Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ATOMIC ROBO5205
Ne Zha
Level 72
God Stats
7W - 6L
1,513 SR
Queue Stats
245W - 240L
1,469 Elo+
Solo
Vamana
Vamana
DethzHed
Vamana
Level 190
God Stats
14W - 21L
1,328 SR
Queue Stats
320W - 317L
1,399 Elo+
Solo
Freya
Freya
Mister Blunt
Freya
Level 120
God Stats
1W - 1L
1,477 SR
Queue Stats
7W - 10L
1,263 Elo+
Solo
Hachiman
Hachiman
SecrtAsianMan1
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 346L
1,506 Elo+
Party 2
Team Averages
Level 117
1,464 SR
1,427 Elo+

VS

Team Averages
Level 71
1,500 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DominicanSteel
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Horus
Horus
StarDust90964
Horus
Level 92
God Stats
3W - 6L
1,500 SR
Queue Stats
159W - 162L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Verreaox
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wrastler2017
Tsukuyomi
Level 66
God Stats
0W - 7L
1,498 SR
Queue Stats
32W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 0 / 2
5,886
535
2,336
8,641
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 3
6,498
591
5,589
9,393
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
DethzHed
Vamana
12
4 / 2 / 2
7,191
654
7,553
8,731
6,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 4
6,146
559
3,375
3,525
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
9
2 / 0 / 0
5,580
507
3,289
3,033
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 0
5,552
505
4,010
11,330
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
7
0 / 6 / 2
4,567
415
1,779
8,607
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 0
4,642
422
957
8,095
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Verreaox
Kukulkan
10
1 / 0 / 0
5,701
518
4,614
3,292
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
wrastler2017
Tsukuyomi
9
1 / 3 / 0
5,590
508
4,055
7,175
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
2
3
L
Arachne
 
Arachne
2
3
0
0.67
W
5
2
3
3.25
W
Vamana
DethzHed
Vamana
4
2
2
2.5
L
Thanatos
0
6
2
0.17
W
1
0
4
3
W
Hachiman
2
0
0
2
L
0
2
0
0
L
Kukulkan
Verreaox
Kukulkan
1
0
0
1
L
Tsukuyomi
wrastler2017
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
15,415
33,323
Taken
38,499
16,513
Mitigated
17,495
11,337
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,336
236
0
3,896
8,641
4,463
184
1,616
7,025
16,725
0
L
Arachne
 
Arachne
4,010
2,558
0
2,403
11,330
5,159
0
285
11,045
0
26,271
W
5,589
1,744
0
1,442
9,393
3,464
0
607
8,786
0
47,172
W
Vamana
DethzHed
Vamana
7,553
4,080
0
2,796
8,731
6,257
0
0
8,731
124
50,859
L
Thanatos
1,779
775
0
2,362
8,607
2,784
0
1,800
6,613
0
21,447
W
3,375
795
300
1,718
3,525
1,257
0
1,577
1,948
33,948
0
W
Hachiman
3,289
2,193
0
1,185
3,033
1,072
462
814
2,219
0
33,086
L
957
593
80
2,110
8,095
5,953
0
2,210
5,801
0
14,723
L
Kukulkan
Verreaox
Kukulkan
4,614
102
0
450
3,292
1,284
297
595
2,591
37,768
0
L
Tsukuyomi
wrastler2017
Tsukuyomi
4,055
717
0
440
7,175
2,315
0
545
6,614
0
27,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
26,052
296
Minions Killed
222
0
Camps Cleared
0
1,074,387
Distance Traveled
1,138,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,886
535
14
1
0
224,437
1
L
Arachne
5,552
505
51
5
0
235,878
0
W
Ne Zha
6,498
591
73
7
0
239,826
0
W
Vamana
7,191
654
85
8
0
209,773
0
L
Thanatos
4,567
415
38
3
0
222,871
0
W
Freya
6,146
559
68
6
0
202,975
0
W
Hachiman
5,580
507
56
5
0
197,376
0
L
Horus
4,642
422
13
1
0
214,453
0
L
Kukulkan
5,701
518
69
6
0
218,004
3
L
Tsukuyomi
5,590
508
51
5
0
246,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role