Player Matchup

Discordia
Discordia
Platinum V
Avenged Element
Discordia
Platinum V
Level 109
God Stats
8W - 8L
1,996 SR
Queue Stats
223W - 200L
1,626 MMR
Party 1
Apollo
Apollo
Platinum V
CrownoVoid
Apollo
Platinum V
Level 140
God Stats
10W - 5L
1,693 SR
Queue Stats
93W - 83L
1,644 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
OGDea7hmonkey
Aphrodite
Platinum V
Level 117
God Stats
11W - 5L
1,825 SR
Queue Stats
180W - 165L
1,690 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,838 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,675 SR
1,656 MMR
Thoth
Thoth
Gold II
JayUpNxxt
Thoth
Gold II
Level 108
God Stats
7W - 9L
1,630 SR
Queue Stats
453W - 488L
1,565 MMR
Party 2
Thanatos
Thanatos
Silver I
Laforeo
Thanatos
Silver I
Level 124
God Stats
1W - 1L
1,895 SR
Queue Stats
3W - 4L
1,592 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
korupt-ad
Cu Chulainn
Platinum IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 150L
1,811 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avenged Element
Discordia
17
3 / 3 / 9
10,512
751
12,157
10,042
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
CrownoVoid
Apollo
16
9 / 5 / 3
11,387
813
17,379
17,861
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
OGDea7hmonkey
Aphrodite
16
2 / 4 / 12
10,917
780
5,478
17,845
19,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
ArtioAchillesAtlasNe ZhaScylla

VS

Bans
Ao KuangSolGuan YuMerlinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JayUpNxxt
Thoth
15
3 / 5 / 6
10,543
753
10,983
10,231
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Laforeo
Thanatos
16
4 / 6 / 4
10,613
758
11,288
12,372
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
korupt-ad
Cu Chulainn
17
4 / 3 / 5
11,509
822
13,941
23,379
31,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
11
12
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Avenged Element
Discordia
3
3
9
2.5
W
Apollo
CrownoVoid
Apollo
9
5
3
2.1
L
Thoth
JayUpNxxt
Thoth
3
5
6
1.2
L
Thanatos
Laforeo
Thanatos
4
6
4
1
W
Aphrodite
OGDea7hmonkey
Aphrodite
2
4
12
2
L
Cu Chulainn
korupt-ad
Cu Chulainn
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
36,212
45,748
Taken
45,982
32,583
Mitigated
42,159
22,160
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Avenged Element
Discordia
12,157
889
0
227
10,042
4,515
528
2,710
6,995
45,173
0
W
Apollo
CrownoVoid
Apollo
17,379
13,210
0
3,519
17,861
8,479
2,508
3,393
13,995
0
51,549
L
Thoth
JayUpNxxt
Thoth
10,983
184
0
625
10,231
4,489
285
3,707
6,524
51,653
0
L
Thanatos
Laforeo
Thanatos
11,288
1,487
0
5,067
12,372
6,187
178
4,928
7,444
0
30,209
W
Aphrodite
OGDea7hmonkey
Aphrodite
5,478
196
8,585
9,829
17,845
19,589
0
4,445
12,590
20,284
0
L
Cu Chulainn
korupt-ad
Cu Chulainn
13,941
1,554
0
5,490
23,379
31,483
307
9,059
14,320
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
32,665
171
Minions Killed
184
0
Camps Cleared
0
761,933
Distance Traveled
768,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,512
751
84
6
0
255,477
0
W
Apollo
11,387
813
62
4
0
248,589
0
L
Thoth
10,543
753
96
7
0
246,529
0
L
Thanatos
10,613
758
41
3
0
255,009
1
W
Aphrodite
10,917
780
25
2
0
257,867
0
L
Cu Chulainn
11,509
822
47
3
0
266,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role