Player Matchup

Bakasura
Bakasura
Arbolzd
Bakasura
Level 118
God Stats
3W - 3L
1,755 SR
Queue Stats
477W - 436L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Beatozd
Sun Wukong
Level 29
God Stats
5W - 8L
1,493 SR
Queue Stats
89W - 71L
1,505 Elo+
Party 3
Charybdis
Charybdis
Blackl3ull97
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 101L
1,562 Elo+
Party 4
Sylvanus
Sylvanus
jimsumyun
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 36L
1,443 Elo+
Party 4
Kukulkan
Kukulkan
oExtrAvAgAncEo
Kukulkan
Level 49
God Stats
8W - 3L
1,624 SR
Queue Stats
49W - 38L
1,537 Elo+
Party 4
Team Averages
Level 88
1,574 SR
1,509 Elo+

VS

Team Averages
Level 59
1,518 SR
1,582 Elo+
Aphrodite
Aphrodite
BmthDylan14
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,666 Elo+
Party 1
He Bo
He Bo
Moltwes
He Bo
Level 121
God Stats
12W - 8L
1,670 SR
Queue Stats
110W - 105L
1,519 Elo+
Party 1
Neith
Neith
Nightclarity-
Neith
Level 126
God Stats
23W - 14L
1,565 SR
Queue Stats
40W - 28L
1,781 Elo+
Party 2
Bellona
Bellona
iiKaxlz-
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
one xpert
Hades
Level 35
God Stats
5W - 7L
1,355 SR
Queue Stats
260W - 264L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arbolzd
Bakasura
17
5 / 1 / 4
10,086
630
8,130
14,360
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Beatozd
Sun Wukong
15
1 / 1 / 2
9,310
582
9,286
12,787
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Blackl3ull97
Charybdis
16
6 / 0 / 1
9,826
614
8,957
9,880
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
jimsumyun
Sylvanus
14
1 / 0 / 11
9,179
574
5,960
13,074
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
15
6 / 2 / 3
9,869
617
10,516
7,443
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BmthDylan14
Aphrodite
11
0 / 4 / 0
6,844
428
1,662
11,259
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Moltwes
He Bo
14
3 / 5 / 1
8,646
540
9,107
14,387
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,892
493
7,167
9,788
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
iiKaxlz-
Bellona
6
0 / 6 / 0
6,008
376
1,436
10,323
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
one xpert
Hades
14
1 / 2 / 1
8,493
531
7,675
16,496
12,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
4
4
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arbolzd
Bakasura
5
1
4
7
W
Sun Wukong
Beatozd
Sun Wukong
1
1
2
2
W
Charybdis
Blackl3ull97
Charybdis
6
0
1
6.5
L
Aphrodite
BmthDylan14
Aphrodite
0
4
0
0
L
He Bo
Moltwes
He Bo
3
5
1
0.7
L
0
2
1
0.25
L
Bellona
iiKaxlz-
Bellona
0
6
0
0
W
Sylvanus
jimsumyun
Sylvanus
1
0
11
6.5
W
Kukulkan
6
2
3
3.75
L
Hades
one xpert
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
27,047
57,544
Taken
62,253
42,189
Mitigated
31,089
25,960
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arbolzd
Bakasura
8,130
5,423
0
5,803
14,360
7,336
410
6,633
7,727
0
84,861
W
Sun Wukong
Beatozd
Sun Wukong
9,286
2,330
65
4,215
12,787
14,339
427
7,094
5,693
0
68,064
W
Charybdis
Blackl3ull97
Charybdis
8,957
5,446
0
7,009
9,880
4,553
649
531
9,349
0
85,909
L
Aphrodite
BmthDylan14
Aphrodite
1,662
385
23
4,089
11,259
3,712
0
6,962
4,297
31,628
0
L
He Bo
Moltwes
He Bo
9,107
383
0
5,791
14,387
4,553
0
3,866
10,226
78,164
0
L
7,167
1,693
0
3,115
9,788
4,203
0
1,278
8,160
0
72,999
L
Bellona
iiKaxlz-
Bellona
1,436
667
0
578
10,323
6,514
0
4,370
5,953
0
9,068
W
Sylvanus
jimsumyun
Sylvanus
5,960
2,215
2,070
5,646
13,074
12,376
141
2,255
10,819
28,249
0
W
Kukulkan
10,516
1,803
0
1,152
7,443
3,585
551
5,041
2,402
90,732
0
L
Hades
one xpert
Hades
7,675
1,835
40
9,556
16,496
12,107
0
0
14,661
65,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
37,883
540
Minions Killed
446
0
Camps Cleared
0
1,581,501
Distance Traveled
1,366,984
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,086
630
141
9
0
381,115
0
W
Sun Wukong
9,310
582
114
7
0
336,609
0
W
Charybdis
9,826
614
135
8
0
283,839
4
L
Aphrodite
6,844
428
63
4
0
279,189
4
L
He Bo
8,646
540
125
8
0
323,583
0
L
Neith
7,892
493
136
9
0
298,808
4
L
Bellona
6,008
376
8
1
0
219,660
0
W
Sylvanus
9,179
574
27
2
0
286,068
3
W
Kukulkan
9,869
617
123
8
0
293,870
1
L
Hades
8,493
531
114
7
0
245,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role