Player Matchup

Ne Zha
Ne Zha
DanielC22
Ne Zha
Level 147
God Stats
24W - 17L
1,191 SR
Queue Stats
380W - 345L
1,529 Elo+
Party 1
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 152
God Stats
332W - 283L
1,653 SR
Queue Stats
419W - 420L
1,572 Elo+
Solo
He Bo
He Bo
Richard0011
He Bo
Level 141
God Stats
4W - 2L
1,648 SR
Queue Stats
404W - 364L
1,518 Elo+
Party 1
Atlas
Atlas
brunolavado
Atlas
Level 128
God Stats
34W - 40L
1,348 SR
Queue Stats
158W - 157L
1,406 Elo+
Solo
Hou Yi
Hou Yi
rayusm
Hou Yi
Level 129
God Stats
103W - 108L
1,439 SR
Queue Stats
276W - 268L
1,426 Elo+
Solo
Team Averages
Level 139
1,456 SR
1,490 Elo+

VS

Team Averages
Level 103
1,516 SR
1,524 Elo+
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FedeGalmes
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,520 Elo+
Party 2
Zeus
Zeus
MagicSprite
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
Sebitax442
Cernunnos
Level 89
God Stats
46W - 36L
1,582 SR
Queue Stats
201W - 207L
1,504 Elo+
Party 2
Fafnir
Fafnir
martinucin
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 177L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DanielC22
Ne Zha
13
9 / 2 / 7
8,091
674
8,968
9,452
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 7
6,229
519
5,151
4,608
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 4
8,740
728
8,433
5,402
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 3
6,392
533
6,016
8,171
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
rayusm
Hou Yi
11
1 / 0 / 1
6,104
509
1,702
8,019
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 4 / 0
6,057
505
3,443
10,164
6,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
9
1 / 6 / 1
5,900
492
4,539
10,816
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 8 / 1
5,660
472
3,203
8,957
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Sebitax442
Cernunnos
10
0 / 2 / 0
5,646
471
3,980
7,100
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
martinucin
Fafnir
8
0 / 1 / 0
5,307
442
1,892
7,484
7,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
5
5
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
W
Ne Zha
DanielC22
Ne Zha
9
2
7
6.25
L
Da Ji
1
6
1
0.25
L
3
8
1
0.44
W
1
0
7
4.5
W
9
1
4
11
L
Cernunnos
Sebitax442
Cernunnos
0
2
0
0
W
1
2
3
1.25
L
Fafnir
martinucin
Fafnir
0
1
0
0
W
Hou Yi
rayusm
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
17,057
35,652
Taken
44,521
15,273
Mitigated
22,243
10,809
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,443
1,073
0
4,031
10,164
6,282
0
6,437
3,262
0
36,632
W
Ne Zha
DanielC22
Ne Zha
8,968
1,641
0
2,480
9,452
3,812
0
1,392
8,060
0
46,377
L
Da Ji
4,539
753
0
158
10,816
4,020
0
3,771
7,003
0
34,571
L
3,203
897
0
267
8,957
2,370
0
3,813
5,044
13,874
0
W
5,151
416
0
1,892
4,608
1,431
0
1,207
3,401
42,769
0
W
8,433
764
0
3,194
5,402
1,648
0
782
4,620
75,923
0
L
Cernunnos
Sebitax442
Cernunnos
3,980
942
350
514
7,100
2,556
774
2,079
5,021
0
44,916
W
6,016
2,675
0
820
8,171
5,906
0
811
7,360
33,087
0
L
Fafnir
martinucin
Fafnir
1,892
172
0
611
7,484
7,015
167
2,893
4,591
14,134
0
W
Hou Yi
rayusm
Hou Yi
1,702
802
0
2,423
8,019
2,476
779
903
7,116
0
37,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
28,570
378
Minions Killed
240
0
Camps Cleared
0
1,189,604
Distance Traveled
1,051,501
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,057
505
58
5
0
198,961
0
W
Ne Zha
8,091
674
64
5
0
242,455
4
L
Da Ji
5,900
492
62
5
0
229,372
0
L
Zeus
5,660
472
20
2
0
181,416
1
W
Zeus
6,229
519
66
6
0
228,589
0
W
He Bo
8,740
728
137
11
0
284,673
0
L
Cernunnos
5,646
471
77
6
0
214,385
0
W
Atlas
6,392
533
45
4
0
207,954
2
L
Fafnir
5,307
442
23
2
0
227,367
0
W
Hou Yi
6,104
509
66
6
0
225,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role