Player Matchup

Nu Wa
Nu Wa
Godofkrunk
Nu Wa
Level 101
God Stats
6W - 5L
1,516 SR
Queue Stats
130W - 156L
1,408 Elo+
Party 1
Ares
Ares
Just Joshin Yew
Ares
Level 101
God Stats
4W - 2L
1,543 SR
Queue Stats
87W - 103L
1,457 Elo+
Party 1
Bellona
Bellona
SurvivorBlue
Bellona
Level 125
God Stats
49W - 38L
1,725 SR
Queue Stats
119W - 115L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Thee Honroth
Hou Yi
Level 42
God Stats
5W - 4L
1,703 SR
Queue Stats
25W - 26L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
Valiyeant
Cliodhna
Level 83
God Stats
4W - 8L
1,429 SR
Queue Stats
78W - 104L
1,399 Elo+
Party 1
Team Averages
Level 90
1,583 SR
1,438 Elo+

VS

Team Averages
Level 69
1,554 SR
1,397 Elo+
Yemoja
Yemoja
HRRacing66
Yemoja
Level 128
God Stats
1W - 2L
1,397 SR
Queue Stats
110W - 105L
1,505 Elo+
Party 2
Anubis
Anubis
Lucid_Mar1ne
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Surtr
Surtr
SxmplyVoid
Surtr
Level 15
God Stats
1W - 3L
1,364 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 2
Bakasura
Bakasura
goingdown597
Bakasura
Level 85
God Stats
9W - 5L
1,917 SR
Queue Stats
64W - 70L
1,494 Elo+
Party 2
Charybdis
Charybdis
rokstar671
Charybdis
Level 34
God Stats
3W - 10L
1,590 SR
Queue Stats
6W - 20L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 1 / 8
9,661
568
11,426
6,601
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 7
8,468
498
6,879
12,169
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SurvivorBlue
Bellona
16
4 / 0 / 2
10,439
614
10,727
13,678
15,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
13
2 / 2 / 5
8,218
483
8,800
10,309
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Valiyeant
Cliodhna
14
8 / 3 / 4
9,434
555
11,622
13,652
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HRRacing66
Yemoja
10
1 / 3 / 4
7,743
455
5,982
14,465
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
2 / 5 / 1
8,788
517
9,767
14,432
8,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
11
0 / 4 / 0
7,019
413
3,335
13,049
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
goingdown597
Bakasura
16
4 / 2 / 0
9,616
566
7,638
16,781
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
rokstar671
Charybdis
10
0 / 3 / 0
6,829
402
4,482
13,860
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
7
7
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
8
7
L
Yemoja
HRRacing66
Yemoja
1
3
4
1
W
0
1
7
3.5
L
Anubis
2
5
1
0.5
W
Bellona
SurvivorBlue
Bellona
4
0
2
5
L
Surtr
0
4
0
0
W
Hou Yi
2
2
5
2.25
W
Cliodhna
Valiyeant
Cliodhna
8
3
4
3.33
L
Bakasura
goingdown597
Bakasura
4
2
0
2
L
Charybdis
rokstar671
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
31,204
56,409
Taken
72,587
39,792
Mitigated
42,235
15,455
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,426
2,025
0
2,794
6,601
2,576
2,116
4,407
2,194
80,438
0
L
Yemoja
HRRacing66
Yemoja
5,982
861
835
2,939
14,465
14,086
0
5,827
8,638
28,211
0
W
6,879
139
430
3,478
12,169
11,896
140
3,716
8,260
36,052
0
L
Anubis
9,767
113
0
3,228
14,432
8,128
536
5,032
9,400
76,796
0
W
Bellona
SurvivorBlue
Bellona
10,727
2,554
0
2,495
13,678
15,952
818
2,564
10,512
1,284
82,269
L
Surtr
3,335
1,262
0
1,348
13,049
7,134
77
2,304
10,745
138
35,972
W
Hou Yi
8,800
4,459
0
3,590
10,309
4,385
3,342
1,995
7,879
0
61,043
W
Cliodhna
Valiyeant
Cliodhna
11,622
2,345
0
2,668
13,652
4,983
0
3,614
9,856
0
60,516
L
Bakasura
goingdown597
Bakasura
7,638
4,838
0
4,562
16,781
8,256
0
2,029
14,752
0
92,171
L
Charybdis
rokstar671
Charybdis
4,482
2,106
0
3,059
13,860
4,631
745
3,486
10,374
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
39,995
471
Minions Killed
421
0
Camps Cleared
0
1,641,742
Distance Traveled
1,553,170
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,661
568
137
8
0
296,456
5
L
Yemoja
7,743
455
37
2
0
289,231
1
W
Ares
8,468
498
40
2
0
313,943
1
L
Anubis
8,788
517
116
7
0
269,630
2
W
Bellona
10,439
614
133
8
0
352,349
4
L
Surtr
7,019
413
53
3
0
289,472
0
W
Hou Yi
8,218
483
85
5
0
281,690
0
W
Cliodhna
9,434
555
76
4
0
397,304
2
L
Bakasura
9,616
566
155
9
0
394,546
0
L
Charybdis
6,829
402
60
4
0
310,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role