Player Matchup

Ah Puch
Ah Puch
Gold I
EXILEDxXxCLUTCH
Ah Puch
Gold I
Level 149
God Stats
7W - 12L
1,576 SR
Queue Stats
249W - 270L
1,503 MMR
Solo
Tyr
Tyr
Gold IV
happyszn
Tyr
Gold IV
Level 48
God Stats
1W - 0L
1,233 SR
Queue Stats
15W - 14L
1,556 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
xWheelsx10
Guan Yu
Gold IV
Level 44
God Stats
3W - 0L
1,861 SR
Queue Stats
15W - 14L
1,556 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 80
1,557 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,689 SR
1,515 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
Ransom18
Morgan Le Fay
Silver III
Level 141
God Stats
24W - 20L
1,666 SR
Queue Stats
187W - 182L
1,424 MMR
Solo
Athena
Athena
Gold IV
The-Mada-Force
Athena
Gold IV
Level 154
God Stats
9W - 10L
1,585 SR
Queue Stats
164W - 175L
1,446 MMR
Party 1
Izanami
Izanami
Gold II
thepenguinkicker
Izanami
Gold II
Level 69
God Stats
70W - 57L
1,815 SR
Queue Stats
394W - 415L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
12,680
845
19,220
9,541
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 8
10,362
691
10,407
12,390
14,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
xWheelsx10
Guan Yu
16
2 / 3 / 9
10,245
683
5,530
13,985
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AchillesAphroditeAnubisAo KuangThoth

VS

Bans
AtlasSurtrBaron SamediHeraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ransom18
Morgan Le Fay
15
1 / 5 / 2
9,708
647
7,091
10,673
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 4
10,637
709
4,442
17,407
18,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 3 / 0
11,319
755
12,265
10,728
4,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
6
7
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Morgan Le Fay
Ransom18
Morgan Le Fay
1
5
2
0.4
L
1
3
4
1
W
3
2
8
3.5
L
4
3
0
1.33
W
Guan Yu
xWheelsx10
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
23,798
35,916
Taken
38,808
36,563
Mitigated
27,557
9,834
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,220
666
216
3,432
9,541
5,116
1,494
2,375
7,134
93,099
0
L
Morgan Le Fay
Ransom18
Morgan Le Fay
7,091
72
0
981
10,673
4,862
32
4,793
5,649
28,685
0
L
4,442
678
1,591
3,830
17,407
18,380
0
9,652
7,366
12,220
0
W
10,407
1,376
0
2,388
12,390
14,218
434
4,221
8,063
0
38,168
L
12,265
8,791
405
1,933
10,728
4,315
91
4,785
5,807
0
68,000
W
Guan Yu
xWheelsx10
Guan Yu
5,530
753
933
2,865
13,985
17,229
952
5,176
8,687
0
20,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
31,664
223
Minions Killed
190
0
Camps Cleared
0
873,738
Distance Traveled
801,344
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,680
845
147
10
0
282,200
0
L
Morgan Le Fay
9,708
647
45
3
0
258,563
6
L
Athena
10,637
709
16
1
0
277,636
2
W
Tyr
10,362
691
47
3
0
289,187
2
L
Izanami
11,319
755
129
9
0
265,145
0
W
Guan Yu
10,245
683
29
2
0
302,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role