Player Matchup

Izanami
Izanami
AnnahBorshin
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2
Maui
Maui
Darrnezy
Maui
Level 125
God Stats
3W - 3L
1,699 SR
Queue Stats
152W - 130L
1,496 Elo+
Party 2
Ra
Ra
NotSlimNotShady
Ra
Level 121
God Stats
3W - 3L
1,824 SR
Queue Stats
131W - 112L
1,543 Elo+
Party 2
Team Averages
Level 83
1,674 SR
1,578 Elo+

VS

Team Averages
Level 108
1,518 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FishMyNutOut
Artemis
Level 123
God Stats
5W - 2L
1,553 SR
Queue Stats
36W - 29L
1,567 Elo+
Party 1
Ganesha
Ganesha
whiteshadow1795
Ganesha
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 18L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnnahBorshin
Izanami
12
3 / 1 / 2
7,373
737
11,493
10,291
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
11
0 / 1 / 3
6,190
619
2,750
9,074
7,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 2
7,092
709
4,839
7,445
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 2
7,684
768
9,346
5,352
1,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FishMyNutOut
Artemis
11
2 / 1 / 3
7,178
718
7,278
9,383
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 1
6,859
686
6,479
10,963
6,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
2
2
L
Izanami
AnnahBorshin
Izanami
3
1
2
4
L
Maui
0
1
3
1.5
W
Artemis
FishMyNutOut
Artemis
2
1
3
3.5
L
2
3
2
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
23,103
26,810
Taken
25,698
15,295
Mitigated
12,366
7,906
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,346
1,328
0
1,566
5,352
1,835
658
1,530
3,768
32,079
0
L
Izanami
AnnahBorshin
Izanami
11,493
7,470
0
3,741
10,291
4,694
359
6,045
4,246
0
41,807
L
Maui
2,750
655
0
587
9,074
7,610
0
5,877
3,197
5,232
0
W
Artemis
FishMyNutOut
Artemis
7,278
1,513
0
1,186
9,383
3,651
484
2,455
6,928
0
20,679
L
4,839
499
1,619
1,959
7,445
2,991
0
3,903
3,542
25,401
0
W
6,479
416
1,512
1,099
10,963
6,880
257
3,473
7,376
19,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
21,721
122
Minions Killed
112
0
Camps Cleared
0
519,775
Distance Traveled
541,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,684
768
75
8
0
174,820
0
L
Izanami
7,373
737
68
7
0
165,444
0
L
Maui
6,190
619
0
0
0
187,232
0
W
Artemis
7,178
718
36
4
0
190,964
0
L
Ra
7,092
709
54
5
0
167,099
0
W
Ganesha
6,859
686
1
0
0
176,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role