Player Matchup

Chronos
Chronos
DieselYoshi
Chronos
Level 112
God Stats
3W - 7L
1,496 SR
Queue Stats
257W - 409L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DilfHunterxx69
Morgan Le Fay
Level 89
God Stats
29W - 36L
1,584 SR
Queue Stats
232W - 327L
1,500 Elo+
Party 1
Set
Set
FoogaZi
Set
Level 138
God Stats
2W - 9L
1,500 SR
Queue Stats
146W - 204L
1,438 Elo+
Party 1
Horus
Horus
JWSquigglyWorm
Horus
Level 136
God Stats
19W - 34L
1,399 SR
Queue Stats
923W - 1,248L
1,493 Elo+
Party 1
Achilles
Achilles
alienslayer50
Achilles
Level 99
God Stats
18W - 26L
1,514 SR
Queue Stats
249W - 370L
1,434 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,463 Elo+

VS

Team Averages
Level 133
1,628 SR
1,544 Elo+
Cerberus
Cerberus
Eclipse-Envy-
Cerberus
Level 171
God Stats
3W - 0L
1,718 SR
Queue Stats
90W - 72L
1,735 Elo+
Solo
Surtr
Surtr
Shurasake
Surtr
Level 157
God Stats
9W - 10L
1,373 SR
Queue Stats
14W - 18L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Vensword
Ah Puch
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 136L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
mooshorom
Jormungandr
Level 106
God Stats
7W - 1L
1,881 SR
Queue Stats
154W - 131L
1,512 Elo+
Party 2
Loki
Loki
whiteghost42268
Loki
Level 119
God Stats
4W - 1L
1,667 SR
Queue Stats
148W - 127L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DieselYoshi
Chronos
14
4 / 9 / 1
9,349
492
15,382
22,607
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
DilfHunterxx69
Morgan Le Fay
15
4 / 7 / 0
9,177
483
11,786
16,128
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
14
1 / 10 / 1
8,978
473
8,184
21,081
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 0 / 1
9,124
480
8,417
20,103
20,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
alienslayer50
Achilles
13
1 / 5 / 5
8,969
472
6,600
21,482
29,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eclipse-Envy-
Cerberus
15
2 / 3 / 13
9,514
501
11,477
20,264
22,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
Shurasake
Surtr
17
2 / 0 / 4
10,399
547
12,215
15,948
14,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Vensword
Ah Puch
16
8 / 3 / 5
10,686
562
20,221
12,682
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
mooshorom
Jormungandr
17
11 / 3 / 7
11,590
610
25,267
17,181
10,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 2 / 3
10,291
542
9,483
15,189
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
31
31
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
DieselYoshi
Chronos
4
9
1
0.5
L
Morgan Le Fay
DilfHunterxx69
Morgan Le Fay
4
7
0
0.57
W
Cerberus
Eclipse-Envy-
Cerberus
2
3
13
2.83
L
Set
1
10
1
0.15
L
0
0
1
0.5
W
Surtr
Shurasake
Surtr
2
0
4
4
W
Ah Puch
Vensword
Ah Puch
8
3
5
3.5
L
Achilles
alienslayer50
Achilles
1
5
5
0.7
W
Jormungandr
mooshorom
Jormungandr
11
3
7
4.83
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
78,663
101,401
Taken
81,264
73,869
Mitigated
60,471
21,661
Healing
25,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DieselYoshi
Chronos
15,382
5,181
0
3,307
22,607
8,980
689
14,045
8,562
71,507
0
L
Morgan Le Fay
DilfHunterxx69
Morgan Le Fay
11,786
1,439
0
1,821
16,128
6,572
0
10,783
5,345
67,460
0
W
Cerberus
Eclipse-Envy-
Cerberus
11,477
683
626
5,860
20,264
22,869
0
6,081
14,183
38,227
0
L
Set
8,184
4,412
0
4,638
21,081
8,905
0
11,307
9,774
0
53,332
L
8,417
4,296
496
8,544
20,103
20,080
0
3,910
16,193
0
81,182
W
Surtr
Shurasake
Surtr
12,215
5,829
0
7,517
15,948
14,378
170
2,045
13,903
1,087
80,594
W
Ah Puch
Vensword
Ah Puch
20,221
1,408
0
3,663
12,682
6,248
751
5,484
7,198
90,836
0
L
Achilles
alienslayer50
Achilles
6,600
989
0
2,855
21,482
29,332
0
17,512
3,970
0
27,589
W
Jormungandr
mooshorom
Jormungandr
25,267
8,751
0
7,964
17,181
10,141
898
9,849
7,332
100,562
0
W
9,483
2,547
0
230
15,189
6,835
358
3,709
11,480
0
82,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
52,480
482
Minions Killed
585
0
Camps Cleared
0
1,847,117
Distance Traveled
1,971,745
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,349
492
111
6
0
348,197
0
L
Morgan Le Fay
9,177
483
119
6
0
356,036
1
W
Cerberus
9,514
501
74
4
0
391,019
0
L
Set
8,978
473
81
4
0
388,160
0
L
Horus
9,124
480
134
7
0
371,937
3
W
Surtr
10,399
547
117
6
0
381,198
0
W
Ah Puch
10,686
562
147
8
0
380,679
9
L
Achilles
8,969
472
37
2
0
382,787
1
W
Jormungandr
11,590
610
138
7
0
390,247
0
W
Loki
10,291
542
109
6
0
428,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role