Player Matchup

Atlas
Atlas
MrBlitzzy
Atlas
Level 62
God Stats
7W - 1L
1,792 SR
Queue Stats
20W - 19L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
bizie_beee
Kukulkan
Level 50
God Stats
3W - 2L
1,585 SR
Queue Stats
45W - 53L
1,326 Elo+
Party 1
Loki
Loki
deadtragedy
Loki
Level 67
God Stats
32W - 51L
1,329 SR
Queue Stats
133W - 209L
1,307 Elo+
Solo
Team Averages
Level 60
1,569 SR
1,343 Elo+

VS

Team Averages
Level 48
1,553 SR
1,432 Elo+
Hades
Hades
GrizzlyBear6270
Hades
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrJuantonik18
Baron Samedi
Level 37
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 11L
1,297 Elo+
Solo
Surtr
Surtr
NorsingAround
Surtr
Level 65
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MrBlitzzy
Atlas
12
1 / 7 / 2
7,948
611
4,744
13,696
14,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
bizie_beee
Kukulkan
15
2 / 0 / 1
8,734
672
13,482
5,826
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 3 / 3
8,276
637
5,324
9,545
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,477
652
5,098
9,222
7,728
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
MrJuantonik18
Baron Samedi
15
1 / 1 / 9
9,337
718
11,851
6,527
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 3
9,668
744
7,774
12,762
12,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Atlas
MrBlitzzy
Atlas
1
7
2
0.29
W
Baron Samedi
MrJuantonik18
Baron Samedi
1
1
9
5.5
W
7
0
3
8.5
L
Kukulkan
bizie_beee
Kukulkan
2
0
1
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
24,723
29,067
Taken
28,511
21,539
Mitigated
23,728
4,430
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,098
468
366
564
9,222
7,728
0
6,674
2,548
10,863
0
L
Atlas
MrBlitzzy
Atlas
4,744
1,548
56
609
13,696
14,484
0
9,526
4,170
13,768
0
W
Baron Samedi
MrJuantonik18
Baron Samedi
11,851
1,533
1,417
3,038
6,527
3,750
0
3,142
3,385
54,462
0
W
7,774
2,758
0
2,619
12,762
12,250
0
8,456
4,306
750
28,176
L
Kukulkan
bizie_beee
Kukulkan
13,482
2,261
213
2,816
5,826
2,730
0
3,190
2,636
45,882
0
L
5,324
486
0
736
9,545
4,325
0
4,593
4,952
0
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
27,482
155
Minions Killed
137
0
Camps Cleared
0
671,414
Distance Traveled
652,921
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,477
652
13
1
0
186,385
0
L
Atlas
7,948
611
12
1
0
187,200
0
W
Baron Samedi
9,337
718
93
7
0
225,785
1
W
Surtr
9,668
744
31
2
0
240,751
2
L
Kukulkan
8,734
672
85
7
0
236,703
5
L
Loki
8,276
637
58
4
0
247,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role