Player Matchup

Baron Samedi
Baron Samedi
Xxll VEX llxX
Baron Samedi
Level 117
God Stats
14W - 14L
1,456 SR
Queue Stats
176W - 179L
1,426 Elo+
Party 1
Neith
Neith
fllyingmustang
Neith
Level 83
God Stats
93W - 82L
1,526 SR
Queue Stats
171W - 165L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
leenathanael
Ao Kuang
Level 117
God Stats
19W - 35L
1,271 SR
Queue Stats
236W - 259L
1,348 Elo+
Party 1
Team Averages
Level 106
1,418 SR
1,399 Elo+

VS

Team Averages
Level 113
1,462 SR
1,468 Elo+
Pele
Pele
Criner24
Pele
Level 122
God Stats
43W - 41L
1,488 SR
Queue Stats
295W - 308L
1,424 Elo+
Solo
Discordia
Discordia
YNGNiTrO
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elmeezo
Ah Muzen Cab
Level 109
God Stats
13W - 17L
1,398 SR
Queue Stats
40W - 52L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Xxll VEX llxX
Baron Samedi
11
0 / 0 / 5
6,876
688
4,045
2,851
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 0 / 2
7,601
760
5,816
6,550
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
leenathanael
Ao Kuang
13
3 / 0 / 2
7,275
728
1,710
3,481
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 2 / 0
6,491
649
1,679
5,534
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
YNGNiTrO
Discordia
10
0 / 2 / 0
6,080
608
3,863
4,457
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
elmeezo
Ah Muzen Cab
11
0 / 1 / 0
6,304
630
3,084
4,745
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
0
0
W
Baron Samedi
Xxll VEX llxX
Baron Samedi
0
0
5
2.5
L
Discordia
YNGNiTrO
Discordia
0
2
0
0
L
Ah Muzen Cab
elmeezo
Ah Muzen Cab
0
1
0
0
W
2
0
2
3
W
Ao Kuang
leenathanael
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,571
Damage
8,626
12,882
Taken
14,736
5,290
Mitigated
5,220
3,159
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,679
196
0
934
5,534
1,926
0
2,052
3,374
0
24,157
W
Baron Samedi
Xxll VEX llxX
Baron Samedi
4,045
145
202
407
2,851
1,356
364
879
1,972
20,822
0
L
Discordia
YNGNiTrO
Discordia
3,863
59
0
140
4,457
1,330
0
1,589
2,716
16,778
0
L
Ah Muzen Cab
elmeezo
Ah Muzen Cab
3,084
1,572
93
322
4,745
1,964
0
1,745
2,843
0
15,989
W
5,816
1,376
0
1,531
6,550
2,622
565
2,431
4,119
0
28,600
W
Ao Kuang
leenathanael
Ao Kuang
1,710
348
0
1,019
3,481
1,312
448
629
2,852
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,752
Gold Earned
18,875
145
Minions Killed
110
0
Camps Cleared
0
623,150
Distance Traveled
534,718
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,491
649
40
4
0
197,980
0
W
Baron Samedi
6,876
688
44
4
0
204,691
5
L
Discordia
6,080
608
31
3
0
134,851
0
L
Ah Muzen Cab
6,304
630
39
4
0
201,887
2
W
Neith
7,601
760
74
7
0
189,497
1
W
Ao Kuang
7,275
728
27
3
0
228,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role