Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ERYYLEC
Thanatos
Level 89
God Stats
3W - 2L
1,281 SR
Queue Stats
328W - 281L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Moonlight_Evee
Jormungandr
Level 13
God Stats
3W - 1L
1,510 SR
Queue Stats
60W - 44L
1,455 Elo+
Party 1
Charybdis
Charybdis
OnlyBurzum
Charybdis
Level 204
God Stats
152W - 115L
1,577 SR
Queue Stats
199W - 183L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
willy2004_-_
Ah Puch
Level 124
God Stats
3W - 1L
1,294 SR
Queue Stats
192W - 186L
1,567 Elo+
Party 2
Team Averages
Level 117
1,432 SR
1,527 Elo+

VS

Team Averages
Level 124
1,597 SR
1,522 Elo+
Chaac
Chaac
McLazykins
Chaac
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 107L
1,442 Elo+
Party 3
Aphrodite
Aphrodite
MedicalGradeTaco
Aphrodite
Level 108
God Stats
67W - 48L
1,680 SR
Queue Stats
224W - 213L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
MrsMclazykins
Ao Kuang
Level 157
God Stats
8W - 6L
1,470 SR
Queue Stats
150W - 152L
1,483 Elo+
Party 3
Hel
Hel
Senpai_Megs
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,569 Elo+
Party 4
Cernunnos
Cernunnos
Stevichi
Cernunnos
Level 63
God Stats
1W - 1L
1,834 SR
Queue Stats
9W - 13L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 2 / 2
9,453
556
5,617
22,503
12,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ERYYLEC
Thanatos
17
5 / 0 / 4
10,382
611
10,040
15,568
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Moonlight_Evee
Jormungandr
13
1 / 1 / 6
8,344
491
9,489
12,440
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
OnlyBurzum
Charybdis
16
0 / 0 / 0
8,921
525
2,631
8,854
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
willy2004_-_
Ah Puch
15
4 / 0 / 5
9,331
549
10,835
7,369
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 4 / 0
8,813
518
16,789
17,365
19,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
12
0 / 4 / 1
7,389
435
3,014
14,075
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
MrsMclazykins
Ao Kuang
12
1 / 4 / 0
7,237
426
4,592
13,583
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 1
7,451
438
2,596
12,475
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Stevichi
Cernunnos
17
0 / 0 / 0
9,197
541
7,195
7,486
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
2
2.5
W
Thanatos
ERYYLEC
Thanatos
5
0
4
7
L
Chaac
2
4
0
0.5
L
Aphrodite
0
4
1
0.13
W
Jormungandr
Moonlight_Evee
Jormungandr
1
1
6
4
L
Ao Kuang
MrsMclazykins
Ao Kuang
1
4
0
0.25
W
Charybdis
OnlyBurzum
Charybdis
0
0
0
0
L
0
2
1
0.25
L
Cernunnos
Stevichi
Cernunnos
0
0
0
0
W
Ah Puch
willy2004_-_
Ah Puch
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
34,186
66,734
Taken
64,984
37,863
Mitigated
39,274
38,691
Healing
27,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,617
2,636
0
7,743
22,503
12,995
0
768
21,735
0
63,446
W
Thanatos
ERYYLEC
Thanatos
10,040
4,165
0
18,235
15,568
7,339
430
1,398
14,170
0
100,659
L
Chaac
16,789
4,581
0
6,200
17,365
19,038
321
691
16,672
13
78,687
L
Aphrodite
3,014
161
730
5,065
14,075
5,796
0
4,967
9,091
59,073
0
W
Jormungandr
Moonlight_Evee
Jormungandr
9,489
2,326
173
4,237
12,440
10,552
170
4,054
8,386
40,980
0
L
Ao Kuang
MrsMclazykins
Ao Kuang
4,592
1,381
0
2,945
13,583
5,225
0
7,684
5,892
47,158
0
W
Charybdis
OnlyBurzum
Charybdis
2,631
1,402
0
4,655
8,854
3,501
76
796
8,058
0
82,203
L
2,596
69
2,561
6,143
12,475
6,067
0
5,663
6,812
40,382
0
L
Cernunnos
Stevichi
Cernunnos
7,195
3,334
0
4,054
7,486
3,148
0
1,293
6,193
0
105,903
W
Ah Puch
willy2004_-_
Ah Puch
10,835
1,002
0
3,648
7,369
3,476
125
3,199
4,170
79,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
40,087
583
Minions Killed
535
0
Camps Cleared
0
1,790,126
Distance Traveled
1,634,742
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,453
556
100
6
0
373,466
0
W
Thanatos
10,382
611
144
8
0
400,330
7
L
Chaac
8,813
518
103
6
0
299,032
0
L
Aphrodite
7,389
435
107
6
0
318,015
0
W
Jormungandr
8,344
491
60
4
0
350,453
0
L
Ao Kuang
7,237
426
67
4
0
349,350
2
W
Charybdis
8,921
525
146
9
0
334,571
0
L
Hel
7,451
438
53
3
0
335,236
3
L
Cernunnos
9,197
541
205
12
0
333,109
5
W
Ah Puch
9,331
549
133
8
0
331,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role