Player Matchup

Chang'e
Chang'e
Boybloo
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
Folgrimar
Heimdallr
Level 64
God Stats
0W - 1L
1,534 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Chaac
Chaac
Grummor
Chaac
Level 71
God Stats
3W - 3L
1,237 SR
Queue Stats
87W - 84L
1,464 Elo+
Party 2
Tiamat
Tiamat
QuickDARRIN
Tiamat
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 236L
1,407 Elo+
Solo
Ishtar
Ishtar
itztheabyss
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,592 Elo+
Party 2
Team Averages
Level 75
1,454 SR
1,453 Elo+

VS

Team Averages
Level 121
1,553 SR
1,506 Elo+
Persephone
Persephone
AmarilloGod
Persephone
Level 129
God Stats
6W - 7L
1,395 SR
Queue Stats
170W - 154L
1,509 Elo+
Party 1
Scylla
Scylla
BlancoGod
Scylla
Level 77
God Stats
9W - 2L
1,653 SR
Queue Stats
119W - 103L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
MoradoGod
Heimdallr
Level 125
God Stats
2W - 0L
1,461 SR
Queue Stats
116W - 96L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rojo God
Tsukuyomi
Level 145
God Stats
7W - 1L
1,754 SR
Queue Stats
162W - 152L
1,503 Elo+
Party 1
Terra
Terra
Seshie
Terra
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
484W - 481L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boybloo
Chang'e
17
5 / 9 / 3
9,660
743
8,875
19,615
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Folgrimar
Heimdallr
15
1 / 8 / 11
8,549
658
12,737
17,093
7,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Grummor
Chaac
13
3 / 8 / 4
7,946
611
14,967
23,210
20,569
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
2 / 4 / 7
9,781
752
10,463
10,830
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
13
1 / 10 / 6
8,025
617
7,852
16,773
5,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmarilloGod
Persephone
17
5 / 2 / 21
11,054
850
19,564
9,031
4,346
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
BlancoGod
Scylla
18
6 / 3 / 14
11,653
896
13,692
12,910
6,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MoradoGod
Heimdallr
17
7 / 2 / 19
11,229
864
10,392
14,480
7,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Rojo God
Tsukuyomi
19
17 / 4 / 17
12,840
988
32,820
18,234
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Seshie
Terra
17
4 / 5 / 20
10,339
795
7,674
18,992
24,468
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
130
12
Kills
39
39
Deaths
16
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Persephone
AmarilloGod
Persephone
5
2
21
7.75
W
Scylla
BlancoGod
Scylla
6
3
14
4.33
L
Chang'e
Boybloo
Chang'e
5
9
3
0.72
L
Heimdallr
Folgrimar
Heimdallr
1
8
11
0.81
L
Chaac
Grummor
Chaac
3
8
4
0.63
W
Heimdallr
MoradoGod
Heimdallr
7
2
19
8.25
L
Tiamat
2
4
7
1.38
W
Tsukuyomi
Rojo God
Tsukuyomi
17
4
17
6.38
W
Terra
Seshie
Terra
4
5
20
2.8
L
Ishtar
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
84,142
87,521
Taken
73,647
43,554
Mitigated
52,959
17,566
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AmarilloGod
Persephone
19,564
261
2,149
2,015
9,031
4,346
1,290
1,253
7,772
37,557
0
W
Scylla
BlancoGod
Scylla
13,692
1,336
2,349
3,065
12,910
6,098
292
2,971
9,939
37,665
0
L
Chang'e
Boybloo
Chang'e
8,875
891
3,690
4,617
19,615
6,014
0
10,428
9,187
14,237
0
L
Heimdallr
Folgrimar
Heimdallr
12,737
5,254
647
2,884
17,093
7,135
0
7,754
9,339
0
24,050
L
Chaac
Grummor
Chaac
14,967
1,920
357
2,881
23,210
20,569
0
12,889
10,321
0
21,635
W
Heimdallr
MoradoGod
Heimdallr
10,392
5,437
2,809
4,614
14,480
7,866
3,064
4,448
10,032
0
20,789
L
Tiamat
10,463
722
697
1,459
10,830
4,826
0
3,837
6,993
29,426
0
W
Tsukuyomi
Rojo God
Tsukuyomi
32,820
7,838
1,020
4,226
18,234
10,181
1,980
5,649
12,153
0
52,870
W
Terra
Seshie
Terra
7,674
658
5,697
3,775
18,992
24,468
413
5,012
13,980
10,759
0
L
Ishtar
7,852
3,401
0
334
16,773
5,010
0
6,022
10,751
0
15,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
57,115
90
Minions Killed
169
0
Camps Cleared
0
1,103,092
Distance Traveled
1,387,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,054
850
42
3
0
275,847
0
W
Scylla
11,653
896
50
4
0
261,223
0
L
Chang'e
9,660
743
12
1
0
187,354
0
L
Heimdallr
8,549
658
22
2
0
219,461
0
L
Chaac
7,946
611
8
1
0
223,864
0
W
Heimdallr
11,229
864
29
2
0
279,824
0
L
Tiamat
9,781
752
33
3
0
275,736
0
W
Tsukuyomi
12,840
988
38
3
0
259,137
0
W
Terra
10,339
795
10
1
0
311,511
0
L
Ishtar
8,025
617
15
1
0
196,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role