Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Loured9
Bakasura
Level 181
God Stats
1W - 1L
1,890 SR
Queue Stats
44W - 32L
1,579 Elo+
Party 1
Ra
Ra
Nelsondl1
Ra
Level 167
God Stats
6W - 4L
1,698 SR
Queue Stats
40W - 31L
1,584 Elo+
Party 1
Atlas
Atlas
Ģuardian
Atlas
Level 127
God Stats
5W - 1L
1,778 SR
Queue Stats
6W - 1L
1,797 Elo+
Party 1
Team Averages
Level 146
1,673 SR
1,592 Elo+

VS

Team Averages
Level 52
1,368 SR
1,324 Elo+
Janus
Janus
BrunoDuck
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
Ghorfinho
Cthulhu
Level 3
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2
Shiva
Shiva
Piazot
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Anhur
Anhur
Zôuper
Anhur
Level 43
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 2
Aphrodite
Aphrodite
seiston
Aphrodite
Level 146
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 6
7,094
887
7,818
5,067
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
 
Discordia
13
1 / 0 / 5
6,579
822
4,311
3,925
1,482
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Loured9
Bakasura
15
9 / 0 / 4
8,504
1,063
9,400
8,408
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
6 / 1 / 11
7,668
959
8,465
5,471
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Ģuardian
Atlas
12
2 / 1 / 11
6,511
814
5,412
7,364
5,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrunoDuck
Janus
11
0 / 8 / 3
5,687
711
2,899
11,195
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ghorfinho
Cthulhu
12
2 / 4 / 0
5,922
740
4,683
8,743
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Piazot
Shiva
11
1 / 4 / 1
5,985
748
4,958
10,527
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Zôuper
Anhur
10
0 / 6 / 2
5,406
676
4,208
9,194
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
seiston
Aphrodite
9
0 / 0 / 1
5,192
649
1,427
1,257
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
3
3
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
W
Discordia
 
Discordia
1
0
5
3.5
L
Janus
BrunoDuck
Janus
0
8
3
0.19
L
Cthulhu
Ghorfinho
Cthulhu
2
4
0
0.5
W
Bakasura
Loured9
Bakasura
9
0
4
11
W
6
1
11
11.5
L
Shiva
Piazot
Shiva
1
4
1
0.38
L
Anhur
Zôuper
Anhur
0
6
2
0.17
L
Aphrodite
seiston
Aphrodite
0
0
1
0.5
W
Atlas
Ģuardian
Atlas
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,406
Damage
18,175
30,235
Taken
40,916
17,171
Mitigated
22,771
9,364
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,818
3,929
0
1,342
5,067
1,952
3,854
2,137
2,601
0
19,297
W
Discordia
 
Discordia
4,311
251
0
380
3,925
1,482
1,020
1,400
2,431
20,530
0
L
Janus
BrunoDuck
Janus
2,899
404
0
98
11,195
4,102
0
4,864
5,634
12,657
0
L
Cthulhu
Ghorfinho
Cthulhu
4,683
368
176
531
8,743
7,315
0
4,743
3,953
9,955
0
W
Bakasura
Loured9
Bakasura
9,400
6,204
0
4,984
8,408
5,761
283
1,106
6,950
0
26,888
W
8,465
1,387
782
1,626
5,471
2,012
1,002
1,398
3,917
21,548
0
L
Shiva
Piazot
Shiva
4,958
906
420
1,066
10,527
7,325
0
3,321
5,927
0
12,139
L
Anhur
Zôuper
Anhur
4,208
1,540
0
323
9,194
3,458
0
4,407
4,462
0
7,780
L
Aphrodite
seiston
Aphrodite
1,427
314
702
956
1,257
571
0
763
494
4,309
0
W
Atlas
Ģuardian
Atlas
5,412
1,467
0
250
7,364
5,964
839
2,361
4,756
8,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
28,192
196
Minions Killed
90
0
Camps Cleared
0
944,355
Distance Traveled
712,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,094
887
37
5
0
179,034
0
W
Discordia
6,579
822
41
5
0
173,677
0
L
Janus
5,687
711
29
4
0
149,164
0
L
Cthulhu
5,922
740
24
3
0
167,801
0
W
Bakasura
8,504
1,063
74
9
0
206,766
0
W
Ra
7,668
959
41
5
0
191,474
0
L
Shiva
5,985
748
19
2
0
175,326
0
L
Anhur
5,406
676
7
1
0
164,809
0
L
Aphrodite
5,192
649
11
1
0
55,466
0
W
Atlas
6,511
814
3
0
0
193,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role