Player Matchup

Tyr
Tyr
CyPh YoloDead
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,605 Elo+
Party 3
Merlin
Merlin
MrRobotCrrano
Merlin
Level 46
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MyNameIsMeMez
Jing Wei
Level 86
God Stats
3W - 1L
1,834 SR
Queue Stats
47W - 33L
1,629 Elo+
Party 3
Ymir
Ymir
Near Bani
Ymir
Level 106
God Stats
0W - 1L
1,693 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 3
Izanami
Izanami
Rocio37
Izanami
Level 119
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,669 SR
1,543 Elo+

VS

Team Averages
Level 86
1,580 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CooooomLord
Mulan
Level 88
God Stats
6W - 1L
1,591 SR
Queue Stats
112W - 99L
1,533 Elo+
Party 2
Ganesha
Ganesha
Inileater
Ganesha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo
Lancelot
Lancelot
Lee_In_The_Mix
Lancelot
Level 119
God Stats
3W - 0L
1,810 SR
Queue Stats
176W - 166L
1,533 Elo+
Solo
Martichoras
Martichoras
OnGaud
Martichoras
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 100L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,346
635
4,047
11,220
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 2
6,646
665
5,071
8,696
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MyNameIsMeMez
Jing Wei
14
1 / 2 / 2
6,911
691
9,700
7,051
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 5 / 2
6,774
677
3,744
12,484
9,311
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Rocio37
Izanami
13
2 / 7 / 0
7,373
737
8,255
11,969
5,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 0 / 13
9,196
920
14,038
6,584
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 13
8,745
875
9,069
7,612
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
Inileater
Ganesha
15
0 / 1 / 16
8,936
894
6,752
10,094
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
13
2 / 2 / 10
7,935
794
6,176
8,655
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
OnGaud
Martichoras
16
10 / 0 / 8
9,942
994
11,912
6,007
3,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
84
3
Kills
24
24
Deaths
3
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
13
12.5
W
6
0
13
12.5
L
0
4
2
0.25
W
Ganesha
Inileater
Ganesha
0
1
16
8
W
Lancelot
2
2
10
3.5
L
0
6
2
0.17
L
Jing Wei
MyNameIsMeMez
Jing Wei
1
2
2
1
L
Ymir
0
5
2
0.2
W
Martichoras
OnGaud
Martichoras
10
0
8
14
L
Izanami
Rocio37
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
47,947
51,420
Taken
38,952
32,532
Mitigated
28,972
7,901
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,038
2,086
2,706
1,696
6,584
3,242
648
676
5,908
0
19,759
W
9,069
364
2,001
3,399
7,612
4,432
1,358
1,553
6,059
0
15,927
L
4,047
624
552
1,816
11,220
10,926
0
1,629
9,591
0
6,924
W
Ganesha
Inileater
Ganesha
6,752
258
471
3,250
10,094
9,899
748
2,710
7,384
11,272
0
W
Lancelot
6,176
761
1,751
1,017
8,655
8,106
50
1,620
7,035
0
11,215
L
5,071
332
275
701
8,696
3,279
0
1,950
6,746
14,693
0
L
Jing Wei
MyNameIsMeMez
Jing Wei
9,700
7,038
568
997
7,051
3,996
0
447
6,604
0
17,498
L
Ymir
3,744
625
1,157
937
12,484
9,311
0
977
11,507
7,630
0
W
Martichoras
OnGaud
Martichoras
11,912
2,921
951
2,198
6,007
3,293
903
2,256
3,751
0
31,808
L
Izanami
Rocio37
Izanami
8,255
4,126
135
763
11,969
5,020
0
1,749
10,220
0
18,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
44,754
100
Minions Killed
105
0
Camps Cleared
0
810,278
Distance Traveled
1,036,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,196
920
17
2
0
227,182
0
W
Mulan
8,745
875
17
2
0
231,112
0
L
Tyr
6,346
635
11
1
0
158,059
0
W
Ganesha
8,936
894
0
0
0
195,042
0
W
Lancelot
7,935
794
15
2
0
193,408
0
L
Merlin
6,646
665
22
2
0
163,813
0
L
Jing Wei
6,911
691
28
3
0
184,462
0
L
Ymir
6,774
677
7
1
0
148,222
0
W
Martichoras
9,942
994
56
6
0
190,013
0
L
Izanami
7,373
737
32
3
0
155,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role