Player Matchup

Terra
Terra
Doobly
Terra
Level 196
God Stats
0W - 4L
1,108 SR
Queue Stats
75W - 65L
1,748 Elo+
Party 2
Ne Zha
Ne Zha
Gatlad
Ne Zha
Level 158
God Stats
5W - 2L
1,620 SR
Queue Stats
68W - 58L
1,887 Elo+
Party 2
Scylla
Scylla
Strigid
Scylla
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 2
Team Averages
Level 160
1,410 SR
1,654 Elo+

VS

Team Averages
Level 103
1,716 SR
1,683 Elo+
Hercules
Hercules
Proadactyl
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 1
Anubis
Anubis
Uzif
Anubis
Level 145
God Stats
4W - 1L
1,868 SR
Queue Stats
14W - 22L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
ZakSucks
Danzaburou
Level 15
God Stats
4W - 0L
1,781 SR
Queue Stats
4W - 0L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Doobly
Terra
12
4 / 3 / 2
8,049
805
7,087
19,036
15,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Gatlad
Ne Zha
10
0 / 9 / 2
6,306
631
5,795
13,250
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
Strigid
Scylla
12
2 / 4 / 3
7,400
740
7,220
8,526
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Proadactyl
Hercules
12
5 / 5 / 7
8,755
876
11,042
11,903
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Uzif
Anubis
13
5 / 1 / 7
8,658
866
14,130
9,801
4,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ZakSucks
Danzaburou
15
6 / 0 / 3
9,150
915
11,438
9,816
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
Doobly
Terra
4
3
2
1.67
L
Ne Zha
Gatlad
Ne Zha
0
9
2
0.11
W
Hercules
Proadactyl
Hercules
5
5
7
1.7
L
Scylla
Strigid
Scylla
2
4
3
0.88
W
Anubis
Uzif
Anubis
5
1
7
8.5
W
Danzaburou
ZakSucks
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
36,610
40,812
Taken
31,520
24,234
Mitigated
15,244
4,969
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Doobly
Terra
7,087
1,353
1,530
2,503
19,036
15,511
0
5,979
12,734
12,506
0
L
Ne Zha
Gatlad
Ne Zha
5,795
1,679
0
484
13,250
6,137
0
4,123
8,874
0
24,073
W
Hercules
Proadactyl
Hercules
11,042
4,784
0
3,832
11,903
6,521
0
4,525
7,378
0
29,578
L
Scylla
Strigid
Scylla
7,220
969
0
452
8,526
2,586
0
4,028
4,335
21,235
0
W
Anubis
Uzif
Anubis
14,130
1,201
0
5,080
9,801
4,518
565
5,045
4,756
39,966
0
W
Danzaburou
ZakSucks
Danzaburou
11,438
6,654
0
4,929
9,816
4,205
2,484
4,865
4,951
0
48,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
26,563
77
Minions Killed
151
0
Camps Cleared
0
548,729
Distance Traveled
594,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,049
805
8
1
0
217,065
0
L
Ne Zha
6,306
631
29
3
0
178,018
0
W
Hercules
8,755
876
35
4
0
205,405
0
L
Scylla
7,400
740
40
4
0
153,646
0
W
Anubis
8,658
866
46
5
0
181,175
0
W
Danzaburou
9,150
915
70
7
0
207,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role