Player Matchup

Anubis
Anubis
Djawsome3219
Anubis
Level 125
God Stats
4W - 4L
1,532 SR
Queue Stats
216W - 216L
1,524 Elo+
Party 1
Mercury
Mercury
JohnDaFish
Mercury
Level 106
God Stats
32W - 22L
1,693 SR
Queue Stats
314W - 277L
1,568 Elo+
Party 2
Horus
Horus
Sedated22
Horus
Level 158
God Stats
69W - 69L
1,620 SR
Queue Stats
662W - 618L
1,508 Elo+
Party 1
Scylla
Scylla
SpaceCowboy8814
Scylla
Level 118
God Stats
1W - 1L
1,658 SR
Queue Stats
84W - 79L
1,486 Elo+
Solo
Merlin
Merlin
l useIess l
Merlin
Level 38
God Stats
3W - 3L
1,814 SR
Queue Stats
77W - 74L
1,487 Elo+
Party 2
Team Averages
Level 109
1,663 SR
1,514 Elo+

VS

Team Averages
Level 98
1,467 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dullahan R
Discordia
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
87W - 98L
1,496 Elo+
Solo
Anubis
Anubis
JordyV1bez
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
PeRiLoUz-
Apollo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,463 Elo+
Solo
Ravana
Ravana
teranova23
Ravana
Level 106
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 2 / 7
11,497
639
16,821
10,818
5,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JohnDaFish
Mercury
18
9 / 3 / 7
11,447
636
18,102
17,131
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Sedated22
Horus
14
2 / 0 / 16
10,148
564
7,546
13,887
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 1
8,804
489
5,991
13,591
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
14
0 / 2 / 5
8,705
484
2,641
5,479
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 2 / 2
10,448
580
10,960
15,805
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dullahan R
Discordia
13
3 / 4 / 4
8,750
486
11,214
9,041
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
JordyV1bez
Anubis
11
1 / 9 / 2
7,547
419
7,046
13,414
5,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PeRiLoUz-
Apollo
15
2 / 8 / 3
8,934
496
4,793
19,813
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
teranova23
Ravana
14
3 / 3 / 3
9,265
515
5,368
11,619
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
14
14
Deaths
26
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
2
3
W
Anubis
13
2
7
8.25
L
Discordia
Dullahan R
Discordia
3
4
4
1.25
W
Mercury
JohnDaFish
Mercury
9
3
7
4.17
L
Anubis
JordyV1bez
Anubis
1
9
2
0.22
L
Apollo
PeRiLoUz-
Apollo
2
8
3
0.44
W
Horus
Sedated22
Horus
2
0
16
10
W
2
7
1
0.36
W
Merlin
0
2
5
1.25
L
Ravana
teranova23
Ravana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,101
Damage
39,381
60,906
Taken
69,692
33,844
Mitigated
25,662
16,041
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,960
7,573
0
5,127
15,805
6,184
956
5,507
10,196
0
79,744
W
Anubis
16,821
615
0
5,210
10,818
5,260
925
4,253
6,565
94,269
0
L
Discordia
Dullahan R
Discordia
11,214
790
0
715
9,041
3,473
0
3,492
5,361
55,698
0
W
Mercury
JohnDaFish
Mercury
18,102
11,504
0
2,150
17,131
7,560
643
3,712
13,419
0
117,051
L
Anubis
JordyV1bez
Anubis
7,046
141
0
1,658
13,414
5,140
0
4,971
8,443
37,905
0
L
Apollo
PeRiLoUz-
Apollo
4,793
2,619
0
4,059
19,813
6,419
1,148
7,933
11,820
0
52,623
W
Horus
Sedated22
Horus
7,546
2,643
1,503
4,365
13,887
14,356
120
6,478
7,409
1,702
24,947
W
5,991
356
0
2,128
13,591
4,777
513
4,709
8,882
53,971
0
W
Merlin
2,641
157
0
685
5,479
1,891
226
284
5,195
49,418
0
L
Ravana
teranova23
Ravana
5,368
771
0
1,111
11,619
4,446
0
4,075
7,414
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
44,944
485
Minions Killed
441
0
Camps Cleared
0
1,781,253
Distance Traveled
1,690,747
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,448
580
134
7
0
320,065
4
W
Anubis
11,497
639
151
8
0
319,042
0
L
Discordia
8,750
486
98
5
0
313,801
0
W
Mercury
11,447
636
134
7
0
452,747
5
L
Anubis
7,547
419
54
3
0
338,829
0
L
Apollo
8,934
496
87
5
0
333,745
1
W
Horus
10,148
564
27
2
0
344,620
2
W
Scylla
8,804
489
91
5
0
319,934
0
W
Merlin
8,705
484
82
5
0
344,910
0
L
Ravana
9,265
515
68
4
0
384,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role