Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
PARALLEL_BULLET3
Maui
Level 158
God Stats
62W - 59L
1,570 SR
Queue Stats
628W - 653L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
TOXICxFLIPYx
Danzaburou
Level 43
God Stats
66W - 64L
1,504 SR
Queue Stats
298W - 296L
1,331 Elo+
Party 2
Chaac
Chaac
Toxichino9117
Chaac
Level 89
God Stats
1W - 2L
1,299 SR
Queue Stats
105W - 122L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
orlnsl
The Morrigan
Level 157
God Stats
15W - 25L
1,289 SR
Queue Stats
234W - 257L
1,479 Elo+
Party 1
Team Averages
Level 111
1,432 SR
1,431 Elo+

VS

Team Averages
Level 107
1,557 SR
1,534 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
McSplatter97
Osiris
Level 68
God Stats
4W - 2L
1,715 SR
Queue Stats
34W - 29L
1,817 Elo+
Solo
Anubis
Anubis
RemDog49738
Anubis
Level 82
God Stats
64W - 27L
1,724 SR
Queue Stats
237W - 218L
1,530 Elo+
Solo
Athena
Athena
irishman1n
Athena
Level 126
God Stats
4W - 7L
1,344 SR
Queue Stats
142W - 135L
1,405 Elo+
Solo
Mercury
Mercury
temp-994022
Mercury
Level 103
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 3 / 3
6,816
568
6,689
10,787
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
3 / 2 / 5
6,608
551
3,018
7,605
4,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TOXICxFLIPYx
Danzaburou
10
1 / 4 / 2
6,121
510
3,942
8,406
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 1 / 2
7,743
645
9,006
9,465
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
orlnsl
The Morrigan
12
5 / 1 / 1
7,314
610
4,249
3,816
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 3
6,713
559
6,526
5,933
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
10
2 / 7 / 0
6,108
509
6,433
13,936
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
9
1 / 2 / 1
5,487
457
1,503
3,682
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
irishman1n
Athena
7
3 / 4 / 1
4,987
416
3,683
8,349
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
temp-994022
Mercury
9
1 / 5 / 3
5,805
484
3,237
9,054
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
10
11
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
3
1.5
L
Artemis
 
Artemis
3
0
3
4.5
L
Osiris
2
7
0
0.29
W
3
2
5
2.75
L
Anubis
1
2
1
0.75
W
Danzaburou
TOXICxFLIPYx
Danzaburou
1
4
2
0.5
W
6
1
2
7
L
Athena
irishman1n
Athena
3
4
1
0.88
W
The Morrigan
orlnsl
The Morrigan
5
1
1
5.5
L
Mercury
temp-994022
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
21,382
40,079
Taken
40,954
18,539
Mitigated
19,844
12,744
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,689
2,299
0
4,300
10,787
3,715
0
1,179
9,558
0
41,539
L
Artemis
 
Artemis
6,526
2,614
0
1,076
5,933
2,246
0
1,000
4,933
0
38,819
L
Osiris
6,433
3,276
0
3,140
13,936
7,813
0
0
13,936
0
36,120
W
3,018
862
1,018
1,764
7,605
4,577
196
1,738
5,825
17,799
0
L
Anubis
1,503
43
0
1,055
3,682
1,531
0
726
2,952
26,927
0
W
Danzaburou
TOXICxFLIPYx
Danzaburou
3,942
1,375
119
1,886
8,406
3,401
0
1,149
7,257
0
35,467
W
9,006
1,648
0
3,157
9,465
5,450
360
0
9,465
0
44,336
L
Athena
irishman1n
Athena
3,683
1,164
0
0
8,349
5,107
0
2,415
5,934
18,770
0
W
The Morrigan
orlnsl
The Morrigan
4,249
879
0
500
3,816
1,396
224
880
2,788
48,607
588
L
Mercury
temp-994022
Mercury
3,237
1,562
101
2,257
9,054
3,147
0
2,534
6,520
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
29,100
306
Minions Killed
283
0
Camps Cleared
0
1,242,074
Distance Traveled
1,017,855
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,816
568
56
5
0
272,224
0
L
Artemis
6,713
559
75
6
0
239,046
5
L
Osiris
6,108
509
60
5
0
221,203
0
W
Maui
6,608
551
19
2
0
251,023
2
L
Anubis
5,487
457
77
6
0
115,015
0
W
Danzaburou
6,121
510
57
5
0
232,028
0
W
Chaac
7,743
645
68
6
0
256,131
2
L
Athena
4,987
416
25
2
0
187,505
0
W
The Morrigan
7,314
610
106
9
0
230,668
0
L
Mercury
5,805
484
46
4
0
255,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role