Player Matchup

Anubis
Anubis
Babilonset
Anubis
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 2L
1,890 Elo+
Solo
Aphrodite
Aphrodite
ResidualArc
Aphrodite
Level 107
God Stats
9W - 7L
1,452 SR
Queue Stats
839W - 848L
1,469 Elo+
Party 1
Surtr
Surtr
SimplyIsa_
Surtr
Level 66
God Stats
30W - 26L
1,817 SR
Queue Stats
537W - 489L
1,479 Elo+
Party 1
Kali
Kali
THE_BOYS-TITAN
Kali
Level 100
God Stats
10W - 5L
1,560 SR
Queue Stats
72W - 67L
1,440 Elo+
Solo
Skadi
Skadi
X-Toxic-Cowboy-X
Skadi
Level 92
God Stats
4W - 3L
1,602 SR
Queue Stats
478W - 455L
1,478 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,551 Elo+

VS

Team Averages
Level 85
1,689 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeetlePOPE
Ah Muzen Cab
Level 118
God Stats
2W - 2L
1,759 SR
Queue Stats
82W - 89L
1,460 Elo+
Party 2
Bacchus
Bacchus
EternalQue
Bacchus
Level 35
God Stats
5W - 2L
1,808 SR
Queue Stats
38W - 48L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
LikeMyTendiesHot
Kukulkan
Level 87
God Stats
2W - 4L
1,553 SR
Queue Stats
265W - 244L
1,545 Elo+
Solo
Bakasura
Bakasura
ProXeno836
Bakasura
Level 99
God Stats
4W - 3L
1,718 SR
Queue Stats
145W - 131L
1,519 Elo+
Solo
Hel
Hel
ZERO-01-
Hel
Level 88
God Stats
10W - 11L
1,607 SR
Queue Stats
216W - 193L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Babilonset
Anubis
16
11 / 3 / 1
10,163
635
12,903
10,560
5,248
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ResidualArc
Aphrodite
12
0 / 0 / 6
7,893
493
4,300
9,198
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
14
2 / 2 / 3
8,914
557
7,914
10,820
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
8,519
532
5,381
14,476
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 3
8,678
542
10,154
10,870
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeetlePOPE
Ah Muzen Cab
13
3 / 3 / 2
7,945
497
8,748
12,509
5,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
EternalQue
Bacchus
13
1 / 0 / 4
7,905
494
4,458
9,726
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 3
7,641
478
6,139
9,288
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ProXeno836
Bakasura
15
4 / 3 / 1
8,748
547
4,826
12,616
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 2
7,697
481
5,530
10,356
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
10
11
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Babilonset
Anubis
11
3
1
3.83
L
Ah Muzen Cab
BeetlePOPE
Ah Muzen Cab
3
3
2
1.33
L
Bacchus
EternalQue
Bacchus
1
0
4
3
L
1
7
3
0.36
L
Bakasura
ProXeno836
Bakasura
4
3
1
1.5
W
Aphrodite
ResidualArc
Aphrodite
0
0
6
3
W
Surtr
2
2
3
1.75
W
2
3
3
1.17
W
1
3
3
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
29,701
55,924
Taken
54,495
29,783
Mitigated
29,186
23,810
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Babilonset
Anubis
12,903
687
0
4,028
10,560
5,248
0
4,663
5,611
67,394
0
L
Ah Muzen Cab
BeetlePOPE
Ah Muzen Cab
8,748
4,278
0
2,631
12,509
5,280
0
1,171
11,338
0
60,329
L
Bacchus
EternalQue
Bacchus
4,458
348
0
2,630
9,726
10,533
360
3,975
5,751
21,537
0
L
6,139
345
0
0
9,288
2,638
638
6,756
2,532
57,975
0
L
Bakasura
ProXeno836
Bakasura
4,826
3,902
0
2,703
12,616
6,052
0
4,055
8,561
0
60,441
W
Aphrodite
ResidualArc
Aphrodite
4,300
930
4,675
5,915
9,198
6,271
80
3,677
5,487
35,998
0
W
Surtr
7,914
2,625
0
3,405
10,820
5,834
259
3,741
6,621
1,220
66,073
W
5,381
2,668
0
4,434
14,476
7,809
0
3,390
10,930
0
67,533
W
10,154
4,407
0
1,353
10,870
4,621
625
914
9,956
0
71,641
L
5,530
474
345
4,771
10,356
4,683
0
1,804
8,552
52,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
39,936
516
Minions Killed
474
0
Camps Cleared
0
1,577,810
Distance Traveled
1,552,877
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,163
635
110
7
0
311,617
0
L
Ah Muzen Cab
7,945
497
97
6
0
295,404
2
L
Bacchus
7,905
494
29
2
0
322,489
0
L
Kukulkan
7,641
478
94
6
0
271,638
2
L
Bakasura
8,748
547
132
8
0
363,133
0
W
Aphrodite
7,893
493
67
4
0
308,633
2
W
Surtr
8,914
557
114
7
0
317,641
0
W
Kali
8,519
532
108
7
0
349,245
0
W
Skadi
8,678
542
117
7
0
290,674
0
L
Hel
7,697
481
122
8
0
300,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role