Player Matchup

Pele
Pele
Amphibious22m
Pele
Level 48
God Stats
8W - 6L
1,646 SR
Queue Stats
80W - 83L
1,391 Elo+
Party 1
Geb
Geb
Vespil
Geb
Level 37
God Stats
2W - 1L
1,835 SR
Queue Stats
25W - 45L
1,313 Elo+
Party 1
Aphrodite
Aphrodite
badbunny77
Aphrodite
Level 59
God Stats
10W - 13L
1,478 SR
Queue Stats
10W - 13L
1,448 Elo+
Party 1
Team Averages
Level 48
1,653 SR
1,384 Elo+

VS

Team Averages
Level 81
1,488 SR
1,654 Elo+
Sylvanus
Sylvanus
Authtin
Sylvanus
Level 126
God Stats
2W - 3L
1,352 SR
Queue Stats
116W - 84L
1,721 Elo+
Party 2
Artemis
Artemis
BaullSack
Artemis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 19L
1,572 Elo+
Party 2
Vulcan
Vulcan
Tsu11s
Vulcan
Level 94
God Stats
12W - 8L
1,613 SR
Queue Stats
124W - 98L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,049
881
5,182
12,286
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Vespil
Geb
8
1 / 5 / 0
5,994
749
3,176
13,424
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
badbunny77
Aphrodite
9
0 / 6 / 2
5,724
716
1,758
10,316
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Authtin
Sylvanus
10
1 / 2 / 9
6,856
857
3,173
6,997
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
BaullSack
Artemis
11
2 / 2 / 10
6,828
854
10,528
6,672
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Tsu11s
Vulcan
13
11 / 2 / 3
8,537
1,067
16,542
7,602
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
14
14
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Sylvanus
Authtin
Sylvanus
1
2
9
2.75
W
Artemis
BaullSack
Artemis
2
2
10
3.5
W
Vulcan
Tsu11s
Vulcan
11
2
3
6.25
L
Geb
Vespil
Geb
1
5
0
0.2
L
Aphrodite
badbunny77
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,116
Damage
30,243
36,026
Taken
21,271
21,483
Mitigated
11,520
5,468
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
1,012
0
892
12,286
5,293
0
6,373
5,913
0
28,020
W
Sylvanus
Authtin
Sylvanus
3,173
700
952
1,867
6,997
6,130
428
1,673
5,324
7,167
0
W
Artemis
BaullSack
Artemis
10,528
6,220
0
1,051
6,672
2,373
1,304
1,747
4,925
0
21,106
W
Vulcan
Tsu11s
Vulcan
16,542
5,418
80
2,394
7,602
3,017
1,078
1,514
6,088
44,202
0
L
Geb
Vespil
Geb
3,176
423
0
285
13,424
10,846
0
7,367
6,057
7,266
0
L
Aphrodite
badbunny77
Aphrodite
1,758
314
1,847
2,444
10,316
5,344
0
6,007
4,309
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
22,221
75
Minions Killed
89
0
Camps Cleared
0
431,144
Distance Traveled
427,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,049
881
35
4
0
166,699
0
W
Sylvanus
6,856
857
8
1
0
132,351
0
W
Artemis
6,828
854
18
2
0
133,760
0
W
Vulcan
8,537
1,067
63
8
0
160,931
0
L
Geb
5,994
749
8
1
0
148,994
0
L
Aphrodite
5,724
716
32
4
0
115,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role