Player Matchup

Bellona
Bellona
Daeglanator
Bellona
Level 46
God Stats
5W - 0L
1,524 SR
Queue Stats
73W - 68L
1,481 Elo+
Party 1
Skadi
Skadi
FLOWHP
Skadi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,249 Elo+
Solo
Cerberus
Cerberus
Fernambuco
Cerberus
Level 62
God Stats
4W - 1L
1,520 SR
Queue Stats
127W - 111L
1,553 Elo+
Solo
Chiron
Chiron
Glyphionish
Chiron
Level 84
God Stats
8W - 2L
1,545 SR
Queue Stats
131W - 117L
1,531 Elo+
Party 1
Bacchus
Bacchus
chikenpantsmcfk
Bacchus
Level 62
God Stats
4W - 3L
1,438 SR
Queue Stats
232W - 223L
1,503 Elo+
Solo
Team Averages
Level 61
1,505 SR
1,463 Elo+

VS

Team Averages
Level 43
1,528 SR
1,495 Elo+
Nox
Nox
Hartness24K
Nox
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 94L
1,715 Elo+
Solo
Jing Wei
Jing Wei
IOROSCss
Jing Wei
Level 53
God Stats
4W - 3L
1,407 SR
Queue Stats
209W - 223L
1,537 Elo+
Solo
Xbalanque
Xbalanque
KingHarrisøn
Xbalanque
Level 25
God Stats
3W - 1L
1,732 SR
Queue Stats
142W - 143L
1,433 Elo+
Solo
Tiamat
Tiamat
Mrnobody18
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,289 Elo+
Solo
Arachne
Arachne
iwastaboose
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 147L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daeglanator
Bellona
15
4 / 7 / 20
9,846
757
12,906
17,699
18,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
FLOWHP
Skadi
17
7 / 3 / 12
10,815
832
15,698
12,305
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Fernambuco
Cerberus
19
11 / 3 / 16
12,242
942
15,985
24,419
38,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
5 / 3 / 20
10,738
826
18,989
15,423
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
5 / 4 / 19
10,436
803
9,192
20,098
34,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 13
10,226
787
11,234
12,989
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
IOROSCss
Jing Wei
14
0 / 8 / 5
8,480
652
13,864
14,732
6,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
KingHarrisøn
Xbalanque
17
5 / 4 / 10
10,152
781
17,358
10,581
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mrnobody18
Tiamat
15
6 / 8 / 8
10,000
769
16,880
16,670
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
iwastaboose
Arachne
15
2 / 6 / 7
9,136
703
9,984
22,133
19,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
32
Kills
17
20
Deaths
32
87
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daeglanator
Bellona
4
7
20
2
W
Skadi
FLOWHP
Skadi
7
3
12
4.33
W
Cerberus
Fernambuco
Cerberus
11
3
16
6.33
W
Chiron
5
3
20
5
L
4
6
13
1.75
L
Jing Wei
IOROSCss
Jing Wei
0
8
5
0.31
L
Xbalanque
KingHarrisøn
Xbalanque
5
4
10
2.5
L
Tiamat
Mrnobody18
Tiamat
6
8
8
1.25
W
5
4
19
3.63
L
Arachne
iwastaboose
Arachne
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,770
Damage
69,320
89,944
Taken
77,105
106,927
Mitigated
44,438
30,587
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daeglanator
Bellona
12,906
3,206
633
2,174
17,699
18,943
168
8,073
8,970
0
20,828
W
Skadi
FLOWHP
Skadi
15,698
5,459
1,457
2,336
12,305
6,347
2,683
2,758
9,468
0
38,999
W
Cerberus
Fernambuco
Cerberus
15,985
1,058
2,469
9,128
24,419
38,983
240
7,147
16,966
34,928
552
W
Chiron
18,989
5,048
2,750
4,579
15,423
8,517
4,076
5,365
9,644
0
41,088
L
11,234
1,181
585
2,140
12,989
5,799
0
4,816
8,173
21,963
0
L
Jing Wei
IOROSCss
Jing Wei
13,864
10,276
614
2,003
14,732
6,107
828
3,481
11,251
0
30,693
L
Xbalanque
KingHarrisøn
Xbalanque
17,358
6,107
716
1,594
10,581
4,673
474
4,147
6,434
0
34,208
L
Tiamat
Mrnobody18
Tiamat
16,880
1,133
1,481
2,916
16,670
8,540
200
5,862
10,808
25,507
0
W
9,192
495
1,897
3,164
20,098
34,137
515
4,771
14,534
21,853
0
L
Arachne
iwastaboose
Arachne
9,984
7,210
658
6,019
22,133
19,319
227
6,319
15,814
0
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
47,994
193
Minions Killed
117
0
Camps Cleared
0
1,178,344
Distance Traveled
1,113,682
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,846
757
21
2
0
235,342
0
W
Skadi
10,815
832
53
4
0
222,512
0
W
Cerberus
12,242
942
39
3
0
242,693
1
W
Chiron
10,738
826
51
4
0
231,408
0
L
Nox
10,226
787
23
2
0
240,365
0
L
Jing Wei
8,480
652
32
2
0
210,925
0
L
Xbalanque
10,152
781
42
3
0
211,731
0
L
Tiamat
10,000
769
15
1
0
206,546
0
W
Bacchus
10,436
803
29
2
0
246,389
0
L
Arachne
9,136
703
5
0
0
244,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role