Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
BigSpence64
Anubis
Gold II
Level 127
God Stats
7W - 4L
1,797 SR
Queue Stats
232W - 232L
1,586 MMR
Solo
Rama
Rama
Gold III
ChiefZosa
Rama
Gold III
Level 172
God Stats
50W - 39L
1,625 SR
Queue Stats
222W - 215L
1,585 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Dwagønsstøry1
Zhong Kui
Silver I
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 48L
1,577 MMR
Solo
Atlas
Atlas
Gold III
SterMiester
Atlas
Gold III
Level 142
God Stats
68W - 65L
1,525 SR
Queue Stats
558W - 564L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,589 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,695 SR
1,582 MMR
Hercules
Hercules
Gold IV
GrupeFrait
Hercules
Gold IV
Level 141
God Stats
9W - 14L
1,630 SR
Queue Stats
177W - 176L
1,583 MMR
Solo
Chronos
Chronos
Platinum IV
JabaWarpaint
Chronos
Platinum IV
Level 147
God Stats
7W - 6L
1,711 SR
Queue Stats
69W - 70L
1,588 MMR
Solo
Hel
Hel
Gold I
Thothianahs
Hel
Gold I
Level 125
God Stats
1W - 1L
1,743 SR
Queue Stats
281W - 271L
1,582 MMR
Solo
Horus
Horus
Gold II
iterigo
Horus
Gold II
Level 89
God Stats
1W - 2L
1,893 SR
Queue Stats
35W - 35L
1,580 MMR
Solo
Kali
Kali
Bronze V
temp-223350
Kali
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 0
5,269
527
2,140
6,415
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
5 / 1 / 0
6,571
657
5,337
6,216
2,787
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
10
1 / 0 / 1
5,624
562
3,691
4,468
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Dwagønsstøry1
Zhong Kui
12
2 / 1 / 0
6,634
663
5,887
4,923
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,788
479
2,830
5,784
4,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MercuryGuan YuSurtr

VS

Bans
MauiAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrupeFrait
Hercules
10
0 / 2 / 1
5,308
531
2,128
8,952
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
JabaWarpaint
Chronos
8
0 / 2 / 0
4,939
494
2,662
4,915
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 0
6,067
607
3,921
6,519
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
iterigo
Horus
8
0 / 0 / 0
5,052
505
2,304
7,010
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 0
5,143
514
2,774
8,269
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
9
Kills
2
2
Deaths
9
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
W
Anubis
5
1
0
5
W
Rama
1
0
1
1.5
W
Zhong Kui
Dwagønsstøry1
Zhong Kui
2
1
0
2
L
Hercules
GrupeFrait
Hercules
0
2
1
0.25
L
Chronos
JabaWarpaint
Chronos
0
2
0
0
W
0
0
1
0.5
L
1
3
0
0.33
L
Horus
iterigo
Horus
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
13,789
27,806
Taken
35,665
14,282
Mitigated
17,926
14,401
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,140
270
0
3,334
6,415
2,283
0
971
5,444
0
32,915
W
Anubis
5,337
695
0
3,521
6,216
2,787
0
2,762
3,454
50,856
0
W
Rama
3,691
3,147
0
3,109
4,468
1,616
536
1,133
3,335
0
45,980
W
Zhong Kui
Dwagønsstøry1
Zhong Kui
5,887
919
0
2,827
4,923
3,349
0
0
4,923
46,529
0
L
Hercules
GrupeFrait
Hercules
2,128
388
0
3,241
8,952
6,589
0
4,872
3,636
0
33,849
L
Chronos
JabaWarpaint
Chronos
2,662
1,187
0
885
4,915
1,632
0
510
4,405
34,524
0
W
2,830
973
0
1,610
5,784
4,247
0
1,717
4,067
17,651
0
L
3,921
91
761
2,548
6,519
1,963
0
3,586
2,933
51,726
0
L
Horus
iterigo
Horus
2,304
1,161
728
3,818
7,010
5,058
0
2,532
4,478
0
12,459
L
2,774
1,206
0
983
8,269
2,684
0
2,060
6,159
0
31,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
26,509
362
Minions Killed
306
0
Camps Cleared
0
980,814
Distance Traveled
1,034,153
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,269
527
66
7
0
232,574
0
W
Anubis
6,571
657
90
9
0
179,384
4
W
Rama
5,624
562
93
9
0
171,138
4
W
Zhong Kui
6,634
663
93
9
0
196,664
0
L
Hercules
5,308
531
57
6
0
203,334
1
L
Chronos
4,939
494
81
8
0
170,421
1
W
Atlas
4,788
479
20
2
0
201,054
3
L
Hel
6,067
607
93
9
0
199,321
0
L
Horus
5,052
505
16
2
0
223,026
4
L
Kali
5,143
514
59
6
0
238,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role