Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Spadestryker
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,237 Elo+
Party 2
Sun Wukong
Sun Wukong
StarGlaz3r343
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,350 Elo+
Party 2
Awilix
Awilix
Zolaneitor
Awilix
Level 127
God Stats
14W - 18L
1,143 SR
Queue Stats
77W - 69L
1,412 Elo+
Solo
Horus
Horus
thanonxd
Horus
Level 96
God Stats
4W - 4L
1,680 SR
Queue Stats
358W - 346L
1,495 Elo+
Solo
Team Averages
Level 130
1,465 SR
1,399 Elo+

VS

Team Averages
Level 90
1,605 SR
1,438 Elo+
King Arthur
King Arthur
NARRINXX
King Arthur
Level 117
God Stats
2W - 1L
1,592 SR
Queue Stats
277W - 280L
1,539 Elo+
Solo
Aphrodite
Aphrodite
WhothatNumbr72
Aphrodite
Level 102
God Stats
4W - 0L
1,704 SR
Queue Stats
100W - 102L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Wolfysthename241
Danzaburou
Level 84
God Stats
31W - 20L
1,641 SR
Queue Stats
124W - 136L
1,391 Elo+
Party 1
Mercury
Mercury
Yourdadwholeftu
Mercury
Level 60
God Stats
4W - 0L
1,704 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZombieDEATH687
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,385 SR
Queue Stats
58W - 81L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 4 / 0
6,612
472
472
5,966
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
11
3 / 2 / 0
6,632
474
5,867
11,035
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
StarGlaz3r343
Sun Wukong
14
4 / 2 / 0
8,376
598
9,950
12,768
12,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Zolaneitor
Awilix
13
0 / 4 / 2
7,315
523
8,693
12,210
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
thanonxd
Horus
9
0 / 3 / 2
6,240
446
3,843
14,290
10,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NARRINXX
King Arthur
12
1 / 2 / 2
7,091
507
7,827
13,024
15,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
WhothatNumbr72
Aphrodite
12
2 / 0 / 4
7,539
539
6,488
8,736
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wolfysthename241
Danzaburou
12
4 / 2 / 2
7,335
524
11,342
10,863
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 4
8,040
574
6,102
11,587
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ZombieDEATH687
Morgan Le Fay
13
5 / 1 / 4
8,315
594
9,213
8,464
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
15
15
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
W
King Arthur
NARRINXX
King Arthur
1
2
2
1
L
Olorun
3
2
0
1.5
L
Sun Wukong
StarGlaz3r343
Sun Wukong
4
2
0
2
W
Aphrodite
WhothatNumbr72
Aphrodite
2
0
4
4
W
Danzaburou
Wolfysthename241
Danzaburou
4
2
2
2.5
W
3
3
4
1.67
L
Awilix
Zolaneitor
Awilix
0
4
2
0.25
W
Morgan Le Fay
ZombieDEATH687
Morgan Le Fay
5
1
4
7
L
Horus
thanonxd
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
40,972
56,269
Taken
52,674
35,610
Mitigated
33,848
15,188
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
472
0
543
1,762
5,966
2,299
0
3,351
2,615
27,384
0
W
King Arthur
NARRINXX
King Arthur
7,827
366
0
225
13,024
15,702
0
0
13,024
1,341
44,112
L
Olorun
5,867
2,525
538
3,046
11,035
4,505
0
3,017
8,018
45,226
0
L
Sun Wukong
StarGlaz3r343
Sun Wukong
9,950
2,406
0
1,559
12,768
12,106
0
1,239
11,529
0
70,179
W
Aphrodite
WhothatNumbr72
Aphrodite
6,488
1,645
3,211
5,630
8,736
5,146
147
1,983
6,753
31,050
0
W
Danzaburou
Wolfysthename241
Danzaburou
11,342
3,803
239
4,512
10,863
4,987
648
3,106
7,757
0
55,462
W
6,102
3,110
0
491
11,587
4,402
0
778
10,809
0
70,592
L
Awilix
Zolaneitor
Awilix
8,693
3,366
0
500
12,210
5,726
0
4,155
8,055
0
66,008
W
Morgan Le Fay
ZombieDEATH687
Morgan Le Fay
9,213
713
0
1,218
8,464
3,611
505
472
7,992
60,028
0
L
Horus
thanonxd
Horus
3,843
1,719
2,631
4,609
14,290
10,974
0
4,660
9,630
0
17,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
38,320
360
Minions Killed
397
0
Camps Cleared
0
1,236,811
Distance Traveled
1,438,431
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,612
472
54
4
0
168,157
0
W
King Arthur
7,091
507
75
5
0
280,200
0
L
Olorun
6,632
474
80
6
0
247,220
2
L
Sun Wukong
8,376
598
110
8
0
248,099
0
W
Aphrodite
7,539
539
69
5
0
243,866
0
W
Danzaburou
7,335
524
60
4
0
284,386
0
W
Mercury
8,040
574
107
8
0
362,789
0
L
Awilix
7,315
523
92
7
0
332,086
0
W
Morgan Le Fay
8,315
594
86
6
0
267,190
0
L
Horus
6,240
446
24
2
0
241,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role