
27
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
8
2
14
7.5
L
Gilgamesh
Kirisut3
Gilgamesh
3
5
1
0.7
L
Xing Tian
Livid Wolf3998
Xing Tian
1
9
1
0.17
W
11
1
15
18.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
13,107
25,064
Taken
48,092
16,429
Mitigated
28,295
10,363
Healing
895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,104
1,348
1,401
3,753
10,120
9,669
456
2,451
7,323
20,792
0
W
12,917
1,376
0
2,879
6,835
3,508
451
888
5,766
45,434
0
L
Gilgamesh
Kirisut3
Gilgamesh
8,313
1,234
0
686
16,095
12,869
0
8,006
8,089
0
14,977
L
Xing Tian
Livid Wolf3998
Xing Tian
2,504
774
0
201
19,235
11,973
0
8,250
10,985
5,433
0
W
19,099
12,044
0
2,330
8,109
3,252
2,109
1,500
6,319
0
32,361
L
2,290
311
0
8
12,762
3,453
0
6,785
5,977
10,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
21,846
113
Minions Killed
44
0
Camps Cleared
0
522,891
Distance Traveled
445,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,407
941
13
1
0
182,482
0
W
Anubis
9,578
958
80
8
0
166,534
0
L
Gilgamesh
7,812
781
17
2
0
187,487
0
L
Xing Tian
7,451
745
5
1
0
133,864
0
W
Artemis
9,431
943
20
2
0
173,875
0
L
Thoth
6,583
658
22
2
0
123,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role