Player Matchup

Ymir
Ymir
Andres_Z_871
Ymir
Level 125
God Stats
0W - 1L
1,366 SR
Queue Stats
51W - 62L
1,366 Elo+
Party 1
Eset
Eset
Iralor
Eset
Level 40
God Stats
6W - 5L
1,687 SR
Queue Stats
139W - 122L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Kroku02
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 1
Team Averages
Level 62
1,518 SR
1,419 Elo+

VS

Team Averages
Level 62
1,463 SR
1,375 Elo+
Arachne
Arachne
GromDaddy18
Arachne
Level 39
God Stats
43W - 29L
1,580 SR
Queue Stats
102W - 109L
1,349 Elo+
Party 2
Vulcan
Vulcan
Im1up
Vulcan
Level 99
God Stats
18W - 25L
1,421 SR
Queue Stats
639W - 651L
1,477 Elo+
Solo
Fenrir
Fenrir
KingTacoSlayer3
Fenrir
Level 47
God Stats
40W - 35L
1,389 SR
Queue Stats
64W - 71L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,936
794
4,958
12,885
9,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
Iralor
Eset
10
0 / 6 / 3
6,716
672
4,633
8,897
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Kroku02
Hou Yi
12
2 / 4 / 0
7,397
740
6,573
10,526
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GromDaddy18
Arachne
13
8 / 2 / 5
8,861
886
9,658
10,502
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Im1up
Vulcan
14
2 / 0 / 9
8,500
850
10,514
4,980
2,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 9
8,133
813
9,042
9,034
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Arachne
GromDaddy18
Arachne
8
2
5
5.25
W
Vulcan
Im1up
Vulcan
2
0
9
6.5
L
Eset
Iralor
Eset
0
6
3
0.25
W
3
1
9
7.5
L
Hou Yi
Kroku02
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
29,214
32,308
Taken
24,516
16,297
Mitigated
18,481
7,384
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
574
1,711
3,931
12,885
9,672
0
5,315
7,098
18,517
0
W
Arachne
GromDaddy18
Arachne
9,658
6,821
0
4,870
10,502
5,734
1,588
3,946
6,556
0
29,989
W
Vulcan
Im1up
Vulcan
10,514
3,336
0
517
4,980
2,227
721
1,918
3,062
53,218
0
L
Eset
Iralor
Eset
4,633
202
263
117
8,897
2,599
0
2,395
6,272
20,970
0
W
9,042
1,211
0
1,562
9,034
10,520
225
3,820
5,214
1,222
11,677
L
Hou Yi
Kroku02
Hou Yi
6,573
2,664
0
1,362
10,526
4,026
0
3,375
6,933
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
25,494
116
Minions Killed
116
0
Camps Cleared
0
535,777
Distance Traveled
656,639
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,936
794
32
3
0
193,931
0
W
Arachne
8,861
886
27
3
0
227,913
0
W
Vulcan
8,500
850
78
8
0
199,487
0
L
Eset
6,716
672
43
4
0
167,135
5
W
Fenrir
8,133
813
11
1
0
229,239
0
L
Hou Yi
7,397
740
41
4
0
174,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role