Player Matchup

Danzaburou
Danzaburou
Dilltons
Danzaburou
Level 109
God Stats
32W - 18L
1,664 SR
Queue Stats
96W - 76L
1,708 Elo+
Solo
Loki
Loki
Dimadome
Loki
Level 129
God Stats
88W - 23L
1,778 SR
Queue Stats
662W - 283L
1,857 Elo+
Party 1
Vamana
Vamana
GoblinPants
Vamana
Level 128
God Stats
10W - 14L
1,582 SR
Queue Stats
340W - 333L
1,540 Elo+
Solo
Yemoja
Yemoja
LikeThat06
Yemoja
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Ra
Ra
TheNoLifeGamer
Ra
Level 157
God Stats
7W - 7L
1,772 SR
Queue Stats
372W - 140L
1,870 Elo+
Party 1
Team Averages
Level 110
1,659 SR
1,695 Elo+

VS

Team Averages
Level 148
1,450 SR
1,644 Elo+
Susano
Susano
 
Susano
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Mowder100
Tiamat
Level 152
God Stats
2W - 1L
1,611 SR
Queue Stats
45W - 36L
1,758 Elo+
Party 2
Pele
Pele
Tyferious
Pele
Level 144
God Stats
0W - 2L
1,284 SR
Queue Stats
60W - 35L
1,663 Elo+
Party 3
Chronos
Chronos
TypicalNobody
Chronos
Level 120
God Stats
2W - 1L
1,712 SR
Queue Stats
54W - 29L
1,777 Elo+
Party 2
Ne Zha
Ne Zha
洗面奶钢铁侠
Ne Zha
Level 152
God Stats
10W - 16L
1,143 SR
Queue Stats
291W - 347L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dilltons
Danzaburou
13
2 / 2 / 4
8,015
617
7,384
7,589
2,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
4 / 0 / 4
8,576
660
5,004
8,056
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
1 / 3 / 0
8,217
632
7,737
13,247
16,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
LikeThat06
Yemoja
12
4 / 0 / 7
8,203
631
9,503
10,435
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 4
8,183
629
7,633
8,064
3,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 1 / 0
6,834
526
8,773
12,123
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Mowder100
Tiamat
12
0 / 1 / 1
6,764
520
4,836
7,677
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
2 / 3 / 1
7,163
551
3,412
12,507
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
12
2 / 3 / 0
7,315
563
5,453
7,785
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 1
5,556
427
6,043
16,925
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
6
6
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
0
2
W
Danzaburou
Dilltons
Danzaburou
2
2
4
2
W
Loki
4
0
4
6
W
Vamana
1
3
0
0.33
W
Yemoja
LikeThat06
Yemoja
4
0
7
7.5
L
Tiamat
Mowder100
Tiamat
0
1
1
0.5
W
2
1
4
4
L
Pele
2
3
1
0.83
L
Chronos
2
3
0
0.67
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
28,517
47,391
Taken
57,017
32,953
Mitigated
23,625
20,936
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,773
1,296
0
2,810
12,123
4,973
0
173
10,949
0
46,815
W
Danzaburou
Dilltons
Danzaburou
7,384
3,534
0
3,530
7,589
2,951
560
3,690
3,899
0
65,789
W
Loki
5,004
2,441
0
4,556
8,056
3,080
0
515
7,541
0
69,883
W
Vamana
7,737
2,895
0
4,636
13,247
16,408
0
0
13,247
0
65,357
W
Yemoja
LikeThat06
Yemoja
9,503
2,242
2,575
2,733
10,435
6,957
253
3,911
6,524
35,163
0
L
Tiamat
Mowder100
Tiamat
4,836
718
0
1,822
7,677
4,271
0
4,587
3,075
52,082
0
W
7,633
835
930
1,976
8,064
3,557
0
2,811
5,253
75,051
0
L
Pele
3,412
750
0
2,026
12,507
5,130
0
4,646
7,803
0
62,331
L
Chronos
5,453
1,763
0
1,179
7,785
2,959
365
988
6,797
58,303
0
L
6,043
748
319
3,522
16,925
6,292
0
6,642
10,241
0
27,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
33,632
508
Minions Killed
440
0
Camps Cleared
0
1,481,373
Distance Traveled
1,397,335
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,834
526
59
5
0
289,049
2
W
Danzaburou
8,015
617
102
8
0
273,792
4
W
Loki
8,576
660
122
9
0
360,417
0
W
Vamana
8,217
632
114
9
0
268,541
4
W
Yemoja
8,203
631
38
3
0
259,378
4
L
Tiamat
6,764
520
114
9
0
270,616
4
W
Ra
8,183
629
132
10
0
319,245
4
L
Pele
7,163
551
118
9
0
314,082
2
L
Chronos
7,315
563
112
9
0
268,936
0
L
Ne Zha
5,556
427
37
3
0
254,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role