Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Grassdragon7977
Tiamat
Level 55
God Stats
4W - 8L
1,333 SR
Queue Stats
187W - 176L
1,480 Elo+
Party 3
Charybdis
Charybdis
Spinderella1310
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,460 Elo+
Solo
Bacchus
Bacchus
phontyman
Bacchus
Level 147
God Stats
6W - 4L
1,586 SR
Queue Stats
261W - 259L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
purralator
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 159L
1,518 Elo+
Party 3
Team Averages
Level 124
1,484 SR
1,493 Elo+

VS

Team Averages
Level 119
1,560 SR
1,340 Elo+
Achilles
Achilles
HairGelSwag
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 1
Chaac
Chaac
II V I P E S II
Chaac
Level 154
God Stats
1W - 3L
1,372 SR
Queue Stats
53W - 71L
1,384 Elo+
Party 2
Janus
Janus
J RODf123
Janus
Level 87
God Stats
1W - 0L
1,513 SR
Queue Stats
6W - 18L
1,288 Elo+
Party 1
Izanami
Izanami
Phinatic4210
Izanami
Level 146
God Stats
1W - 0L
1,936 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 1
Medusa
Medusa
SushiBliss
Medusa
Level 101
God Stats
2W - 0L
1,477 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 5 / 8
10,593
757
16,506
14,601
6,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 7
8,998
643
8,475
9,945
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Spinderella1310
Charybdis
16
2 / 5 / 11
9,714
694
6,819
13,876
6,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
phontyman
Bacchus
16
3 / 5 / 12
9,396
671
15,084
17,967
30,808
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
purralator
Danzaburou
16
1 / 6 / 8
9,389
671
6,949
12,006
5,640
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HairGelSwag
Achilles
15
2 / 5 / 9
9,486
678
3,179
14,277
17,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 16
10,419
744
11,676
24,992
19,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
J RODf123
Janus
17
3 / 2 / 14
10,531
752
12,980
8,462
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Phinatic4210
Izanami
20
12 / 4 / 11
13,182
942
25,015
13,715
7,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SushiBliss
Medusa
17
4 / 3 / 15
10,381
742
8,605
10,348
5,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
89
15
Kills
24
24
Deaths
18
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
8
2
L
3
3
7
2.17
W
Achilles
HairGelSwag
Achilles
2
5
9
1.3
W
3
4
16
2.75
W
Janus
J RODf123
Janus
3
2
14
5
W
Izanami
Phinatic4210
Izanami
12
4
11
4.38
L
Charybdis
Spinderella1310
Charybdis
2
5
11
1.5
W
Medusa
SushiBliss
Medusa
4
3
15
3.83
L
Bacchus
phontyman
Bacchus
3
5
12
1.8
L
Danzaburou
purralator
Danzaburou
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
61,455
68,395
Taken
71,794
55,435
Mitigated
53,797
23,829
Healing
29,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,506
3,033
1,824
4,795
14,601
6,110
482
2,141
12,292
40,524
0
L
8,475
323
1,765
1,977
9,945
6,219
234
2,548
7,294
16,415
0
W
Achilles
HairGelSwag
Achilles
3,179
657
1,199
1,553
14,277
17,000
906
6,932
7,345
0
4,887
W
11,676
488
844
10,593
24,992
19,597
1,026
11,725
13,267
0
22,045
W
Janus
J RODf123
Janus
12,980
625
1,610
3,189
8,462
4,184
1,150
5,787
2,675
30,039
0
W
Izanami
Phinatic4210
Izanami
25,015
15,572
3,808
4,655
13,715
7,598
2,559
7,969
5,746
0
55,344
L
Charybdis
Spinderella1310
Charybdis
6,819
2,086
1,738
2,894
13,876
6,658
629
3,240
10,501
0
17,968
W
Medusa
SushiBliss
Medusa
8,605
3,254
986
1,268
10,348
5,418
3,908
7,652
2,696
0
17,848
L
Bacchus
phontyman
Bacchus
15,084
374
2,315
4,430
17,967
30,808
0
3,524
13,582
21,948
0
L
Danzaburou
purralator
Danzaburou
6,949
2,020
929
1,162
12,006
5,640
265
1,527
10,279
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
53,999
135
Minions Killed
172
0
Camps Cleared
0
1,158,178
Distance Traveled
1,282,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,593
757
54
4
0
221,500
0
L
Tiamat
8,998
643
15
1
0
207,267
0
W
Achilles
9,486
678
9
1
0
252,595
0
W
Chaac
10,419
744
19
1
0
245,997
0
W
Janus
10,531
752
42
3
0
270,041
0
W
Izanami
13,182
942
80
6
0
256,478
0
L
Charybdis
9,714
694
33
2
0
260,624
0
W
Medusa
10,381
742
22
2
0
257,438
0
L
Bacchus
9,396
671
15
1
0
249,051
0
L
Danzaburou
9,389
671
18
1
0
219,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role