Player Matchup

Achilles
Achilles
Bryan is fat486
Achilles
Level 106
God Stats
55W - 37L
1,590 SR
Queue Stats
156W - 147L
1,550 Elo+
Solo
Poseidon
Poseidon
Calluso
Poseidon
Level 108
God Stats
5W - 6L
1,822 SR
Queue Stats
110W - 108L
1,536 Elo+
Party 2
Ymir
Ymir
Dubar_134
Ymir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,719 Elo+
Party 2
Fenrir
Fenrir
Lock-In-Ken
Fenrir
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
468W - 464L
1,459 Elo+
Solo
Izanami
Izanami
tryharder1236
Izanami
Level 98
God Stats
4W - 2L
1,912 SR
Queue Stats
198W - 188L
1,531 Elo+
Party 2
Team Averages
Level 95
1,665 SR
1,559 Elo+

VS

Team Averages
Level 115
1,531 SR
1,518 Elo+
Ymir
Ymir
DshoemakEZ
Ymir
Level 68
God Stats
10W - 4L
1,710 SR
Queue Stats
60W - 56L
1,586 Elo+
Party 1
Sol
Sol
HvnsHollow
Sol
Level 115
God Stats
4W - 0L
1,590 SR
Queue Stats
79W - 75L
1,451 Elo+
Party 1
Martichoras
Martichoras
RedFauxGamer
Martichoras
Level 128
God Stats
12W - 8L
1,472 SR
Queue Stats
176W - 162L
1,476 Elo+
Party 1
Thanatos
Thanatos
VnlaGorilla4443
Thanatos
Level 118
God Stats
8W - 6L
1,551 SR
Queue Stats
181W - 174L
1,521 Elo+
Party 1
Loki
Loki
Whisper_GayFox
Loki
Level 148
God Stats
1W - 0L
1,333 SR
Queue Stats
233W - 203L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 2 / 1
7,071
544
5,368
13,562
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Calluso
Poseidon
12
8 / 4 / 2
7,808
601
9,123
8,465
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 1 / 6
6,935
533
2,861
7,984
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
11
3 / 5 / 5
7,372
567
7,665
14,160
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
14
0 / 2 / 5
8,172
629
4,156
7,673
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,502
577
4,302
8,618
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 2
8,034
618
9,522
11,806
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
RedFauxGamer
Martichoras
12
2 / 2 / 2
7,597
584
8,098
6,968
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
12
5 / 6 / 3
7,530
579
5,528
9,985
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,113
547
4,477
8,485
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
14
14
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
1
1.25
L
Poseidon
Calluso
Poseidon
8
4
2
2.25
W
4
2
2
2.5
L
Ymir
1
1
6
4
W
2
3
2
1
L
Fenrir
3
5
5
1.1
W
Martichoras
RedFauxGamer
Martichoras
2
2
2
1.5
W
Thanatos
5
6
3
1.08
W
1
1
4
3
L
Izanami
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
31,927
51,844
Taken
45,862
29,430
Mitigated
17,642
10,881
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,368
948
0
4,506
13,562
11,632
0
7,028
6,534
0
40,795
L
Poseidon
Calluso
Poseidon
9,123
1,816
0
750
8,465
2,458
0
1,342
7,123
51,504
0
W
4,302
705
0
2,192
8,618
4,149
0
3,329
5,289
35,347
0
L
Ymir
2,861
467
0
1,859
7,984
6,504
0
1,344
6,640
18,085
0
W
9,522
3,470
0
5,864
11,806
3,521
899
90
11,283
62,556
0
L
Fenrir
7,665
2,619
0
1,091
14,160
5,228
0
4,459
9,701
0
40,332
W
Martichoras
RedFauxGamer
Martichoras
8,098
1,969
0
2,061
6,968
2,792
660
2,845
4,123
0
59,154
W
Thanatos
5,528
1,618
0
3,875
9,985
4,255
0
4,708
5,188
0
28,174
W
4,477
1,977
0
2,617
8,485
2,925
0
1,012
7,447
0
45,394
L
Izanami
4,156
2,493
0
2,675
7,673
3,608
130
0
7,673
0
86,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
37,776
384
Minions Killed
355
0
Camps Cleared
0
1,301,968
Distance Traveled
1,338,811
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,071
544
70
5
0
241,589
0
L
Poseidon
7,808
601
83
6
0
257,799
2
W
Ymir
7,502
577
57
4
0
281,150
0
L
Ymir
6,935
533
25
2
0
266,381
2
W
Sol
8,034
618
91
7
0
232,216
0
L
Fenrir
7,372
567
53
4
0
296,266
2
W
Martichoras
7,597
584
95
7
0
242,512
0
W
Thanatos
7,530
579
42
3
0
295,067
0
W
Loki
7,113
547
70
5
0
287,866
0
L
Izanami
8,172
629
153
12
0
239,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role