Player Matchup

Discordia
Discordia
HouseOfDrip
Discordia
Level 28
God Stats
4W - 4L
1,285 SR
Queue Stats
390W - 360L
1,529 Elo+
Solo
Odin
Odin
MaraSovsLoufa
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,535 Elo+
Solo
Medusa
Medusa
Tardisblue100
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
oINOVATIONo
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,418 Elo+
Party 1
Sol
Sol
oNOVELTIESo
Sol
Level 37
God Stats
5W - 1L
1,846 SR
Queue Stats
69W - 83L
1,451 Elo+
Party 1
Team Averages
Level 26
1,526 SR
1,466 Elo+

VS

Team Averages
Level 38
1,545 SR
1,344 Elo+
Xbalanque
Xbalanque
BtotheRad
Xbalanque
Level 22
God Stats
0W - 1L
1,415 SR
Queue Stats
38W - 38L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
KingHarrisøn
Heimdallr
Level 25
God Stats
2W - 3L
1,618 SR
Queue Stats
142W - 143L
1,423 Elo+
Solo
Geb
Geb
ResultedHawk07
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,315 Elo+
Party 3
Kukulkan
Kukulkan
Winshox12
Kukulkan
Level 107
God Stats
2W - 2L
1,690 SR
Queue Stats
529W - 475L
1,394 Elo+
Party 2
Athena
Athena
rchezz02
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HouseOfDrip
Discordia
19
7 / 1 / 12
10,695
891
12,651
8,080
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 10
9,864
822
8,437
14,370
19,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 11
8,643
720
9,057
9,918
4,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
oINOVATIONo
Xbalanque
13
2 / 2 / 12
8,455
705
7,934
9,403
3,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 14
9,252
771
13,978
10,877
4,470
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BtotheRad
Xbalanque
15
4 / 4 / 3
8,440
703
8,113
9,390
6,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KingHarrisøn
Heimdallr
16
4 / 3 / 4
8,960
747
12,675
10,572
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 7 / 8
8,005
667
7,253
16,737
17,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Winshox12
Kukulkan
17
1 / 1 / 6
8,710
726
9,972
4,503
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
rchezz02
Athena
14
1 / 5 / 8
8,783
732
3,397
14,897
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
20
Kills
10
10
Deaths
20
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BtotheRad
Xbalanque
4
4
3
1.38
W
Discordia
HouseOfDrip
Discordia
7
1
12
13
L
Heimdallr
KingHarrisøn
Heimdallr
4
3
4
2
W
7
2
10
6
L
0
7
8
0.57
W
3
4
11
2.13
L
Kukulkan
Winshox12
Kukulkan
1
1
6
4
W
Xbalanque
oINOVATIONo
Xbalanque
2
2
12
4
W
1
1
14
8
L
Athena
rchezz02
Athena
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,057
Damage
41,410
52,648
Taken
56,099
36,053
Mitigated
52,809
24,870
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BtotheRad
Xbalanque
8,113
3,159
600
807
9,390
6,163
0
5,419
3,971
0
17,814
W
Discordia
HouseOfDrip
Discordia
12,651
797
2,931
3,078
8,080
3,571
256
2,385
5,695
36,801
0
L
Heimdallr
KingHarrisøn
Heimdallr
12,675
1,320
207
2,153
10,572
6,683
0
4,709
5,863
0
27,205
W
8,437
1,517
1,762
3,431
14,370
19,786
97
4,791
9,570
1,903
9,417
L
7,253
820
1,877
1,571
16,737
17,771
0
7,693
9,044
9,946
0
W
9,057
3,798
889
1,017
9,918
4,261
469
4,786
5,121
0
12,739
L
Kukulkan
Winshox12
Kukulkan
9,972
104
776
563
4,503
2,658
0
2,818
1,685
32,048
0
W
Xbalanque
oINOVATIONo
Xbalanque
7,934
3,303
1,909
1,714
9,403
3,965
173
4,474
4,903
0
15,498
W
13,978
3,686
2,353
5,786
10,877
4,470
2,590
4,111
6,737
34,486
0
L
Athena
rchezz02
Athena
3,397
952
0
1,012
14,897
19,534
0
6,991
7,906
6,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
42,898
137
Minions Killed
123
0
Camps Cleared
0
1,287,874
Distance Traveled
1,079,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,440
703
21
2
0
197,903
0
W
Discordia
10,695
891
48
4
0
245,175
0
L
Heimdallr
8,960
747
29
2
0
172,781
0
W
Odin
9,864
822
7
1
0
261,380
0
L
Geb
8,005
667
3
0
0
215,007
0
W
Medusa
8,643
720
11
1
0
304,841
0
L
Kukulkan
8,710
726
62
5
0
273,825
0
W
Xbalanque
8,455
705
17
1
0
235,772
0
W
Sol
9,252
771
54
5
0
240,706
0
L
Athena
8,783
732
8
1
0
219,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role