Player Matchup

Cernunnos
Cernunnos
Blo0dS0ul
Cernunnos
Level 65
God Stats
17W - 25L
1,418 SR
Queue Stats
118W - 125L
1,366 Elo+
Party 3
Anubis
Anubis
C-sizzle52
Anubis
Level 102
God Stats
25W - 19L
1,471 SR
Queue Stats
254W - 266L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
NickRock117
Danzaburou
Level 154
God Stats
9W - 8L
1,606 SR
Queue Stats
145W - 140L
1,451 Elo+
Party 3
Yemoja
Yemoja
frennzzykilla
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 242L
1,552 Elo+
Party 1
Zeus
Zeus
nicopunk99
Zeus
Level 117
God Stats
12W - 9L
1,583 SR
Queue Stats
43W - 49L
1,497 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,458 Elo+

VS

Team Averages
Level 99
1,529 SR
1,477 Elo+
Mulan
Mulan
EderPlay
Mulan
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
61W - 62L
1,432 Elo+
Solo
Surtr
Surtr
GtRacer88
Surtr
Level 87
God Stats
11W - 7L
1,541 SR
Queue Stats
48W - 72L
1,449 Elo+
Party 4
Sol
Sol
Noykin
Sol
Level 53
God Stats
14W - 6L
1,618 SR
Queue Stats
232W - 213L
1,531 Elo+
Party 2
Nemesis
Nemesis
OGnuggetmaster7
Nemesis
Level 126
God Stats
13W - 11L
1,360 SR
Queue Stats
510W - 556L
1,465 Elo+
Party 4
Aphrodite
Aphrodite
o0_FocusOnMeh_0o
Aphrodite
Level 103
God Stats
36W - 18L
1,625 SR
Queue Stats
99W - 100L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blo0dS0ul
Cernunnos
8
0 / 3 / 1
4,754
475
1,116
5,004
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
C-sizzle52
Anubis
8
0 / 7 / 1
5,001
500
2,599
8,420
3,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
NickRock117
Danzaburou
12
4 / 2 / 1
6,901
690
4,448
7,006
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 0
5,129
513
2,898
6,656
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 0
5,842
584
2,770
4,546
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EderPlay
Mulan
9
1 / 1 / 9
6,162
616
3,491
7,767
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
GtRacer88
Surtr
8
1 / 2 / 5
5,491
549
3,626
7,936
5,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Noykin
Sol
10
5 / 1 / 2
6,580
658
5,404
5,656
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
11 / 1 / 1
7,332
733
8,431
7,446
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
11
0 / 1 / 3
5,721
572
1,650
4,755
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
18
18
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blo0dS0ul
Cernunnos
0
3
1
0.17
L
Anubis
C-sizzle52
Anubis
0
7
1
0.07
W
Mulan
EderPlay
Mulan
1
1
9
5.5
W
Surtr
GtRacer88
Surtr
1
2
5
1.75
L
Danzaburou
NickRock117
Danzaburou
4
2
1
2.25
W
Sol
Noykin
Sol
5
1
2
6
W
11
1
1
11.5
L
1
3
0
0.33
L
1
3
0
0.33
W
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,831
Damage
22,602
31,632
Taken
33,560
12,966
Mitigated
17,077
5,907
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blo0dS0ul
Cernunnos
1,116
215
0
875
5,004
1,637
0
2,244
2,760
0
25,163
L
Anubis
C-sizzle52
Anubis
2,599
767
0
1,760
8,420
3,066
0
123
8,297
28,172
0
W
Mulan
EderPlay
Mulan
3,491
490
266
2,777
7,767
5,593
162
1,877
5,890
0
15,026
W
Surtr
GtRacer88
Surtr
3,626
1,638
0
2,105
7,936
5,094
8
2,125
5,811
497
26,876
L
Danzaburou
NickRock117
Danzaburou
4,448
1,767
0
466
7,006
2,310
0
449
6,557
0
43,746
W
Sol
Noykin
Sol
5,404
2,523
0
2,587
5,656
2,067
865
1,058
4,598
44,868
0
W
8,431
5,026
0
1,139
7,446
2,572
0
635
6,811
0
52,744
L
2,898
632
423
1,733
6,656
4,553
0
3,407
3,249
16,438
0
L
2,770
237
0
650
4,546
1,400
0
977
3,569
42,041
0
W
Aphrodite
1,650
100
1,240
2,777
4,755
1,751
0
2,572
2,183
39,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
31,286
286
Minions Killed
284
0
Camps Cleared
0
895,589
Distance Traveled
1,026,959
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,754
475
46
5
0
166,564
3
L
Anubis
5,001
500
55
6
0
169,134
0
W
Mulan
6,162
616
16
2
0
208,215
0
W
Surtr
5,491
549
34
3
0
177,574
4
L
Danzaburou
6,901
690
77
8
0
210,258
1
W
Sol
6,580
658
75
8
0
185,820
0
W
Nemesis
7,332
733
80
8
0
257,191
0
L
Yemoja
5,129
513
23
2
0
179,189
2
L
Zeus
5,842
584
85
9
0
170,444
0
W
Aphrodite
5,721
572
79
8
0
198,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role