Player Matchup

Horus
Horus
Fango41
Horus
Level 122
God Stats
11W - 7L
1,563 SR
Queue Stats
96W - 77L
1,522 Elo+
Party 2
Scylla
Scylla
MegaPoopyMan
Scylla
Level 122
God Stats
1W - 0L
1,571 SR
Queue Stats
32W - 27L
1,596 Elo+
Party 2
Ishtar
Ishtar
xObscurity
Ishtar
Level 114
God Stats
4W - 2L
1,449 SR
Queue Stats
107W - 92L
1,602 Elo+
Party 2
Team Averages
Level 119
1,528 SR
1,574 Elo+

VS

Team Averages
Level 103
1,596 SR
1,551 Elo+
Anhur
Anhur
Tsubaraba
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,520 Elo+
Party 1
Bellona
Bellona
scarface0gff
Bellona
Level 63
God Stats
7W - 3L
1,788 SR
Queue Stats
27W - 20L
1,550 Elo+
Party 1
Yu Huang
Yu Huang
smokythekille
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fango41
Horus
17
5 / 2 / 13
11,902
850
11,772
18,439
24,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
3 / 2 / 12
10,901
779
8,324
11,842
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
xObscurity
Ishtar
18
11 / 2 / 4
12,086
863
24,180
14,778
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Tsubaraba
Anhur
14
3 / 7 / 2
9,530
681
14,748
15,437
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
scarface0gff
Bellona
13
2 / 7 / 3
8,936
638
8,274
22,199
18,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
smokythekille
Yu Huang
14
1 / 5 / 3
9,165
655
11,680
14,743
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Fango41
Horus
5
2
13
5.75
W
Scylla
3
2
12
4.5
L
Anhur
Tsubaraba
Anhur
3
7
2
0.57
L
Bellona
scarface0gff
Bellona
2
7
3
0.5
L
Yu Huang
smokythekille
Yu Huang
1
5
3
0.5
W
Ishtar
xObscurity
Ishtar
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,276
Damage
34,702
45,059
Taken
52,379
37,905
Mitigated
31,062
14,693
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Fango41
Horus
11,772
4,143
2,562
5,586
18,439
24,904
47
5,210
13,229
0
23,064
W
Scylla
8,324
583
0
1,317
11,842
5,259
344
2,149
9,693
44,260
0
L
Anhur
Tsubaraba
Anhur
14,748
6,943
0
1,043
15,437
6,258
0
4,708
10,389
0
40,760
L
Bellona
scarface0gff
Bellona
8,274
1,852
0
488
22,199
18,436
84
1,175
20,876
0
18,722
L
Yu Huang
smokythekille
Yu Huang
11,680
1,589
0
235
14,743
6,368
0
1,837
12,762
34,192
0
W
Ishtar
xObscurity
Ishtar
24,180
18,219
0
5,228
14,778
7,742
2,092
4,324
10,454
0
64,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
27,631
177
Minions Killed
133
0
Camps Cleared
0
802,848
Distance Traveled
653,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,902
850
19
1
0
297,962
0
W
Scylla
10,901
779
83
6
0
248,312
0
L
Anhur
9,530
681
52
4
0
217,286
0
L
Bellona
8,936
638
19
1
0
226,620
0
L
Yu Huang
9,165
655
62
4
0
209,683
0
W
Ishtar
12,086
863
75
5
0
256,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role